Player Matchup

Odin
Odin
HoovnShmoovn
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Rama
Rama
Temmeh
Rama
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 169L
1,715 Elo+
Solo
Artio
Artio
Witcher__1998
Artio
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 161L
1,500 Elo+
Solo
Cliodhna
Cliodhna
coolkid2001
Cliodhna
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 72L
1,820 Elo+
Party 2
The Morrigan
The Morrigan
purplerules
The Morrigan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 42L
1,667 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,640 Elo+

VS

Team Averages
Level 140
1,458 SR
1,537 Elo+
Ra
Ra
GangstaSexy
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 164L
1,577 Elo+
Party 1
Thanatos
Thanatos
JETblaze
Thanatos
Level 160
God Stats
9W - 10L
1,497 SR
Queue Stats
378W - 309L
1,577 Elo+
Party 1
Freya
Freya
OneShotHero
Freya
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 99L
1,629 Elo+
Party 1
Atlas
Atlas
Zenymir
Atlas
Level 126
God Stats
13W - 9L
1,294 SR
Queue Stats
204W - 165L
1,620 Elo+
Party 1
Bellona
Bellona
flemingoX3
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 93L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,012
334
122
1,065
321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Temmeh
Rama
10
1 / 6 / 1
5,959
497
4,556
10,002
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 3 / 5
6,374
531
5,184
14,906
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
coolkid2001
Cliodhna
14
5 / 0 / 3
7,605
634
7,426
8,701
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
purplerules
The Morrigan
12
3 / 3 / 4
7,266
606
5,518
4,985
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,207
601
2,077
4,697
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
JETblaze
Thanatos
11
2 / 3 / 3
6,836
570
7,285
9,502
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 4
7,375
615
8,235
9,497
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Zenymir
Atlas
10
4 / 1 / 4
7,090
591
5,207
7,933
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
flemingoX3
Bellona
10
1 / 2 / 2
6,531
544
2,728
7,368
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
12
Kills
12
13
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
0
1
0
0
W
Thanatos
JETblaze
Thanatos
2
3
3
1.17
W
4
3
4
2
L
Rama
Temmeh
Rama
1
6
1
0.25
L
3
3
5
1.83
W
Atlas
Zenymir
Atlas
4
1
4
6
L
Cliodhna
coolkid2001
Cliodhna
5
0
3
6.5
W
Bellona
flemingoX3
Bellona
1
2
2
1
L
The Morrigan
purplerules
The Morrigan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
25,532
39,659
Taken
38,997
16,072
Mitigated
17,926
12,575
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,077
115
587
960
4,697
1,375
0
1,945
2,658
50,810
0
L
122
0
0
140
1,065
321
0
0
978
0
2,821
W
Thanatos
JETblaze
Thanatos
7,285
1,198
0
8,662
9,502
2,970
0
2,344
7,092
0
37,740
W
8,235
3,430
0
5,250
9,497
2,606
724
1,638
7,859
44,965
0
L
Rama
Temmeh
Rama
4,556
3,165
0
2,497
10,002
2,537
0
5,188
4,814
0
34,731
L
5,184
422
721
6,663
14,906
8,902
0
6,119
8,644
12,345
0
W
Atlas
Zenymir
Atlas
5,207
2,081
251
2,173
7,933
4,883
0
1,955
5,900
18,983
0
L
Cliodhna
coolkid2001
Cliodhna
7,426
1,328
0
2,054
8,701
2,951
0
2,514
6,012
0
51,753
W
Bellona
flemingoX3
Bellona
2,728
498
0
1,783
7,368
6,092
853
640
6,706
3,567
26,478
L
The Morrigan
purplerules
The Morrigan
5,518
1,305
0
500
4,985
1,361
209
2,070
2,694
40,034
2,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
35,039
301
Minions Killed
342
0
Camps Cleared
0
966,615
Distance Traveled
1,129,449
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,207
601
106
9
0
238,430
1
L
Odin
4,012
334
7
1
0
44,736
0
W
Thanatos
6,836
570
68
6
0
245,066
3
W
Freya
7,375
615
84
7
0
201,890
2
L
Rama
5,959
497
75
6
0
191,524
2
L
Artio
6,374
531
14
1
0
233,262
4
W
Atlas
7,090
591
18
2
0
226,582
0
L
Cliodhna
7,605
634
108
9
0
277,777
4
W
Bellona
6,531
544
66
6
0
217,481
5
L
The Morrigan
7,266
606
97
8
0
219,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role