Player Matchup

Awilix
Awilix
DedBorodeD
Awilix
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
279W - 240L
1,530 Elo+
Party 1
Janus
Janus
Knallkörper
Janus
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
470W - 452L
1,747 Elo+
Solo
Hachiman
Hachiman
OverlorD71RuS
Hachiman
Level 106
God Stats
2W - 2L
1,285 SR
Queue Stats
128W - 110L
1,525 Elo+
Party 1
Yemoja
Yemoja
StarecC
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
WhyDark
Cthulhu
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 143L
1,379 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,556 Elo+

VS

Team Averages
Level 143
1,500 SR
1,513 Elo+
Hachiman
Hachiman
Crentex
Hachiman
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
674W - 703L
1,468 Elo+
Solo
Thor
Thor
ESTL
Thor
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 97L
1,741 Elo+
Solo
Yemoja
Yemoja
VidarCraft
Yemoja
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 248L
1,500 Elo+
Solo
Tiamat
Tiamat
iiChiLL
Tiamat
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 189L
1,500 Elo+
Solo
Eset
Eset
xX-DR_HANF-Xx
Eset
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
648W - 666L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DedBorodeD
Awilix
17
4 / 4 / 12
10,370
691
11,426
16,700
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 11
12,172
811
16,251
15,185
7,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
OverlorD71RuS
Hachiman
18
6 / 4 / 11
11,177
745
20,268
14,727
6,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
StarecC
Yemoja
18
5 / 3 / 14
12,261
817
13,092
18,239
21,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
WhyDark
Cthulhu
18
2 / 4 / 18
11,074
738
21,664
21,535
24,835
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crentex
Hachiman
18
6 / 3 / 8
11,438
763
14,513
14,159
6,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
ESTL
Thor
18
5 / 5 / 13
10,847
723
16,136
25,097
12,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
VidarCraft
Yemoja
17
2 / 5 / 11
11,246
750
9,307
28,854
38,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
iiChiLL
Tiamat
20
6 / 2 / 12
11,882
792
24,451
14,309
10,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 9
10,699
713
7,691
17,645
7,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
74
23
Kills
21
21
Deaths
23
66
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crentex
Hachiman
6
3
8
3.33
W
Awilix
DedBorodeD
Awilix
4
4
12
2.5
L
Thor
ESTL
Thor
5
5
13
2.3
W
6
6
11
1.92
W
Hachiman
OverlorD71RuS
Hachiman
6
4
11
2.88
W
Yemoja
StarecC
Yemoja
5
3
14
4
L
Yemoja
VidarCraft
Yemoja
2
5
11
1.5
W
Cthulhu
WhyDark
Cthulhu
2
4
18
2.75
L
Tiamat
iiChiLL
Tiamat
6
2
12
6
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,701
Damage
72,098
86,386
Taken
100,064
69,049
Mitigated
75,888
30,792
Healing
37,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crentex
Hachiman
14,513
4,029
1,629
3,870
14,159
6,763
2,196
7,586
6,439
0
36,405
W
Awilix
DedBorodeD
Awilix
11,426
2,684
3,232
2,625
16,700
9,063
711
6,499
8,632
0
15,350
L
Thor
ESTL
Thor
16,136
1,987
2,294
4,132
25,097
12,694
1,021
12,176
12,581
0
20,725
W
16,251
888
1,426
2,479
15,185
7,124
1,947
8,462
6,433
44,142
0
W
Hachiman
OverlorD71RuS
Hachiman
20,268
8,999
1,507
919
14,727
6,902
1,497
7,219
7,312
0
37,826
W
Yemoja
StarecC
Yemoja
13,092
2,302
10,168
3,324
18,239
21,125
602
8,335
9,503
19,442
0
L
Yemoja
VidarCraft
Yemoja
9,307
1,227
7,078
5,738
28,854
38,745
629
9,508
19,110
19,468
0
W
Cthulhu
WhyDark
Cthulhu
21,664
816
2,785
2,327
21,535
24,835
413
9,180
11,908
41,330
0
L
Tiamat
iiChiLL
Tiamat
24,451
546
1,645
2,330
14,309
10,280
888
10,328
3,864
44,738
0
L
7,691
895
5,673
3,180
17,645
7,406
777
11,409
6,103
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,054
Gold Earned
56,112
146
Minions Killed
151
0
Camps Cleared
0
1,293,916
Distance Traveled
1,220,198
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,438
763
56
4
0
249,929
2
W
Awilix
10,370
691
6
0
0
260,056
0
L
Thor
10,847
723
9
1
0
270,454
4
W
Janus
12,172
811
57
4
0
228,744
1
W
Hachiman
11,177
745
41
3
0
265,893
2
W
Yemoja
12,261
817
13
1
0
243,293
0
L
Yemoja
11,246
750
15
1
0
201,904
4
W
Cthulhu
11,074
738
29
2
0
295,930
1
L
Tiamat
11,882
792
59
4
0
260,646
2
L
Eset
10,699
713
12
1
0
237,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role