Player Matchup

Susano
Susano
Basic Wonder
Susano
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
442W - 132L
1,894 Elo+
Party 2
Artio
Artio
SaberTML
Artio
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,709 Elo+
Party 2
Chaac
Chaac
finalBonkai417
Chaac
Level 140
God Stats
9W - 6L
1,500 SR
Queue Stats
416W - 180L
1,709 Elo+
Party 2
Team Averages
Level 145
1,500 SR
1,770 Elo+

VS

Team Averages
Level 131
1,454 SR
1,590 Elo+
Vulcan
Vulcan
BaseKiller110
Vulcan
Level 149
God Stats
4W - 8L
1,505 SR
Queue Stats
291W - 218L
1,644 Elo+
Party 1
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
269W - 231L
1,356 SR
Queue Stats
826W - 737L
1,613 Elo+
Party 1
Bakasura
Bakasura
TacticalTroperr
Bakasura
Level 85
God Stats
4W - 11L
1,500 SR
Queue Stats
215W - 220L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
20 / 3 / 7
15,257
848
25,305
17,698
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
SaberTML
Artio
17
1 / 4 / 19
13,062
726
4,807
18,298
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 0 / 18
13,762
765
18,015
22,616
18,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 1
11,505
639
17,257
16,150
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
OofMyBones8972
Charybdis
15
1 / 4 / 3
10,660
592
11,292
11,050
3,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
15
3 / 14 / 3
11,888
660
6,841
26,723
8,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
28
Kills
7
7
Deaths
28
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Susano
20
3
7
7.83
L
Charybdis
OofMyBones8972
Charybdis
1
4
3
0.63
W
Artio
SaberTML
Artio
1
4
19
2.63
L
Bakasura
3
14
3
0.32
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,127
Damage
35,390
58,612
Taken
53,923
40,397
Mitigated
17,238
23,414
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,257
4,081
123
913
16,150
5,276
0
770
15,160
51,811
0
W
Susano
25,305
5,676
0
5,679
17,698
6,591
1,028
6,520
10,196
0
69,355
L
Charybdis
OofMyBones8972
Charybdis
11,292
4,926
0
594
11,050
3,431
0
1,259
9,450
0
34,540
W
Artio
SaberTML
Artio
4,807
472
522
5,204
18,298
14,897
355
4,769
12,056
26,513
0
L
Bakasura
6,841
4,909
0
1,493
26,723
8,531
0
3,113
22,892
0
17,105
W
18,015
2,303
0
12,009
22,616
18,909
1,266
5,855
15,612
210
65,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
34,053
209
Minions Killed
140
11
Camps Cleared
4
970,588
Distance Traveled
819,331
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,505
639
62
3
2
281,667
4
W
Susano
15,257
848
75
4
4
294,523
2
L
Charybdis
10,660
592
41
2
0
283,112
6
W
Artio
13,062
726
50
3
4
320,542
2
L
Bakasura
11,888
660
37
2
2
254,552
6
W
Chaac
13,762
765
84
5
3
355,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role