Player Matchup

Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
Dawn Feedz
Bastet
Bronze III
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 71L
1,592 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Jeff Probst7381
Morgan Le Fay
Silver I
Level 120
God Stats
10W - 4L
1,298 SR
Queue Stats
109W - 93L
1,592 MMR
Party 1
Skadi
Skadi
Silver II
RazgrizHero223
Skadi
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,523 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SammyOptimist
Kuzenbo
Bronze III
Level 108
God Stats
12W - 18L
1,500 SR
Queue Stats
217W - 232L
1,566 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,460 SR
1,555 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,565 SR
1,576 MMR
Chang'e
Chang'e
Bronze III
Aeriths Flowers
Chang'e
Bronze III
Level 136
God Stats
5W - 3L
1,186 SR
Queue Stats
19W - 19L
1,500 MMR
Solo
Zeus
Zeus
Gold V
KCv1
Zeus
Gold V
Level 158
God Stats
9W - 4L
1,712 SR
Queue Stats
110W - 102L
1,719 MMR
Party 2
Bacchus
Bacchus
Bronze III
X15R
Bacchus
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Awilix
Awilix
Gold V
YogurtFromXbox
Awilix
Gold V
Level 160
God Stats
105W - 70L
1,928 SR
Queue Stats
452W - 394L
1,661 MMR
Party 2
Artemis
Artemis
Bronze III
its_AHole_Epik
Artemis
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 328L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 1 / 1
11,328
493
4,939
14,786
16,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
Dawn Feedz
Bastet
18
2 / 6 / 3
11,045
480
7,184
16,684
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Jeff Probst7381
Morgan Le Fay
17
1 / 7 / 1
10,295
448
5,421
14,033
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 1
10,991
478
6,160
14,862
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
15
2 / 4 / 4
10,247
446
7,144
20,499
25,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MercuryAresCliodhna

VS

Bans
LokiGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 4
12,819
557
9,968
14,675
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
KCv1
Zeus
20
8 / 1 / 11
14,328
623
15,494
8,095
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
X15R
Bacchus
16
1 / 1 / 11
11,488
499
6,530
12,752
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 8
15,802
687
18,729
14,079
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 4 / 3
13,130
571
10,833
15,351
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
24
24
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
1
2.5
W
1
2
4
1.5
L
Bastet
Dawn Feedz
Bastet
2
6
3
0.58
L
Morgan Le Fay
Jeff Probst7381
Morgan Le Fay
1
7
1
0.21
W
Zeus
KCv1
Zeus
8
1
11
13.5
L
2
6
1
0.42
L
Kuzenbo
2
4
4
1
W
Bacchus
X15R
Bacchus
1
1
11
6.5
W
10
1
8
14
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
61,554
80,864
Taken
64,952
56,630
Mitigated
46,183
19,856
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,939
746
135
5,276
14,786
16,000
161
7,710
6,275
0
74,327
W
9,968
759
2,610
7,467
14,675
13,990
1,935
1,551
13,124
78,425
1,623
L
Bastet
Dawn Feedz
Bastet
7,184
1,599
0
6,722
16,684
5,397
0
4,226
12,322
0
86,020
L
Morgan Le Fay
Jeff Probst7381
Morgan Le Fay
5,421
44
0
1,225
14,033
4,676
0
5,536
8,197
64,657
0
W
Zeus
KCv1
Zeus
15,494
1,422
0
1,600
8,095
3,090
2,692
3,660
4,435
101,664
0
L
6,160
3,111
0
2,351
14,862
4,820
984
2,675
12,101
0
85,147
L
Kuzenbo
7,144
1,822
228
3,919
20,499
25,737
0
9,948
10,177
24,655
0
W
Bacchus
X15R
Bacchus
6,530
580
0
2,683
12,752
17,602
617
4,504
8,248
26,652
0
W
18,729
7,719
0
6,851
14,079
5,779
1,477
3,515
10,564
0
138,323
W
10,833
4,047
0
8,244
15,351
5,722
3,579
2,862
12,489
0
105,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
67,567
632
Minions Killed
706
0
Camps Cleared
0
2,129,999
Distance Traveled
2,307,702
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,328
493
186
8
0
373,970
5
W
Chang'e
12,819
557
131
6
0
444,835
7
L
Bastet
11,045
480
129
6
0
487,512
2
L
Morgan Le Fay
10,295
448
138
6
0
409,702
3
W
Zeus
14,328
623
173
8
0
457,584
6
L
Skadi
10,991
478
156
7
0
415,569
2
L
Kuzenbo
10,247
446
23
1
0
443,246
10
W
Bacchus
11,488
499
36
2
0
470,691
3
W
Awilix
15,802
687
213
9
0
552,406
4
W
Artemis
13,130
571
153
7
0
382,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role