Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarklordIra
Ullr
Level 66
God Stats
2W - 4L
1,353 SR
Queue Stats
63W - 76L
1,503 Elo+
Solo
Ares
Ares
Uchiha_St1cKm4n
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 81L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeus-0-0-0
Morgan Le Fay
Level 86
God Stats
9W - 9L
1,465 SR
Queue Stats
23W - 24L
1,461 Elo+
Solo
Nemesis
Nemesis
iAcquism
Nemesis
Level 42
God Stats
3W - 2L
1,208 SR
Queue Stats
49W - 54L
1,345 Elo+
Solo
Team Averages
Level 63
1,405 SR
1,462 Elo+

VS

Team Averages
Level 52
1,564 SR
1,648 Elo+
Horus
Horus
BabyGravy2077
Horus
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
204W - 199L
1,500 Elo+
Solo
Odin
Odin
Frank210
Odin
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,799 Elo+
Party 1
Jing Wei
Jing Wei
Inferno221
Jing Wei
Level 49
God Stats
9W - 8L
1,393 SR
Queue Stats
13W - 17L
1,239 Elo+
Solo
Danzaburou
Danzaburou
Peace_Pipes_NZ
Danzaburou
Level 63
God Stats
100W - 100L
1,690 SR
Queue Stats
142W - 132L
1,901 Elo+
Solo
Persephone
Persephone
SteadierGolf4
Persephone
Level 15
God Stats
2W - 3L
1,738 SR
Queue Stats
3W - 6L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 0
7,452
573
3,998
4,690
2,482
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 4
6,845
527
4,637
8,149
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 3
6,276
483
6,054
9,371
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Zeus-0-0-0
Morgan Le Fay
12
3 / 2 / 2
7,167
551
5,408
4,504
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iAcquism
Nemesis
13
5 / 1 / 1
7,525
579
4,162
6,245
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
5,634
433
1,690
9,723
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
10
1 / 2 / 0
5,834
449
4,234
7,915
4,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Inferno221
Jing Wei
10
1 / 4 / 1
6,033
464
5,428
8,961
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Peace_Pipes_NZ
Danzaburou
11
2 / 0 / 0
6,829
525
6,302
6,830
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SteadierGolf4
Persephone
7
0 / 5 / 0
5,154
396
231
4,969
986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
L
1
2
3
1.25
W
1
2
4
1.5
L
Odin
1
2
0
0.5
L
Jing Wei
Inferno221
Jing Wei
1
4
1
0.38
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
2
0
0
2
L
Persephone
SteadierGolf4
Persephone
0
5
0
0
W
2
2
3
1.75
W
Morgan Le Fay
Zeus-0-0-0
Morgan Le Fay
3
2
2
2
W
Nemesis
iAcquism
Nemesis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
17,885
32,959
Taken
38,398
17,974
Mitigated
14,966
10,522
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,998
783
0
3,216
4,690
2,482
179
0
4,690
40,590
0
L
1,690
932
1,431
3,526
9,723
4,650
0
2,623
6,726
0
6,316
W
4,637
2,588
0
3,476
8,149
2,464
1,673
0
8,149
0
34,135
L
Odin
4,234
1,632
0
500
7,915
4,321
0
4,267
3,622
0
20,887
L
Jing Wei
Inferno221
Jing Wei
5,428
4,150
297
2,132
8,961
2,410
893
3,061
5,524
0
33,718
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
6,302
2,782
0
2,820
6,830
2,599
87
1,612
5,098
0
44,319
L
Persephone
SteadierGolf4
Persephone
231
0
0
386
4,969
986
224
2,771
1,965
15,584
0
W
6,054
422
468
2,153
9,371
9,436
236
0
9,371
19,208
0
W
Morgan Le Fay
Zeus-0-0-0
Morgan Le Fay
5,408
1,162
0
787
4,504
1,786
98
231
4,273
31,446
0
W
Nemesis
iAcquism
Nemesis
4,162
1,944
0
422
6,245
1,806
0
0
6,245
0
54,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
29,484
345
Minions Killed
227
0
Camps Cleared
0
1,230,157
Distance Traveled
1,165,342
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,452
573
86
7
0
232,369
2
L
Horus
5,634
433
10
1
0
219,986
0
W
Ullr
6,845
527
79
6
0
233,125
1
L
Odin
5,834
449
42
3
0
248,244
1
L
Jing Wei
6,033
464
64
5
0
242,508
0
L
Danzaburou
6,829
525
81
6
0
250,268
0
L
Persephone
5,154
396
30
2
0
204,336
0
W
Ares
6,276
483
29
2
0
238,178
2
W
Morgan Le Fay
7,167
551
67
5
0
227,300
4
W
Nemesis
7,525
579
84
6
0
299,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role