Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GALSTRON9306
Artemis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 15L
1,483 Elo+
Party 2
Khepri
Khepri
GalletaOreoO
Khepri
Level 144
God Stats
6W - 5L
1,297 SR
Queue Stats
39W - 40L
1,341 Elo+
Party 2
Discordia
Discordia
KRIZ13
Discordia
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 82L
1,367 Elo+
Party 2
Bacchus
Bacchus
PFCNAGES
Bacchus
Level 58
God Stats
2W - 3L
1,527 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,423 Elo+

VS

Team Averages
Level 123
1,477 SR
1,471 Elo+
Hel
Hel
McShowerhandle
Hel
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 40L
1,452 Elo+
Party 3
Ah Puch
Ah Puch
POLTERJEIST
Ah Puch
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 68L
1,500 Elo+
Solo
Horus
Horus
PROFMAROC
Horus
Level 111
God Stats
5W - 5L
1,533 SR
Queue Stats
64W - 73L
1,500 Elo+
Solo
Mercury
Mercury
Rave BV
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,452 Elo+
Party 3
Mulan
Mulan
l Vendetta l750
Mulan
Level 109
God Stats
10W - 14L
1,353 SR
Queue Stats
63W - 56L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 1 / 9
9,856
821
10,579
13,222
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
GALSTRON9306
Artemis
16
4 / 4 / 9
9,094
758
7,545
9,000
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
16
4 / 0 / 12
9,998
833
7,513
7,953
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
KRIZ13
Discordia
16
5 / 1 / 9
9,492
791
16,049
5,003
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
PFCNAGES
Bacchus
15
2 / 1 / 14
9,331
778
6,855
8,646
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,896
658
7,883
11,132
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
POLTERJEIST
Ah Puch
14
1 / 5 / 2
8,325
694
7,735
8,573
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
PROFMAROC
Horus
12
0 / 6 / 2
7,147
596
3,315
13,583
6,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Rave BV
Mercury
14
3 / 8 / 4
8,596
716
4,597
11,375
4,609
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 3
8,365
697
6,868
12,484
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
22
Kills
7
7
Deaths
22
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
9
11.5
W
Artemis
GALSTRON9306
Artemis
4
4
9
2.13
W
Khepri
4
0
12
10
W
Discordia
KRIZ13
Discordia
5
1
9
9.5
L
0
2
2
0.5
W
Bacchus
PFCNAGES
Bacchus
2
1
14
9
L
Ah Puch
POLTERJEIST
Ah Puch
1
5
2
0.4
L
Horus
PROFMAROC
Horus
0
6
2
0.17
L
Mercury
Rave BV
Mercury
3
8
4
0.63
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
30,398
43,824
Taken
57,147
33,320
Mitigated
31,689
13,624
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,579
8,277
0
7,089
13,222
7,352
630
5,559
7,341
0
33,959
W
Artemis
GALSTRON9306
Artemis
7,545
2,938
0
589
9,000
3,903
3,850
2,214
6,573
0
22,927
W
Khepri
7,513
1,009
569
1,883
7,953
11,030
285
1,853
5,663
21,137
0
W
Discordia
KRIZ13
Discordia
16,049
890
0
652
5,003
2,130
899
1,943
2,816
42,258
0
L
7,883
679
5,972
6,036
11,132
7,809
0
5,978
4,832
37,224
0
W
Bacchus
PFCNAGES
Bacchus
6,855
592
0
2,842
8,646
8,905
298
3,373
4,866
13,149
0
L
Ah Puch
POLTERJEIST
Ah Puch
7,735
385
0
430
8,573
3,212
0
4,613
3,720
29,441
0
L
Horus
PROFMAROC
Horus
3,315
1,112
705
2,304
13,583
6,817
0
7,560
5,793
0
6,008
L
Mercury
Rave BV
Mercury
4,597
1,143
0
0
11,375
4,609
0
3,978
7,249
0
17,442
L
6,868
656
281
2,862
12,484
9,242
0
7,029
5,136
0
21,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
40,329
193
Minions Killed
183
0
Camps Cleared
0
1,303,621
Distance Traveled
1,098,668
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,856
821
42
4
0
294,952
2
W
Artemis
9,094
758
44
4
0
199,750
1
W
Khepri
9,998
833
24
2
0
295,423
2
W
Discordia
9,492
791
71
6
0
265,355
4
L
Hel
7,896
658
61
5
0
235,723
0
W
Bacchus
9,331
778
12
1
0
248,141
0
L
Ah Puch
8,325
694
55
5
0
175,706
3
L
Horus
7,147
596
11
1
0
180,717
3
L
Mercury
8,596
716
34
3
0
253,371
1
L
Mulan
8,365
697
22
2
0
253,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role