Player Matchup

Tiamat
Tiamat
FirekingPH
Tiamat
Level 79
God Stats
5W - 6L
1,608 SR
Queue Stats
61W - 58L
1,752 Elo+
Party 1
Terra
Terra
MKamp94
Terra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 128L
1,745 Elo+
Party 1
Chaac
Chaac
Rizhouva
Chaac
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 126L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
Trigger Yappy
Cliodhna
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,907 Elo+
Solo
Charybdis
Charybdis
mainbomb
Charybdis
Level 87
God Stats
19W - 23L
1,437 SR
Queue Stats
175W - 188L
1,420 Elo+
Solo
Team Averages
Level 65
1,509 SR
1,673 Elo+

VS

Team Averages
Level 94
1,550 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cant2 Crush
Awilix
Level 124
God Stats
12W - 7L
1,498 SR
Queue Stats
35W - 40L
1,466 Elo+
Party 2
Chaac
Chaac
Mollbeast17
Chaac
Level 40
God Stats
7W - 6L
1,542 SR
Queue Stats
36W - 32L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
NapalmCryogenix
Cliodhna
Level 96
God Stats
8W - 2L
1,711 SR
Queue Stats
46W - 32L
1,631 Elo+
Solo
Hel
Hel
PerseusEon
Hel
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FirekingPH
Tiamat
15
0 / 7 / 3
9,914
991
13,574
16,166
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
MKamp94
Terra
15
1 / 10 / 2
9,980
998
8,634
26,300
14,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Rizhouva
Chaac
15
2 / 8 / 2
10,497
1,050
16,240
29,545
21,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Trigger Yappy
Cliodhna
15
1 / 9 / 3
10,185
1,019
14,292
19,534
6,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
mainbomb
Charybdis
15
0 / 2 / 1
9,757
976
7,397
9,728
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

75

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 0 / 26
12,472
1,247
28,941
10,418
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
18
17 / 2 / 11
13,735
1,374
18,790
11,076
4,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 20
12,377
1,238
21,133
20,294
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
17
2 / 1 / 19
11,010
1,101
15,205
13,811
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 19
10,687
1,069
10,548
9,147
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
131
4
Kills
36
36
Deaths
4
11
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
26
21
W
Awilix
17
2
11
11.25
L
Tiamat
FirekingPH
Tiamat
0
7
3
0.21
L
Terra
MKamp94
Terra
1
10
2
0.2
W
7
0
20
17
W
Cliodhna
2
1
19
11.5
W
2
1
19
11.5
L
Chaac
Rizhouva
Chaac
2
8
2
0.38
L
Cliodhna
Trigger Yappy
Cliodhna
1
9
3
0.28
L
Charybdis
mainbomb
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,137
Damage
94,617
101,273
Taken
64,746
52,099
Mitigated
39,222
17,834
Healing
27,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
28,941
12,209
935
2,642
10,418
4,090
0
3,363
6,923
0
42,523
W
Awilix
18,790
8,791
0
828
11,076
4,387
0
3,187
7,530
0
31,841
L
Tiamat
FirekingPH
Tiamat
13,574
46
321
2,221
16,166
7,393
0
1,471
14,428
31,980
0
L
Terra
MKamp94
Terra
8,634
1,036
2,762
3,522
26,300
14,274
0
3,412
22,245
16,730
0
W
21,133
2,734
0
6,713
20,294
22,578
0
7,791
11,878
28
40,142
W
Cliodhna
15,205
1,469
1,247
2,230
13,811
4,969
0
5,770
7,889
0
33,074
W
10,548
445
8,120
5,143
9,147
3,198
0
2,097
6,963
20,490
0
L
Chaac
Rizhouva
Chaac
16,240
3,239
696
6,374
29,545
21,332
0
2,162
26,799
0
22,439
L
Cliodhna
Trigger Yappy
Cliodhna
14,292
243
0
1,248
19,534
6,292
0
2,326
16,916
0
29,917
L
Charybdis
mainbomb
Charybdis
7,397
3,784
32
658
9,728
2,808
0
436
8,988
0
32,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
60,281
165
Minions Killed
186
6
Camps Cleared
7
921,353
Distance Traveled
995,276
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,472
1,247
46
5
1
167,237
0
W
Awilix
13,735
1,374
27
3
1
208,702
0
L
Tiamat
9,914
991
33
3
1
194,878
0
L
Terra
9,980
998
21
2
1
183,366
0
W
Chaac
12,377
1,238
38
4
2
202,890
0
W
Cliodhna
11,010
1,101
45
5
1
218,531
1
W
Hel
10,687
1,069
30
3
2
197,916
0
L
Chaac
10,497
1,050
21
2
2
196,267
0
L
Cliodhna
10,185
1,019
34
3
0
186,599
0
L
Charybdis
9,757
976
56
6
2
160,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role