Player Matchup

Hera
Hera
BigBudBoop_69
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,244 Elo+
Party 2
Thor
Thor
Chilljoshua2218
Thor
Level 40
God Stats
0W - 4L
1,105 SR
Queue Stats
29W - 34L
1,333 Elo+
Solo
Athena
Athena
HeyPatrick02
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
NormalAvocado
Baron Samedi
Level 105
God Stats
6W - 9L
1,747 SR
Queue Stats
173W - 178L
1,816 Elo+
Party 1
Cernunnos
Cernunnos
XxSiegeGamerX
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,244 Elo+
Party 2
Team Averages
Level 47
1,470 SR
1,443 Elo+

VS

Team Averages
Level 38
1,543 SR
1,595 Elo+
Loki
Loki
Blackcl1ff
Loki
Level 5
God Stats
30W - 16L
1,500 SR
Queue Stats
107W - 102L
1,739 Elo+
Solo
King Arthur
King Arthur
Naysan990
King Arthur
Level 107
God Stats
9W - 7L
1,920 SR
Queue Stats
162W - 198L
1,527 Elo+
Solo
Anhur
Anhur
genjimastah
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,972 Elo+
Solo
Bellona
Bellona
szymonkalinski
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
tacoman8611
Baron Samedi
Level 27
God Stats
6W - 3L
1,295 SR
Queue Stats
13W - 14L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
6,475
648
4,688
7,387
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 3
8,635
864
7,726
5,909
2,501
Athena
13
1 / 4 / 5
7,003
700
7,243
12,551
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
NormalAvocado
Baron Samedi
14
4 / 3 / 4
8,047
805
8,236
8,973
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
XxSiegeGamerX
Cernunnos
11
0 / 8 / 4
6,435
644
3,592
10,361
3,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
9,100
910
10,549
8,034
2,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Naysan990
King Arthur
15
5 / 2 / 11
8,454
845
6,876
14,098
7,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 6
8,588
859
8,044
7,291
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 8
7,244
724
1,356
9,179
7,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
tacoman8611
Baron Samedi
16
4 / 0 / 10
8,424
842
12,558
6,440
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
24
24
Deaths
10
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
9
2
10
7
L
5
2
3
3.25
L
Athena
1
4
5
0.88
W
King Arthur
Naysan990
King Arthur
5
2
11
5.25
L
Baron Samedi
NormalAvocado
Baron Samedi
4
3
4
2
L
Cernunnos
XxSiegeGamerX
Cernunnos
0
8
4
0.25
W
6
3
6
3
W
0
3
8
1.33
W
Baron Samedi
tacoman8611
Baron Samedi
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
39,383
45,181
Taken
45,042
22,120
Mitigated
23,672
6,626
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
1,074
394
296
7,387
2,020
0
1,711
5,676
6,906
0
W
10,549
3,015
0
1,583
8,034
2,980
0
3,852
3,944
0
23,859
L
7,726
1,449
0
873
5,909
2,501
0
1,747
4,162
0
34,546
L
Athena
7,243
2,168
0
200
12,551
10,026
0
3,544
9,007
14,687
0
W
King Arthur
Naysan990
King Arthur
6,876
944
262
4,149
14,098
7,180
452
3,651
10,260
32
26,144
L
Baron Samedi
NormalAvocado
Baron Samedi
8,236
885
1,538
2,618
8,973
4,345
0
3,046
5,927
25,890
0
L
Cernunnos
XxSiegeGamerX
Cernunnos
3,592
1,044
140
567
10,361
3,228
0
2,542
7,819
0
9,607
W
8,044
4,059
165
887
7,291
2,994
2,509
3,348
3,634
0
28,380
W
1,356
436
979
1,143
9,179
7,886
322
4,523
4,380
0
4,743
W
Baron Samedi
tacoman8611
Baron Samedi
12,558
385
3,153
4,074
6,440
2,632
331
3,631
2,657
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
41,810
145
Minions Killed
184
0
Camps Cleared
0
918,241
Distance Traveled
987,958
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,475
648
11
1
0
191,595
1
W
Loki
9,100
910
29
3
0
206,980
1
L
Thor
8,635
864
60
6
0
170,350
3
L
Athena
7,003
700
20
2
0
198,492
1
W
King Arthur
8,454
845
31
3
0
218,022
3
L
Baron Samedi
8,047
805
43
4
0
159,684
3
L
Cernunnos
6,435
644
11
1
0
198,120
0
W
Anhur
8,588
859
66
7
0
186,514
1
W
Bellona
7,244
724
3
0
0
191,787
0
W
Baron Samedi
8,424
842
55
6
0
184,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role