Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CoolColorBlack
Apollo
Level 99
God Stats
25W - 30L
1,426 SR
Queue Stats
88W - 98L
1,324 Elo+
Solo
Cabrakan
Cabrakan
Zeus-0-0-0
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,489 Elo+
Solo
Merlin
Merlin
oN1T3MAREo
Merlin
Level 107
God Stats
13W - 12L
1,500 SR
Queue Stats
84W - 116L
1,500 Elo+
Party 2
Team Averages
Level 90
1,485 SR
1,463 Elo+

VS

Team Averages
Level 83
1,457 SR
1,505 Elo+
Thanatos
Thanatos
Craaank24
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsOutlawTex
Gilgamesh
Level 72
God Stats
2W - 4L
1,083 SR
Queue Stats
3W - 6L
1,182 Elo+
Solo
Eset
Eset
chromie-4
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,669 Elo+
Party 1
Ymir
Ymir
clownshoeess
Ymir
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 169L
1,263 Elo+
Solo
Izanami
Izanami
kyo_BOC_79
Izanami
Level 136
God Stats
2W - 0L
1,702 SR
Queue Stats
16W - 9L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 2 / 2
9,071
605
5,716
9,949
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
 
Nike
11
1 / 2 / 0
7,024
468
2,073
8,142
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 1
6,426
428
3,947
7,129
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Zeus-0-0-0
Cabrakan
11
0 / 3 / 5
7,108
474
2,301
13,273
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
oN1T3MAREo
Merlin
12
1 / 4 / 2
7,413
494
2,559
11,343
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craaank24
Thanatos
15
6 / 1 / 3
9,304
620
9,561
8,042
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ItsOutlawTex
Gilgamesh
12
0 / 1 / 1
7,278
485
1,832
7,567
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
13
4 / 4 / 1
8,030
535
5,798
8,096
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 4 / 8
7,595
506
6,921
11,872
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
kyo_BOC_79
Izanami
14
4 / 2 / 2
8,502
567
9,564
8,001
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
14
15
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
2
4
L
Nike
 
Nike
1
2
0
0.5
L
2
4
1
0.63
W
Thanatos
Craaank24
Thanatos
6
1
3
7.5
W
Gilgamesh
ItsOutlawTex
Gilgamesh
0
1
1
0.5
L
Cabrakan
Zeus-0-0-0
Cabrakan
0
3
5
0.83
W
Eset
4
4
1
1.13
W
0
4
8
1
W
Izanami
kyo_BOC_79
Izanami
4
2
2
2.5
L
Merlin
oN1T3MAREo
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
33,676
49,836
Taken
43,578
26,005
Mitigated
19,685
9,688
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,716
1,537
106
1,090
9,949
4,199
0
2,139
7,646
0
60,682
L
Nike
 
Nike
2,073
347
0
948
8,142
4,649
474
983
6,949
0
27,652
L
3,947
3,111
0
1,723
7,129
1,589
0
1,251
5,878
0
26,136
W
Thanatos
Craaank24
Thanatos
9,561
1,887
0
10,027
8,042
3,693
0
708
7,136
0
53,614
W
Gilgamesh
ItsOutlawTex
Gilgamesh
1,832
257
4
1,624
7,567
3,408
668
0
7,328
0
36,492
L
Cabrakan
Zeus-0-0-0
Cabrakan
2,301
179
160
3,147
13,273
12,112
145
3,256
10,017
17,322
0
W
Eset
5,798
797
66
996
8,096
1,893
364
1,937
6,159
36,514
0
W
6,921
1,789
25
2,660
11,872
8,306
689
1,186
10,646
19,096
0
W
Izanami
kyo_BOC_79
Izanami
9,564
7,151
0
4,314
8,001
2,385
2,628
1,029
6,972
0
58,715
L
Merlin
oN1T3MAREo
Merlin
2,559
152
188
2,326
11,343
3,456
230
4,599
6,380
38,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
40,709
315
Minions Killed
361
0
Camps Cleared
0
1,302,538
Distance Traveled
1,413,628
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,071
605
105
7
0
353,280
0
L
Nike
7,024
468
53
4
0
267,208
1
L
Apollo
6,426
428
49
3
0
190,775
1
W
Thanatos
9,304
620
95
6
0
344,147
0
W
Gilgamesh
7,278
485
74
5
0
256,029
4
L
Cabrakan
7,108
474
24
2
0
238,228
1
W
Eset
8,030
535
57
4
0
276,197
8
W
Ymir
7,595
506
28
2
0
269,129
1
W
Izanami
8,502
567
107
7
0
268,126
3
L
Merlin
7,413
494
84
6
0
253,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role