Player Matchup

Raijin
Raijin
Flapchop Vince
Raijin
Level 96
God Stats
2W - 6L
1,500 SR
Queue Stats
534W - 577L
1,591 Elo+
Solo
Kukulkan
Kukulkan
GallosY
Kukulkan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 2
Anubis
Anubis
ReallyMediocre
Anubis
Level 89
God Stats
7W - 8L
1,500 SR
Queue Stats
149W - 161L
1,500 Elo+
Solo
Nu Wa
Nu Wa
eggnog316
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,477 Elo+
Solo
Nike
Nike
inSoulEA
Nike
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,523 Elo+

VS

Team Averages
Level 37
1,500 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ChickenNug14199
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,709 Elo+
Party 1
Hun Batz
Hun Batz
EEman95
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,249 Elo+
Party 3
Cerberus
Cerberus
HFKF
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 45L
1,241 Elo+
Solo
Athena
Athena
z LaCe Up
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 22
11,254
866
11,293
9,265
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
GallosY
Kukulkan
20
12 / 2 / 21
12,353
950
22,062
7,544
3,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 6 / 19
12,330
948
17,841
10,015
5,313
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
eggnog316
Nu Wa
18
7 / 4 / 23
11,502
885
16,561
7,136
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
19
9 / 4 / 21
11,687
899
12,184
14,573
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 9 / 8
11,216
863
12,388
16,865
6,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 10
9,825
756
8,794
15,755
19,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
EEman95
Hun Batz
16
2 / 11 / 5
9,275
713
6,792
15,698
7,434
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HFKF
Cerberus
17
5 / 9 / 6
9,911
762
6,213
20,386
7,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
z LaCe Up
Athena
13
0 / 10 / 6
7,546
580
3,730
20,633
22,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
54
44
Kills
19
20
Deaths
44
106
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
9
8
1.22
L
5
5
10
2
L
Hun Batz
EEman95
Hun Batz
2
11
5
0.41
W
5
4
22
4
W
Kukulkan
GallosY
Kukulkan
12
2
21
11.25
L
Cerberus
HFKF
Cerberus
5
9
6
0.89
W
11
6
19
3.42
W
Nu Wa
eggnog316
Nu Wa
7
4
23
4.63
W
Nike
9
4
21
4.88
L
Athena
z LaCe Up
Athena
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,941
Damage
37,917
48,533
Taken
89,337
37,961
Mitigated
63,985
9,893
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,388
2,935
1,168
2,358
16,865
6,723
0
12,456
4,078
0
34,866
L
8,794
969
1,155
3,441
15,755
19,255
0
11,397
3,699
553
13,026
L
Hun Batz
EEman95
Hun Batz
6,792
1,464
0
486
15,698
7,434
0
12,248
3,038
0
18,209
W
11,293
1,011
1,128
1,586
9,265
4,658
1,284
1,667
7,598
24,272
0
W
Kukulkan
GallosY
Kukulkan
22,062
2,726
475
899
7,544
3,718
425
1,896
5,648
42,524
0
L
Cerberus
HFKF
Cerberus
6,213
852
476
1,438
20,386
7,608
0
17,079
2,523
22,564
0
W
17,841
1,851
0
1,198
10,015
5,313
1,181
1,950
8,065
42,465
0
W
Nu Wa
eggnog316
Nu Wa
16,561
4,680
1,051
1,144
7,136
2,826
1,574
1,259
5,877
24,799
0
W
Nike
12,184
2,381
653
1,759
14,573
21,446
575
3,635
10,938
183
18,682
L
Athena
z LaCe Up
Athena
3,730
1,162
347
322
20,633
22,965
0
13,223
6,679
10,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,126
Gold Earned
47,773
157
Minions Killed
110
0
Camps Cleared
0
1,112,919
Distance Traveled
990,877
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,216
863
34
3
0
245,455
0
L
Fenrir
9,825
756
4
0
0
246,049
0
L
Hun Batz
9,275
713
25
2
0
159,827
0
W
Raijin
11,254
866
39
3
0
213,470
1
W
Kukulkan
12,353
950
41
3
0
245,926
1
L
Cerberus
9,911
762
40
3
0
169,772
1
W
Anubis
12,330
948
51
4
0
198,718
3
W
Nu Wa
11,502
885
14
1
0
205,791
0
W
Nike
11,687
899
12
1
0
249,014
0
L
Athena
7,546
580
7
1
0
169,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role