Player Matchup

Thanatos
Thanatos
Kirinzaga
Thanatos
Level 106
God Stats
10W - 1L
1,298 SR
Queue Stats
100W - 93L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
UndyingUrge
Jormungandr
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
338W - 305L
1,635 Elo+
Solo
Geb
Geb
WingDragonX
Geb
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 224L
1,564 Elo+
Party 1
Charybdis
Charybdis
vibey_nights_404
Charybdis
Level 85
God Stats
31W - 31L
1,420 SR
Queue Stats
129W - 134L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
xwrtbxghost
Baron Samedi
Level 58
God Stats
4W - 9L
1,500 SR
Queue Stats
134W - 151L
1,150 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,487 Elo+

VS

Team Averages
Level 113
1,448 SR
1,589 Elo+
Janus
Janus
GALLETITA 0RE0
Janus
Level 88
God Stats
4W - 5L
1,284 SR
Queue Stats
171W - 179L
1,629 Elo+
Party 2
Athena
Athena
Lebeda21
Athena
Level 112
God Stats
1W - 4L
1,697 SR
Queue Stats
257W - 255L
1,595 Elo+
Party 3
Chang'e
Chang'e
LilB777tchhh
Chang'e
Level 81
God Stats
19W - 22L
1,500 SR
Queue Stats
167W - 186L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
kentao1985
Danzaburou
Level 157
God Stats
1W - 3L
1,469 SR
Queue Stats
22W - 13L
1,625 Elo+
Solo
Arachne
Arachne
llBuddahll
Arachne
Level 125
God Stats
12W - 14L
1,290 SR
Queue Stats
298W - 278L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kirinzaga
Thanatos
16
8 / 3 / 3
9,734
541
11,264
14,947
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
UndyingUrge
Jormungandr
16
6 / 0 / 4
10,266
570
11,900
11,423
11,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 7
8,545
475
5,499
13,153
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
16
5 / 1 / 6
9,517
529
10,485
10,485
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
xwrtbxghost
Baron Samedi
16
2 / 4 / 7
9,623
535
7,350
13,896
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,395
522
14,265
12,080
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Lebeda21
Athena
13
1 / 2 / 6
8,466
470
4,957
14,812
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
LilB777tchhh
Chang'e
11
0 / 4 / 0
7,124
396
2,154
6,276
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kentao1985
Danzaburou
14
2 / 7 / 1
8,661
481
11,549
13,292
4,014
Short Bow

Short Bow

+15%
Attack Speed

Arachne
llBuddahll
Arachne
14
3 / 6 / 3
8,442
469
9,400
18,201
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
9
9
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Thanatos
Kirinzaga
Thanatos
8
3
3
3.17
L
Athena
Lebeda21
Athena
1
2
6
2
L
Chang'e
LilB777tchhh
Chang'e
0
4
0
0
W
Jormungandr
UndyingUrge
Jormungandr
6
0
4
8
W
2
1
7
5.5
L
Danzaburou
kentao1985
Danzaburou
2
7
1
0.36
L
Arachne
llBuddahll
Arachne
3
6
3
0.75
W
Charybdis
5
1
6
8
W
Baron Samedi
xwrtbxghost
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,498
Damage
42,325
63,904
Taken
64,661
38,287
Mitigated
32,743
31,360
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,265
771
286
2,813
12,080
3,791
0
3,072
8,896
78,160
0
W
Thanatos
Kirinzaga
Thanatos
11,264
3,486
0
12,798
14,947
5,775
0
5,924
9,023
0
60,345
L
Athena
Lebeda21
Athena
4,957
747
802
2,712
14,812
16,419
0
5,649
8,673
24,712
0
L
Chang'e
LilB777tchhh
Chang'e
2,154
136
0
1,656
6,276
2,043
0
3,740
2,536
21,760
0
W
Jormungandr
UndyingUrge
Jormungandr
11,900
3,681
0
1,082
11,423
11,541
505
3,540
7,491
53,955
0
W
5,499
477
0
6,908
13,153
11,570
297
4,330
8,823
30,557
0
L
Danzaburou
kentao1985
Danzaburou
11,549
2,285
0
2,481
13,292
4,014
1,704
3,887
9,357
0
59,551
L
Arachne
llBuddahll
Arachne
9,400
6,229
0
4,075
18,201
6,476
0
7,870
9,278
0
51,080
W
Charybdis
10,485
5,274
0
5,346
10,485
3,078
933
2,473
8,012
0
64,947
W
Baron Samedi
xwrtbxghost
Baron Samedi
7,350
627
1,445
3,781
13,896
6,323
80
4,717
9,179
67,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
42,088
511
Minions Killed
411
0
Camps Cleared
0
1,755,461
Distance Traveled
1,683,967
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,395
522
133
7
0
354,253
2
W
Thanatos
9,734
541
104
6
0
381,622
7
L
Athena
8,466
470
35
2
0
405,049
5
L
Chang'e
7,124
396
53
3
0
229,755
2
W
Jormungandr
10,266
570
100
6
0
349,530
3
W
Geb
8,545
475
41
2
0
352,992
2
L
Danzaburou
8,661
481
110
6
0
309,555
2
L
Arachne
8,442
469
80
4
0
385,355
4
W
Charybdis
9,517
529
130
7
0
342,115
8
W
Baron Samedi
9,623
535
136
8
0
329,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role