Player Matchup

Bacchus
Bacchus
Insolentmynx
Bacchus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 78L
1,350 Elo+
Party 3
Hun Batz
Hun Batz
Kaidon
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 129L
1,819 Elo+
Party 1
Guan Yu
Guan Yu
NiagraBalls
Guan Yu
Level 157
God Stats
6W - 1L
1,715 SR
Queue Stats
197W - 202L
1,901 Elo+
Party 1
Neith
Neith
Speigle
Neith
Level 43
God Stats
14W - 5L
1,715 SR
Queue Stats
112W - 81L
1,799 Elo+
Party 1
Baron Samedi
Baron Samedi
guyverpro77
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 77L
1,274 Elo+
Party 3
Team Averages
Level 81
1,586 SR
1,629 Elo+

VS

Team Averages
Level 96
1,547 SR
1,572 Elo+
Xing Tian
Xing Tian
Byjourk
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,618 Elo+
Party 2
Kali
Kali
Habaganoosh
Kali
Level 123
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 18L
1,618 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeaKxTempest
Cu Chulainn
Level 109
God Stats
4W - 4L
1,312 SR
Queue Stats
318W - 303L
1,493 Elo+
Solo
Tiamat
Tiamat
SCPDrJohn
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,618 Elo+
Party 2
Agni
Agni
moonlettuce420
Agni
Level 79
God Stats
6W - 3L
1,715 SR
Queue Stats
53W - 53L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Insolentmynx
Bacchus
19
3 / 2 / 23
12,515
1,138
15,009
19,310
20,437
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Kaidon
Hun Batz
19
13 / 2 / 16
14,465
1,315
24,310
18,223
5,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
NiagraBalls
Guan Yu
20
7 / 2 / 23
13,846
1,259
16,125
23,130
21,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Speigle
Neith
20
7 / 4 / 25
13,996
1,272
29,476
16,125
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
guyverpro77
Baron Samedi
20
9 / 5 / 20
14,300
1,300
19,606
13,043
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Byjourk
Xing Tian
18
2 / 5 / 9
13,245
1,204
15,493
23,546
27,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 13 / 9
12,219
1,111
14,488
26,767
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
PeaKxTempest
Cu Chulainn
18
3 / 7 / 9
12,578
1,143
11,682
27,746
20,679
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
SCPDrJohn
Tiamat
18
6 / 9 / 6
13,654
1,241
24,750
19,486
10,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 7
11,918
1,083
14,905
12,104
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
55
39
Kills
15
15
Deaths
39
107
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Byjourk
Xing Tian
2
5
9
1.3
L
2
13
9
0.5
W
Bacchus
Insolentmynx
Bacchus
3
2
23
7.25
W
Hun Batz
Kaidon
Hun Batz
13
2
16
10.5
W
Guan Yu
NiagraBalls
Guan Yu
7
2
23
9.25
L
Cu Chulainn
PeaKxTempest
Cu Chulainn
3
7
9
1.07
L
Tiamat
SCPDrJohn
Tiamat
6
9
6
1
W
Neith
Speigle
Neith
7
4
25
4.88
W
Baron Samedi
guyverpro77
Baron Samedi
9
5
20
3.8
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,526
Damage
81,318
89,831
Taken
109,649
56,897
Mitigated
79,965
25,385
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Byjourk
Xing Tian
15,493
1,050
530
2,574
23,546
27,922
0
8,957
14,368
34,690
0
L
14,488
6,432
0
4,290
26,767
17,189
0
9,133
17,229
0
22,179
W
Bacchus
Insolentmynx
Bacchus
15,009
1,563
36
939
19,310
20,437
0
11,421
7,128
28,632
0
W
Hun Batz
Kaidon
Hun Batz
24,310
5,832
0
154
18,223
5,942
0
10,442
6,964
0
36,092
W
Guan Yu
NiagraBalls
Guan Yu
16,125
858
5,143
8,469
23,130
21,046
0
12,901
8,980
0
29,021
L
Cu Chulainn
PeaKxTempest
Cu Chulainn
11,682
4,158
179
1,148
27,746
20,679
0
9,355
17,810
0
19,940
L
Tiamat
SCPDrJohn
Tiamat
24,750
829
360
3,302
19,486
10,843
0
4,817
14,514
51,865
0
W
Neith
Speigle
Neith
29,476
14,298
0
3,397
16,125
4,992
0
10,995
4,573
0
53,557
W
Baron Samedi
guyverpro77
Baron Samedi
19,606
1,108
4,619
2,628
13,043
4,480
0
7,239
5,372
40,461
0
L
14,905
253
0
250
12,104
3,332
0
2,353
9,528
36,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,122
Gold Earned
63,614
182
Minions Killed
202
6
Camps Cleared
3
1,157,145
Distance Traveled
997,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,245
1,204
29
3
0
192,703
0
L
Kali
12,219
1,111
15
1
0
187,969
0
W
Bacchus
12,515
1,138
31
3
0
243,454
1
W
Hun Batz
14,465
1,315
26
2
1
242,329
0
W
Guan Yu
13,846
1,259
33
3
2
263,704
1
L
Cu Chulainn
12,578
1,143
28
3
1
205,931
0
L
Tiamat
13,654
1,241
68
6
2
209,576
2
W
Neith
13,996
1,272
47
4
1
190,122
0
W
Baron Samedi
14,300
1,300
45
4
2
217,536
0
L
Agni
11,918
1,083
62
6
0
201,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role