Player Matchup

Chiron
Chiron
DementoRAR
Chiron
Level 38
God Stats
7W - 6L
1,677 SR
Queue Stats
7W - 9L
1,750 Elo+
Solo
Ymir
Ymir
JuraDope
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
MasterNon
Tiamat
Level 15
God Stats
3W - 3L
1,258 SR
Queue Stats
46W - 46L
1,346 Elo+
Solo
Thor
Thor
gwan41
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,431 Elo+
Solo
Bastet
Bastet
titorock
Bastet
Level 84
God Stats
0W - 5L
1,537 SR
Queue Stats
5W - 16L
1,154 Elo+
Solo
Team Averages
Level 62
1,494 SR
1,436 Elo+

VS

Team Averages
Level 84
1,524 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RedNatty
Artemis
Level 128
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vamana
Vamana
RexyPablo
Vamana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,392 Elo+
Solo
Janus
Janus
TOUUUUFFF
Janus
Level 45
God Stats
4W - 5L
1,285 SR
Queue Stats
6W - 7L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DementoRAR
Chiron
13
0 / 7 / 1
8,036
618
3,891
11,593
3,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 8 / 2
8,512
655
4,268
14,424
9,826
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
MasterNon
Tiamat
15
1 / 6 / 0
8,713
670
6,063
14,331
6,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
gwan41
Thor
15
2 / 7 / 2
9,145
703
6,565
11,983
6,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
titorock
Bastet
15
0 / 7 / 5
8,788
676
8,663
14,754
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 20
10,751
827
8,055
15,685
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
 
Anubis
16
3 / 2 / 14
10,392
799
8,318
9,065
3,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
RedNatty
Artemis
16
7 / 1 / 16
10,460
805
10,486
7,056
2,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
RexyPablo
Vamana
19
12 / 2 / 13
12,620
971
13,291
15,028
13,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
TOUUUUFFF
Janus
19
10 / 0 / 15
11,526
887
19,984
5,928
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
4
Kills
35
35
Deaths
6
10
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
20
13
W
Anubis
 
Anubis
3
2
14
5
L
Chiron
DementoRAR
Chiron
0
7
1
0.07
L
Ymir
1
8
2
0.25
L
Tiamat
MasterNon
Tiamat
1
6
0
0.17
W
Artemis
RedNatty
Artemis
7
1
16
15
W
Vamana
RexyPablo
Vamana
12
2
13
9.25
W
Janus
TOUUUUFFF
Janus
10
0
15
17.5
L
Thor
gwan41
Thor
2
7
2
0.43
L
Bastet
titorock
Bastet
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
60,134
67,085
Taken
52,762
32,258
Mitigated
39,810
6,358
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,055
690
0
5,786
15,685
17,222
710
3,840
11,845
22,123
0
W
Anubis
 
Anubis
8,318
674
332
3,523
9,065
3,912
780
1,371
6,494
26,345
0
L
Chiron
DementoRAR
Chiron
3,891
989
276
610
11,593
3,773
270
3,126
8,342
0
21,329
L
Ymir
4,268
401
0
0
14,424
9,826
0
7,363
6,757
11,137
0
L
Tiamat
MasterNon
Tiamat
6,063
501
235
2,823
14,331
6,342
0
9,170
4,851
26,858
0
W
Artemis
RedNatty
Artemis
10,486
5,358
0
1,897
7,056
2,834
3,336
1,663
5,393
0
26,780
W
Vamana
RexyPablo
Vamana
13,291
6,467
3,283
6,787
15,028
13,636
3,132
1,833
13,195
0
52,458
W
Janus
TOUUUUFFF
Janus
19,984
2,124
105
2,572
5,928
2,206
2,566
1,624
4,304
59,257
0
L
Thor
gwan41
Thor
6,565
1,022
0
0
11,983
6,966
0
8,687
2,945
0
18,958
L
Bastet
titorock
Bastet
8,663
2,237
601
1,813
14,754
5,351
0
6,853
7,655
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
55,749
159
Minions Killed
266
0
Camps Cleared
0
1,093,042
Distance Traveled
1,389,417
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,751
827
34
3
0
293,980
3
W
Anubis
10,392
799
48
4
0
264,004
3
L
Chiron
8,036
618
33
3
0
195,119
1
L
Ymir
8,512
655
13
1
0
178,475
0
L
Tiamat
8,713
670
53
4
0
225,403
3
W
Artemis
10,460
805
25
2
0
268,906
17
W
Vamana
12,620
971
63
5
0
280,582
0
W
Janus
11,526
887
96
7
0
281,945
1
L
Thor
9,145
703
29
2
0
250,295
2
L
Bastet
8,788
676
31
2
0
243,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role