Player Matchup

Medusa
Medusa
LickuhT33t
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Ymir
Ymir
Retnuhkcaz
Ymir
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,763 Elo+
Party 1
Fenrir
Fenrir
Skitzii
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,746 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CheifKeefGG4
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WOA BADVIBES
Guan Yu
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 109L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LickuhT33t
Medusa
12
5 / 1 / 7
8,072
807
5,814
5,974
1,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 13
8,394
839
3,865
8,003
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Skitzii
Fenrir
13
9 / 1 / 7
8,662
866
9,412
7,238
4,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 1
6,388
639
7,497
3,868
814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
CheifKeefGG4
Nemesis
9
1 / 7 / 1
6,915
692
1,336
8,722
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
WOA BADVIBES
Guan Yu
9
1 / 7 / 0
6,364
636
3,475
10,109
10,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
Nemesis
CheifKeefGG4
Nemesis
1
7
1
0.21
W
Medusa
LickuhT33t
Medusa
5
1
7
8.5
W
2
0
13
8.5
W
Fenrir
Skitzii
Fenrir
9
1
7
12.5
L
Guan Yu
WOA BADVIBES
Guan Yu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
12,308
21,215
Taken
22,699
13,007
Mitigated
13,893
4,637
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,497
446
0
589
3,868
814
0
383
3,485
25,361
0
L
Nemesis
CheifKeefGG4
Nemesis
1,336
172
205
278
8,722
2,382
0
1,778
6,944
0
6,241
W
Medusa
LickuhT33t
Medusa
5,814
2,659
0
366
5,974
1,771
276
3,269
2,705
0
29,160
W
3,865
1,023
482
2,122
8,003
6,673
0
3,292
4,711
15,476
0
W
Fenrir
Skitzii
Fenrir
9,412
3,199
0
1,667
7,238
4,563
652
2,044
5,194
0
28,946
L
Guan Yu
WOA BADVIBES
Guan Yu
3,475
372
231
1,068
10,109
10,697
0
1,776
8,333
0
7,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
19,667
107
Minions Killed
75
7
Camps Cleared
2
604,621
Distance Traveled
468,303
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,388
639
58
6
2
168,907
3
L
Nemesis
6,915
692
17
2
0
153,772
0
W
Medusa
8,072
807
44
4
2
205,364
2
W
Ymir
8,394
839
29
3
2
192,603
4
W
Fenrir
8,662
866
34
3
3
206,654
3
L
Guan Yu
6,364
636
0
0
0
145,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role