Player Matchup

Artemis
Artemis
DixiNormuss
Artemis
Level 16
God Stats
3W - 3L
1,355 SR
Queue Stats
35W - 54L
1,414 Elo+
Solo
Chaac
Chaac
FirekingPH
Chaac
Level 79
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 118L
1,373 Elo+
Party 1
Merlin
Merlin
MKamp94
Merlin
Level 29
God Stats
13W - 9L
1,555 SR
Queue Stats
107W - 131L
1,373 Elo+
Party 1
Ymir
Ymir
Rizhouva
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 143L
1,361 Elo+
Party 1
Zeus
Zeus
SacantesLegends
Zeus
Level 44
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 39
1,502 SR
1,404 Elo+

VS

Team Averages
Level 109
1,390 SR
1,419 Elo+
Odin
Odin
AquaDart13
Odin
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
G-SUZ_MDJEC1987
Apollo
Level 121
God Stats
26W - 24L
1,167 SR
Queue Stats
42W - 44L
1,095 Elo+
Solo
Cliodhna
Cliodhna
P3DJDK
Cliodhna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Shadow_Thief5
Poseidon
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
veilsideprivate
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DixiNormuss
Artemis
14
1 / 9 / 1
8,599
661
5,681
12,131
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
1 / 1 / 3
9,051
696
12,170
17,223
17,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MKamp94
Merlin
15
1 / 9 / 2
8,840
680
5,993
13,668
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
0 / 3 / 4
9,159
705
5,835
19,029
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 1
9,323
717
8,254
10,554
3,458
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 16
9,544
734
5,487
11,646
11,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 4
9,754
750
6,446
12,482
5,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
P3DJDK
Cliodhna
18
9 / 0 / 8
11,197
861
11,013
7,213
3,159
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Shadow_Thief5
Poseidon
19
14 / 1 / 10
11,674
898
28,358
11,586
4,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 14
9,714
747
4,054
8,376
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
5
Kills
29
29
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
Artemis
DixiNormuss
Artemis
1
9
1
0.17
L
Chaac
1
1
3
2.5
W
4
2
4
3
L
Merlin
MKamp94
Merlin
1
9
2
0.22
W
Cliodhna
P3DJDK
Cliodhna
9
0
8
13
L
Ymir
0
3
4
0.67
L
2
7
1
0.36
W
Poseidon
Shadow_Thief5
Poseidon
14
1
10
19
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,933
Damage
55,358
72,605
Taken
51,303
49,307
Mitigated
34,182
16,894
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,487
849
0
241
11,646
11,675
533
4,425
7,221
0
15,116
L
Artemis
DixiNormuss
Artemis
5,681
2,827
0
517
12,131
4,425
461
4,833
7,298
0
18,966
L
Chaac
12,170
756
256
9,878
17,223
17,487
0
6,042
11,039
344
37,983
W
6,446
4,103
477
4,533
12,482
5,342
977
4,815
7,667
0
26,243
L
Merlin
MKamp94
Merlin
5,993
489
359
1,048
13,668
4,775
959
5,740
7,928
31,907
0
W
Cliodhna
P3DJDK
Cliodhna
11,013
1,140
0
2,024
7,213
3,159
443
1,942
5,271
0
41,221
L
Ymir
5,835
1,493
529
4,307
19,029
19,162
141
8,026
10,812
15,233
0
L
8,254
1,214
0
0
10,554
3,458
1,257
7,771
2,783
23,155
0
W
Poseidon
Shadow_Thief5
Poseidon
28,358
5,055
0
5,596
11,586
4,848
0
5,552
6,034
59,531
0
W
4,054
1,448
2,015
1,921
8,376
9,158
26
3,642
4,734
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
51,883
187
Minions Killed
237
0
Camps Cleared
0
1,250,143
Distance Traveled
1,401,869
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,544
734
36
3
0
279,737
3
L
Artemis
8,599
661
29
2
0
223,883
0
L
Chaac
9,051
696
55
4
0
298,635
1
W
Apollo
9,754
750
46
4
0
272,738
1
L
Merlin
8,840
680
47
4
0
230,972
0
W
Cliodhna
11,197
861
62
5
0
313,758
0
L
Ymir
9,159
705
18
1
0
271,347
1
L
Zeus
9,323
717
38
3
0
225,306
0
W
Poseidon
11,674
898
77
6
0
289,854
1
W
Yemoja
9,714
747
16
1
0
245,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role