Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaergRuadhr
Neith
Level 3
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 1L
1,438 Elo+
Solo
Sol
Sol
Johny_Mad_Dog1
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,417 Elo+
Solo
Zeus
Zeus
SkippLima
Zeus
Level 28
God Stats
95W - 66L
1,632 SR
Queue Stats
130W - 108L
1,529 Elo+
Solo
Artemis
Artemis
Vmax5681
Artemis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 44
1,524 SR
1,477 Elo+

VS

Team Averages
Level 58
1,510 SR
1,470 Elo+
Poseidon
Poseidon
FriedrichMueller
Poseidon
Level 123
God Stats
1W - 2L
1,512 SR
Queue Stats
11W - 19L
1,514 Elo+
Solo
Skadi
Skadi
GeorgiaRicho
Skadi
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 101L
1,391 Elo+
Solo
Kali
Kali
RossePoeze
Kali
Level 86
God Stats
0W - 4L
1,298 SR
Queue Stats
79W - 82L
1,440 Elo+
Solo
Amaterasu
Amaterasu
UncleSaloma
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,305 Elo+
Solo
Ullr
Ullr
shadowfang888
Ullr
Level 23
God Stats
1W - 2L
1,737 SR
Queue Stats
2W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 3 / 24
10,860
905
5,771
16,287
22,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
13 / 2 / 5
11,720
977
16,655
10,536
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 15
10,407
867
10,955
13,168
5,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
19
11 / 0 / 9
11,772
981
17,295
6,466
2,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vmax5681
Artemis
17
7 / 6 / 8
10,422
869
12,346
10,378
4,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 4
10,387
866
16,054
10,264
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 6
8,651
721
5,420
13,267
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 9 / 8
9,053
754
9,564
16,498
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
UncleSaloma
Amaterasu
16
4 / 7 / 3
9,413
784
6,150
19,794
12,424
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 5
8,211
684
3,884
14,178
3,759
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
37
Kills
16
16
Deaths
38
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
3
24
4.67
W
13
2
5
7.75
L
9
6
4
1.83
L
1
8
6
0.5
W
4
5
15
2.3
L
2
9
8
0.67
W
Zeus
11
0
9
15.5
L
Amaterasu
UncleSaloma
Amaterasu
4
7
3
0.79
W
Artemis
Vmax5681
Artemis
7
6
8
1.83
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,022
Damage
41,072
56,835
Taken
74,001
38,597
Mitigated
29,783
13,849
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,771
1,971
799
3,282
16,287
22,114
387
4,362
11,703
10,727
0
W
16,655
8,373
112
1,746
10,536
4,489
5,375
3,030
7,312
0
50,049
L
16,054
1,357
306
219
10,264
3,344
0
3,608
6,656
49,803
0
L
5,420
1,320
208
478
13,267
3,981
0
7,783
5,484
0
29,988
W
10,955
6,591
219
3,245
13,168
5,230
4,482
2,605
10,437
33,981
0
L
9,564
5,039
0
2,234
16,498
6,275
0
5,407
11,091
0
16,042
W
Zeus
17,295
2,820
954
2,619
6,466
2,643
910
1,484
4,902
58,556
0
L
Amaterasu
UncleSaloma
Amaterasu
6,150
2,190
212
4,711
19,794
12,424
0
6,789
13,005
0
16,918
W
Artemis
Vmax5681
Artemis
12,346
6,809
432
441
10,378
4,121
863
3,774
6,427
0
23,286
L
3,884
1,861
0
0
14,178
3,759
0
10,434
3,744
0
20,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
45,715
233
Minions Killed
191
0
Camps Cleared
0
1,199,823
Distance Traveled
1,019,525
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,860
905
7
1
0
258,320
4
W
Neith
11,720
977
81
7
0
224,073
0
L
Poseidon
10,387
866
68
6
0
218,174
2
L
Skadi
8,651
721
38
3
0
196,238
1
W
Sol
10,407
867
44
4
0
228,945
1
L
Kali
9,053
754
19
2
0
205,199
0
W
Zeus
11,772
981
81
7
0
263,672
2
L
Amaterasu
9,413
784
27
2
0
226,680
1
W
Artemis
10,422
869
20
2
0
224,813
0
L
Ullr
8,211
684
39
3
0
173,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role