Player Matchup

Bellona
Bellona
Gold III
Ruk1aKuch1k1
Bellona
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,500 SR
1,667 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,715 SR
1,634 MMR
Izanami
Izanami
Bronze III
REGULATOR
Izanami
Bronze III
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ruk1aKuch1k1
Bellona
18
8 / 0 / 0
11,191
1,017
10,941
11,078
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolKaliOlorunBastetPoseidon

VS

Bans
BakasuraChronosAwilixSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
REGULATOR
Izanami
13
0 / 8 / 0
8,156
741
2,611
12,369
3,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
REGULATOR
Izanami
0
8
0
0
W
Bellona
Ruk1aKuch1k1
Bellona
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
2,611
11,078
Taken
12,369
8,681
Mitigated
3,953
3,573
Healing
1,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
REGULATOR
Izanami
2,611
1,047
0
1,222
12,369
3,953
0
521
11,848
0
35,323
W
Bellona
Ruk1aKuch1k1
Bellona
10,941
3,861
0
3,573
11,078
8,681
1,351
350
10,728
0
60,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,191
Gold Earned
8,156
103
Minions Killed
82
8
Camps Cleared
3
244,278
Distance Traveled
200,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,156
741
82
7
3
200,080
5
W
Bellona
11,191
1,017
103
9
8
244,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role