Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MellowDaPro
Ah Muzen Cab
Level 139
God Stats
19W - 14L
1,739 SR
Queue Stats
429W - 519L
1,418 Elo+
Solo
Nu Wa
Nu Wa
XGC Sprinkles
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Bacchus
Bacchus
lukeskyballs690
Bacchus
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 102L
1,690 Elo+
Party 1
Team Averages
Level 135
1,580 SR
1,463 Elo+

VS

Team Averages
Level 85
1,442 SR
1,417 Elo+
Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SCARECROWS96
Cliodhna
Level 66
God Stats
2W - 6L
1,322 SR
Queue Stats
3W - 7L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
djAlsoHasALife
Tsukuyomi
Level 48
God Stats
9W - 23L
1,503 SR
Queue Stats
829W - 1,164L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MellowDaPro
Ah Muzen Cab
13
3 / 1 / 7
8,737
728
9,160
5,248
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 7
9,214
768
13,593
6,791
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 7
9,004
750
9,094
12,825
15,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 4
8,855
738
6,908
13,798
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
SCARECROWS96
Cliodhna
11
1 / 4 / 0
7,827
652
6,460
11,473
3,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
djAlsoHasALife
Tsukuyomi
11
3 / 4 / 0
8,506
709
7,194
10,467
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Ah Muzen Cab
MellowDaPro
Ah Muzen Cab
3
1
7
6.5
L
Cliodhna
SCARECROWS96
Cliodhna
1
4
0
0.25
W
4
1
7
7.5
L
Tsukuyomi
djAlsoHasALife
Tsukuyomi
3
4
0
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,847
Damage
20,562
24,864
Taken
35,738
18,976
Mitigated
21,332
5,971
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,908
671
251
2,511
13,798
13,246
594
8,788
4,610
34,689
0
W
Ah Muzen Cab
MellowDaPro
Ah Muzen Cab
9,160
2,475
0
1,713
5,248
1,685
1,074
1,816
3,315
0
26,359
L
Cliodhna
SCARECROWS96
Cliodhna
6,460
553
0
999
11,473
3,245
609
7,368
3,769
0
24,054
W
13,593
6,616
563
2,110
6,791
2,050
1,426
1,662
5,032
39,945
0
L
Tsukuyomi
djAlsoHasALife
Tsukuyomi
7,194
1,116
435
2,625
10,467
4,841
678
6,079
4,168
0
26,971
W
9,094
687
0
1,585
12,825
15,241
292
3,530
8,710
16,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
25,188
108
Minions Killed
165
6
Camps Cleared
4
700,592
Distance Traveled
682,446
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,855
738
34
3
0
200,130
4
W
Ah Muzen Cab
8,737
728
38
3
1
242,336
0
L
Cliodhna
7,827
652
66
6
1
248,287
0
W
Nu Wa
9,214
768
55
5
2
219,456
3
L
Tsukuyomi
8,506
709
65
5
3
234,029
2
W
Bacchus
9,004
750
15
1
3
238,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role