Player Matchup

Horus
Horus
Carmnarn
Horus
Level 147
God Stats
13W - 4L
1,500 SR
Queue Stats
68W - 29L
1,787 Elo+
Party 1
Khepri
Khepri
MidIntegral6442
Khepri
Level 126
God Stats
16W - 4L
1,807 SR
Queue Stats
137W - 56L
1,816 Elo+
Party 1
Agni
Agni
Myzenn
Agni
Level 160
God Stats
6W - 1L
1,696 SR
Queue Stats
212W - 81L
1,783 Elo+
Party 1
Team Averages
Level 144
1,667 SR
1,795 Elo+

VS

Team Averages
Level 127
1,532 SR
1,194 Elo+
Heimdallr
Heimdallr
ShadowE102yr
Heimdallr
Level 158
God Stats
48W - 41L
1,285 SR
Queue Stats
614W - 574L
1,257 Elo+
Solo
Bastet
Bastet
Sir Mole7058
Bastet
Level 67
God Stats
0W - 1L
1,810 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 2
Cerberus
Cerberus
WarmWolfy
Cerberus
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
476W - 379L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Carmnarn
Horus
12
6 / 1 / 12
8,166
817
9,225
9,610
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 14
8,234
823
4,298
7,847
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
Myzenn
Agni
14
10 / 0 / 9
8,817
882
15,593
5,683
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ShadowE102yr
Heimdallr
8
0 / 4 / 0
5,601
560
3,175
8,564
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
9
0 / 8 / 1
5,968
597
3,801
10,162
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
WarmWolfy
Cerberus
10
1 / 7 / 0
6,578
658
3,764
14,091
7,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
1
1
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Carmnarn
Horus
6
1
12
12
W
3
0
14
10
W
Agni
Myzenn
Agni
10
0
9
14.5
L
Heimdallr
ShadowE102yr
Heimdallr
0
4
0
0
L
Bastet
0
8
1
0.06
L
Cerberus
WarmWolfy
Cerberus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
10,740
23,140
Taken
32,817
16,391
Mitigated
13,727
6,150
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Carmnarn
Horus
9,225
3,078
645
2,132
9,610
6,336
59
2,144
7,238
0
18,008
W
4,298
323
0
1,777
7,847
7,699
187
996
6,687
9,591
0
W
Agni
Myzenn
Agni
15,593
1,452
43
1,553
5,683
2,356
789
1,096
4,587
42,723
0
L
Heimdallr
ShadowE102yr
Heimdallr
3,175
1,043
0
717
8,564
2,474
0
5,107
3,003
0
14,379
L
Bastet
3,801
636
0
418
10,162
3,461
0
6,319
3,144
0
7,985
L
Cerberus
WarmWolfy
Cerberus
3,764
310
376
3,114
14,091
7,792
0
7,599
5,913
12,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
18,147
99
Minions Killed
64
7
Camps Cleared
0
604,085
Distance Traveled
433,691
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,166
817
15
2
2
181,612
1
W
Khepri
8,234
823
13
1
2
209,115
0
W
Agni
8,817
882
71
7
3
213,358
2
L
Heimdallr
5,601
560
22
2
0
138,876
3
L
Bastet
5,968
597
9
1
0
144,798
1
L
Cerberus
6,578
658
33
3
0
150,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role