Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Caleb123
Bakasura
Level 159
God Stats
1W - 0L
1,644 SR
Queue Stats
141W - 107L
1,751 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItachiSnipes
Tsukuyomi
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 251L
1,380 Elo+
Party 1
Cerberus
Cerberus
OwlBearTurtle
Cerberus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,692 Elo+
Solo
Discordia
Discordia
PurpleGaymer
Discordia
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 198L
1,312 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,527 Elo+

VS

Team Averages
Level 88
1,548 SR
1,315 Elo+
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BobbyBeanz
Atlas
Level 156
God Stats
5W - 8L
1,784 SR
Queue Stats
176W - 160L
1,622 Elo+
Solo
Xing Tian
Xing Tian
Naes503
Xing Tian
Level 34
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 2
Artemis
Artemis
PMCLUNA
Artemis
Level 109
God Stats
0W - 2L
1,708 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 2
Chang'e
Chang'e
ZeroSlayer04
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 2
6,850
623
5,096
5,768
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Caleb123
Bakasura
14
2 / 1 / 0
7,640
695
6,883
8,473
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ItachiSnipes
Tsukuyomi
13
5 / 1 / 3
7,335
667
6,706
5,720
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
OwlBearTurtle
Cerberus
9
1 / 4 / 4
5,529
503
4,105
9,906
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PurpleGaymer
Discordia
11
3 / 1 / 3
6,856
623
4,300
3,017
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 2 / 1
6,788
617
3,795
7,150
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
10
0 / 2 / 0
5,569
506
4,306
8,834
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Naes503
Xing Tian
6
0 / 2 / 4
4,983
453
2,177
8,110
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
PMCLUNA
Artemis
9
3 / 4 / 1
5,982
544
5,337
6,410
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ZeroSlayer04
Chang'e
10
0 / 5 / 2
5,524
502
2,760
7,488
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
8
8
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
2
5
L
He Bo
 
He Bo
5
2
1
2.75
L
Atlas
0
2
0
0
W
Bakasura
Caleb123
Bakasura
2
1
0
2
W
Tsukuyomi
ItachiSnipes
Tsukuyomi
5
1
3
6.5
L
Xing Tian
Naes503
Xing Tian
0
2
4
1
W
Cerberus
OwlBearTurtle
Cerberus
1
4
4
0.75
L
Artemis
PMCLUNA
Artemis
3
4
1
0.88
W
Discordia
PurpleGaymer
Discordia
3
1
3
4.5
L
Chang'e
ZeroSlayer04
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
18,375
32,884
Taken
37,992
13,981
Mitigated
15,684
11,993
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,096
3,029
0
2,518
5,768
1,700
766
1,272
4,496
0
39,791
L
He Bo
 
He Bo
3,795
102
0
3,405
7,150
1,947
0
2,119
4,999
29,027
0
L
Atlas
4,306
1,929
0
2,419
8,834
5,855
0
0
7,930
31,780
2,499
W
Bakasura
Caleb123
Bakasura
6,883
5,539
0
3,448
8,473
3,708
0
4,240
4,233
0
42,416
W
Tsukuyomi
ItachiSnipes
Tsukuyomi
6,706
916
0
3,316
5,720
1,859
0
1,220
4,500
0
46,329
L
Xing Tian
Naes503
Xing Tian
2,177
355
212
1,983
8,110
3,856
0
2,377
5,597
6,453
0
W
Cerberus
OwlBearTurtle
Cerberus
4,105
161
0
1,648
9,906
5,734
0
4,845
5,061
11,307
0
L
Artemis
PMCLUNA
Artemis
5,337
2,304
0
1,330
6,410
1,769
0
875
5,535
0
33,863
W
Discordia
PurpleGaymer
Discordia
4,300
268
0
1,063
3,017
980
0
1,002
2,015
34,933
0
L
Chang'e
ZeroSlayer04
Chang'e
2,760
190
250
2,385
7,488
2,257
0
2,612
4,622
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
28,846
363
Minions Killed
246
0
Camps Cleared
0
1,060,640
Distance Traveled
1,027,817
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,850
623
83
8
0
182,784
4
L
He Bo
6,788
617
68
6
0
203,555
3
L
Atlas
5,569
506
58
5
0
217,948
3
W
Bakasura
7,640
695
107
10
0
217,144
3
W
Tsukuyomi
7,335
667
93
8
0
252,273
5
L
Xing Tian
4,983
453
4
0
0
214,598
2
W
Cerberus
5,529
503
24
2
0
204,066
1
L
Artemis
5,982
544
61
6
0
187,723
5
W
Discordia
6,856
623
56
5
0
204,373
4
L
Chang'e
5,524
502
55
5
0
203,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role