Player Matchup

Hera
Hera
ChickenHutPete
Hera
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,488 Elo+
Party 2
Horus
Horus
DEADB3AST72
Horus
Level 37
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 5L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Giffgaff
Jormungandr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
2,005 Elo+
Party 3
Mercury
Mercury
Rivenmoon
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,488 Elo+
Party 2
Izanami
Izanami
skadisboooobies
Izanami
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,720 Elo+
Party 3
Team Averages
Level 35
1,465 SR
1,638 Elo+

VS

Team Averages
Level 106
1,711 SR
1,811 Elo+
Bacchus
Bacchus
Big_Useless
Bacchus
Level 154
God Stats
14W - 3L
1,845 SR
Queue Stats
243W - 202L
1,836 Elo+
Party 1
Rama
Rama
JuicyTear
Rama
Level 119
God Stats
18W - 6L
1,993 SR
Queue Stats
43W - 18L
1,908 Elo+
Party 1
Mulan
Mulan
RandomGamer67
Mulan
Level 89
God Stats
14W - 17L
1,715 SR
Queue Stats
296W - 304L
1,420 Elo+
Solo
Janus
Janus
bluenekro
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,983 Elo+
Party 1
Awilix
Awilix
pure_cocoaButter
Awilix
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 42L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,933
448
3,050
5,323
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 0
5,768
524
4,663
7,302
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Giffgaff
Jormungandr
8
0 / 2 / 1
5,351
486
5,952
8,710
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Rivenmoon
Mercury
8
0 / 2 / 2
5,262
478
4,763
7,730
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 0
5,496
500
5,937
5,009
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big_Useless
Bacchus
9
2 / 2 / 2
6,045
550
4,181
10,236
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
11
3 / 1 / 3
6,442
586
4,017
7,924
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
3 / 0 / 1
7,548
686
5,008
7,979
5,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
bluenekro
Janus
13
4 / 1 / 2
7,514
683
4,223
5,659
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 2
6,770
615
5,656
7,123
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big_Useless
Bacchus
2
2
2
1.5
L
0
4
1
0.13
L
2
3
0
0.67
L
Jormungandr
Giffgaff
Jormungandr
0
2
1
0.25
W
Rama
3
1
3
4.5
W
3
0
1
3.5
L
Mercury
Rivenmoon
Mercury
0
2
2
0.5
W
Janus
bluenekro
Janus
4
1
2
5
W
3
0
2
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
23,085
34,074
Taken
38,921
13,838
Mitigated
18,725
7,023
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big_Useless
Bacchus
4,181
843
247
2,283
10,236
7,446
60
2,266
7,945
12,865
0
L
3,050
871
0
480
5,323
1,486
0
2,158
2,935
21,154
0
L
4,663
2,795
132
2,598
7,302
3,839
0
138
7,164
0
21,265
L
Jormungandr
Giffgaff
Jormungandr
5,952
1,793
210
2,212
8,710
5,003
0
2,589
6,081
20,352
0
W
Rama
4,017
2,965
0
3,731
7,924
2,042
898
2,298
5,626
0
34,595
W
5,008
1,271
0
3,776
7,979
5,049
0
399
7,580
0
45,198
L
Mercury
Rivenmoon
Mercury
4,763
2,389
0
1,011
7,730
2,139
0
1,218
6,394
0
26,952
W
Janus
bluenekro
Janus
4,223
169
0
1,275
5,659
1,861
309
1,879
3,588
43,872
0
W
5,656
1,389
0
4,301
7,123
2,327
273
1,943
5,180
0
45,536
L
5,937
3,595
0
380
5,009
1,371
0
1,913
3,096
0
32,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
34,319
222
Minions Killed
373
0
Camps Cleared
0
1,107,415
Distance Traveled
1,178,917
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,045
550
12
1
0
223,206
1
L
Hera
4,933
448
38
3
0
214,844
1
L
Horus
5,768
524
37
3
0
213,567
0
L
Jormungandr
5,351
486
27
2
0
217,000
3
W
Rama
6,442
586
80
7
0
215,807
2
W
Mulan
7,548
686
104
9
0
240,666
2
L
Mercury
5,262
478
55
5
0
241,956
0
W
Janus
7,514
683
97
9
0
225,281
3
W
Awilix
6,770
615
80
7
0
273,957
3
L
Izanami
5,496
500
65
6
0
220,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role