Player Matchup

Mercury
Mercury
FaTaL_iBuRRiTo
Mercury
Level 107
God Stats
5W - 10L
1,500 SR
Queue Stats
345W - 333L
1,605 Elo+
Solo
Ra
Ra
Foloxo
Ra
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 31L
1,628 Elo+
Solo
Atlas
Atlas
GiGA-PRO22
Atlas
Level 108
God Stats
1W - 0L
1,254 SR
Queue Stats
65W - 68L
1,336 Elo+
Party 2
Achilles
Achilles
PhantomCorps
Achilles
Level 108
God Stats
6W - 10L
1,500 SR
Queue Stats
332W - 292L
1,361 Elo+
Solo
Neith
Neith
Ragnarok2801
Neith
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 65L
1,336 Elo+
Party 2
Team Averages
Level 109
1,451 SR
1,453 Elo+

VS

Team Averages
Level 100
1,533 SR
1,560 Elo+
Rama
Rama
Auzific
Rama
Level 63
God Stats
2W - 1L
1,710 SR
Queue Stats
15W - 35L
1,659 Elo+
Party 1
Mulan
Mulan
Cern3x4
Mulan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 104L
1,779 Elo+
Solo
Fenrir
Fenrir
Grizwits
Fenrir
Level 154
God Stats
27W - 15L
1,457 SR
Queue Stats
426W - 396L
1,195 Elo+
Solo
Janus
Janus
RelloGramz
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,512 Elo+
Party 1
Geb
Geb
Toxic_Driift_
Geb
Level 95
God Stats
15W - 14L
1,500 SR
Queue Stats
533W - 506L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
9,885
581
7,741
13,408
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
17
13 / 4 / 5
10,912
642
16,288
12,960
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
11
0 / 2 / 11
8,005
471
4,374
14,193
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
PhantomCorps
Achilles
15
6 / 4 / 2
9,403
553
10,874
17,999
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 9
10,006
589
8,734
9,989
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auzific
Rama
12
0 / 5 / 1
7,506
442
3,362
12,268
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Cern3x4
Mulan
13
4 / 6 / 3
8,508
500
11,012
19,605
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Grizwits
Fenrir
15
9 / 7 / 6
9,699
571
9,816
15,069
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
11
2 / 11 / 8
7,824
460
7,594
11,058
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
7,344
432
5,830
16,614
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
29
Kills
16
18
Deaths
33
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
Auzific
Rama
0
5
1
0.1
L
Mulan
Cern3x4
Mulan
4
6
3
0.92
W
6
5
7
1.9
W
Ra
13
4
5
3.88
W
Atlas
0
2
11
2.75
L
Fenrir
Grizwits
Fenrir
9
7
6
1.71
W
Achilles
PhantomCorps
Achilles
6
4
2
1.75
W
4
3
9
2.83
L
Janus
2
11
8
0.55
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
37,614
68,549
Taken
74,614
36,320
Mitigated
34,675
16,354
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Auzific
Rama
3,362
2,764
0
1,902
12,268
3,149
0
3,045
9,099
0
35,835
L
Mulan
Cern3x4
Mulan
11,012
1,692
469
5,216
19,605
9,541
84
6,794
12,049
0
39,464
W
7,741
3,290
0
1,608
13,408
4,778
0
2,222
10,931
0
63,737
W
Ra
16,288
1,654
1,913
3,816
12,960
5,400
746
3,104
9,604
72,641
0
W
Atlas
4,374
1,595
0
2,204
14,193
11,374
262
6,402
7,618
23,232
0
L
Fenrir
Grizwits
Fenrir
9,816
2,830
0
3,486
15,069
5,747
85
5,347
9,320
0
49,371
W
Achilles
PhantomCorps
Achilles
10,874
2,087
0
4,836
17,999
11,450
1,687
3,746
13,647
2,708
37,321
W
8,734
3,065
0
1,977
9,989
3,318
3,031
2,553
7,324
0
59,779
L
Janus
7,594
913
0
670
11,058
2,696
191
5,241
5,491
38,148
0
L
5,830
636
0
1,556
16,614
13,542
0
7,513
8,910
20,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
40,881
400
Minions Killed
308
0
Camps Cleared
0
1,640,484
Distance Traveled
1,452,620
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,506
442
75
4
0
268,065
7
L
Mulan
8,508
500
78
5
0
283,827
1
W
Mercury
9,885
581
94
6
0
333,157
1
W
Ra
10,912
642
111
7
0
338,264
4
W
Atlas
8,005
471
26
2
0
318,816
2
L
Fenrir
9,699
571
73
4
0
312,098
1
W
Achilles
9,403
553
78
5
0
351,971
0
W
Neith
10,006
589
91
5
0
298,276
0
L
Janus
7,824
460
67
4
0
267,402
7
L
Geb
7,344
432
15
1
0
321,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role