Player Matchup

Zeus
Zeus
IKnowKungFlu
Zeus
Level 126
God Stats
0W - 7L
1,140 SR
Queue Stats
87W - 119L
1,198 Elo+
Solo
Cupid
Cupid
IWasBlind
Cupid
Level 87
God Stats
19W - 19L
1,290 SR
Queue Stats
125W - 208L
1,377 Elo+
Party 1
Olorun
Olorun
JEFE71098
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,377 Elo+
Party 1
Team Averages
Level 74
1,310 SR
1,317 Elo+

VS

Team Averages
Level 89
1,565 SR
1,500 Elo+
Ares
Ares
Bubblebox18
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Party 2
Freya
Freya
Johntheu
Freya
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 212L
1,500 Elo+
Party 2
Bastet
Bastet
Whitephoenix420
Bastet
Level 118
God Stats
14W - 18L
1,696 SR
Queue Stats
186W - 216L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
13,473
674
25,427
14,253
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
IWasBlind
Cupid
17
4 / 6 / 3
12,568
628
11,206
16,969
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
JEFE71098
Olorun
13
0 / 12 / 5
10,826
541
6,121
18,433
5,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 14
12,961
648
5,709
20,836
29,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Johntheu
Freya
18
9 / 6 / 8
14,137
707
14,474
18,457
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 0 / 11
15,148
757
25,094
22,301
9,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
24
24
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
5
6
4
1.17
L
Cupid
IWasBlind
Cupid
4
6
3
0.92
L
Olorun
JEFE71098
Olorun
0
12
5
0.21
W
Freya
Johntheu
Freya
9
6
8
2.17
W
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,754
Damage
45,277
49,655
Taken
61,594
15,178
Mitigated
46,904
4,491
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,709
96
0
1,730
20,836
29,275
469
8,182
12,181
28,382
0
L
25,427
748
208
1,706
14,253
4,451
0
6,825
7,144
68,073
0
L
Cupid
IWasBlind
Cupid
11,206
6,735
296
1,140
16,969
5,688
0
7,731
9,052
0
38,674
L
Olorun
JEFE71098
Olorun
6,121
2,630
275
866
18,433
5,039
30
5,171
13,011
13,084
0
W
Freya
Johntheu
Freya
14,474
3,967
1,108
6,410
18,457
8,119
0
12,356
5,689
48,475
0
W
25,094
4,984
0
7,448
22,301
9,510
2,291
10,765
11,146
0
62,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
42,246
201
Minions Killed
152
6
Camps Cleared
8
839,825
Distance Traveled
1,026,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,961
648
22
1
0
321,582
0
L
Zeus
13,473
674
110
6
4
315,913
1
L
Cupid
12,568
628
69
3
2
280,951
0
L
Olorun
10,826
541
22
1
0
242,961
0
W
Freya
14,137
707
58
3
4
306,090
2
W
Bastet
15,148
757
72
4
4
398,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role