Player Matchup

Kukulkan
Kukulkan
Geb-Jungle
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,891 Elo+
Party 1
Baron Samedi
Baron Samedi
Quaint_MF_bird
Baron Samedi
Level 154
God Stats
17W - 15L
1,500 SR
Queue Stats
408W - 375L
1,891 Elo+
Party 1
Nemesis
Nemesis
goku_alocado
Nemesis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 59L
1,709 Elo+
Solo
Izanami
Izanami
showtime-0485
Izanami
Level 58
God Stats
6W - 9L
1,151 SR
Queue Stats
11W - 14L
1,534 Elo+
Solo
Fenrir
Fenrir
sly_thbk
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,705 Elo+

VS

Team Averages
Level 67
1,462 SR
1,364 Elo+
Fenrir
Fenrir
B1iiTz x G4M3R
Fenrir
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 11L
1,500 Elo+
Solo
Chaac
Chaac
BenjaSlack
Chaac
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
121W - 124L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ItachiSnipes
Heimdallr
Level 46
God Stats
8W - 3L
1,500 SR
Queue Stats
271W - 251L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
MclovinSub
Erlang Shen
Level 43
God Stats
11W - 7L
1,309 SR
Queue Stats
295W - 274L
1,257 Elo+
Solo
Scylla
Scylla
超人不会飞
Scylla
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 284L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Geb-Jungle
Kukulkan
20
12 / 2 / 11
17,610
587
55,295
21,438
25,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Quaint_MF_bird
Baron Samedi
20
14 / 5 / 5
17,033
568
28,026
23,824
14,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
goku_alocado
Nemesis
20
5 / 5 / 11
14,113
470
17,988
31,189
12,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
20
2 / 7 / 7
13,146
438
7,794
17,083
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
sly_thbk
Fenrir
5
0 / 3 / 0
8,223
274
646
4,762
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
14,623
487
8,952
35,011
46,606
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
20
5 / 5 / 3
15,742
525
9,691
33,168
45,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ItachiSnipes
Heimdallr
20
10 / 3 / 8
16,446
548
24,668
28,409
16,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
MclovinSub
Erlang Shen
20
4 / 8 / 2
16,580
553
13,895
38,691
44,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 15 / 5
13,171
439
6,641
24,022
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
33
Kills
21
22
Deaths
33
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Chaac
5
5
3
1.3
L
Kukulkan
Geb-Jungle
Kukulkan
12
2
11
8.75
W
Heimdallr
ItachiSnipes
Heimdallr
10
3
8
4.67
W
Erlang Shen
MclovinSub
Erlang Shen
4
8
2
0.63
L
Baron Samedi
Quaint_MF_bird
Baron Samedi
14
5
5
3.3
L
Nemesis
goku_alocado
Nemesis
5
5
11
2.1
L
Izanami
2
7
7
0.79
L
Fenrir
sly_thbk
Fenrir
0
3
0
0
W
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,749
Damage
63,847
98,296
Taken
159,301
58,819
Mitigated
161,030
33,097
Healing
45,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,952
1,071
5,024
9,777
35,011
46,606
1,276
15,150
19,861
0
49,826
W
Chaac
9,691
1,896
325
9,352
33,168
45,040
1,595
21,461
11,469
2,143
87,159
L
Kukulkan
Geb-Jungle
Kukulkan
55,295
6,353
0
3,228
21,438
25,588
2,072
2,003
18,981
175,424
0
W
Heimdallr
ItachiSnipes
Heimdallr
24,668
12,284
0
9,354
28,409
16,497
4,896
11,652
16,757
0
155,054
W
Erlang Shen
MclovinSub
Erlang Shen
13,895
7,580
0
10,254
38,691
44,445
2,600
20,355
18,336
0
130,144
L
Baron Samedi
Quaint_MF_bird
Baron Samedi
28,026
1,737
3,808
9,419
23,824
14,856
1,034
3,482
19,754
107,544
0
L
Nemesis
goku_alocado
Nemesis
17,988
8,872
0
12,610
31,189
12,850
362
1,057
29,660
243
102,823
L
Izanami
7,794
6,493
176
2,307
17,083
4,389
4,853
1,382
15,604
0
82,064
L
Fenrir
sly_thbk
Fenrir
646
199
166
1,383
4,762
1,136
0
0
4,762
0
3,881
W
6,641
123
0
1,623
24,022
8,442
913
14,946
9,076
48,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,125
Gold Earned
76,562
683
Minions Killed
661
0
Camps Cleared
0
2,343,515
Distance Traveled
2,519,786
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,623
487
51
2
0
567,723
7
W
Chaac
15,742
525
151
5
0
520,972
8
L
Kukulkan
17,610
587
257
9
0
543,825
2
W
Heimdallr
16,446
548
203
7
0
525,119
4
W
Erlang Shen
16,580
553
167
6
0
467,938
4
L
Baron Samedi
17,033
568
175
6
0
492,965
5
L
Nemesis
14,113
470
113
4
0
638,839
4
L
Izanami
13,146
438
132
4
0
581,692
3
L
Fenrir
8,223
274
6
0
0
86,194
0
W
Scylla
13,171
439
89
3
0
438,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role