Player Matchup

Chronos
Chronos
LYuGuang
Chronos
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 155L
1,613 Elo+
Solo
Hercules
Hercules
RIUNDAL
Hercules
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,509 Elo+
Solo
Zeus
Zeus
Shiоzu
Zeus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 3
Achilles
Achilles
Takamorik
Achilles
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 3
Mercury
Mercury
X GI DIGGER X
Mercury
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 216L
1,599 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,544 Elo+

VS

Team Averages
Level 115
1,500 SR
1,596 Elo+
Xing Tian
Xing Tian
Bowlaaja
Xing Tian
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 125L
1,576 Elo+
Party 2
Sobek
Sobek
DeathSeraphim
Sobek
Level 124
God Stats
14W - 17L
1,500 SR
Queue Stats
455W - 425L
1,554 Elo+
Party 1
Charybdis
Charybdis
GQQDGEAR159
Charybdis
Level 110
God Stats
1W - 9L
1,500 SR
Queue Stats
438W - 410L
1,554 Elo+
Party 1
Rama
Rama
Knallkörper
Rama
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
470W - 452L
1,798 Elo+
Solo
Nu Wa
Nu Wa
YoungManJJ
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LYuGuang
Chronos
19
6 / 1 / 13
11,281
806
15,877
13,677
6,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RIUNDAL
Hercules
18
1 / 2 / 20
11,212
801
12,218
27,806
24,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Shiоzu
Zeus
20
16 / 4 / 8
13,081
934
31,456
9,140
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Takamorik
Achilles
18
4 / 3 / 22
10,712
765
11,358
26,957
31,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Mercury
15
0 / 4 / 18
9,466
676
7,147
10,224
4,407
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bowlaaja
Xing Tian
16
4 / 3 / 3
9,707
693
16,173
22,526
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 6 / 10
10,144
725
9,796
24,037
32,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GQQDGEAR159
Charybdis
16
1 / 5 / 7
9,242
660
12,893
13,511
5,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 4 / 2
11,219
801
19,723
15,468
7,730
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
14
1 / 9 / 8
8,751
625
11,253
13,643
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
27
Kills
14
14
Deaths
27
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bowlaaja
Xing Tian
4
3
3
1.83
L
0
6
10
0.83
L
Charybdis
GQQDGEAR159
Charybdis
1
5
7
0.9
L
8
4
2
2.25
W
Chronos
LYuGuang
Chronos
6
1
13
12.5
W
Hercules
RIUNDAL
Hercules
1
2
20
5.5
W
Zeus
Shiоzu
Zeus
16
4
8
5
W
Achilles
Takamorik
Achilles
4
3
22
5
W
Mercury
0
4
18
2.25
L
Nu Wa
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,056
Damage
69,838
87,804
Taken
89,185
71,404
Mitigated
75,097
41,331
Healing
24,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bowlaaja
Xing Tian
16,173
578
1,467
5,462
22,526
24,789
174
12,330
10,196
24,728
0
L
9,796
81
1,048
4,892
24,037
32,055
459
12,642
11,395
21,574
0
L
Charybdis
GQQDGEAR159
Charybdis
12,893
6,675
2,027
2,588
13,511
5,776
1,191
6,806
6,705
0
28,065
L
19,723
15,470
1,055
5,059
15,468
7,730
241
8,170
7,298
0
35,543
W
Chronos
LYuGuang
Chronos
15,877
6,373
2,200
4,143
13,677
6,998
1,873
7,454
6,223
45,457
0
W
Hercules
RIUNDAL
Hercules
12,218
2,562
1,251
14,911
27,806
24,231
0
10,469
17,337
0
21,922
W
Zeus
Shiоzu
Zeus
31,456
2,319
3,084
1,450
9,140
4,508
843
4,923
4,217
57,559
0
W
Achilles
Takamorik
Achilles
11,358
2,574
296
9,267
26,957
31,260
90
10,947
16,010
0
17,712
W
Mercury
7,147
2,284
2,392
2,337
10,224
4,407
2,327
3,429
6,795
0
17,021
L
Nu Wa
11,253
2,313
0
459
13,643
4,747
39
7,385
6,258
19,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
49,063
168
Minions Killed
127
0
Camps Cleared
0
1,297,042
Distance Traveled
1,144,017
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,707
693
11
1
0
256,998
3
L
Sobek
10,144
725
30
2
0
241,840
0
L
Charybdis
9,242
660
37
3
0
197,507
0
L
Rama
11,219
801
38
3
0
219,200
0
W
Chronos
11,281
806
60
4
0
262,049
3
W
Hercules
11,212
801
21
2
0
265,665
0
W
Zeus
13,081
934
55
4
0
222,559
0
W
Achilles
10,712
765
6
0
0
255,967
0
W
Mercury
9,466
676
26
2
0
290,802
0
L
Nu Wa
8,751
625
11
1
0
228,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role