Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
CammTheGemini
Zeus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 54L
1,216 Elo+
Party 2
Chang'e
Chang'e
CrystalRose8094
Chang'e
Level 147
God Stats
1W - 2L
1,307 SR
Queue Stats
29W - 33L
1,470 Elo+
Party 3
Set
Set
ErrantWorm27030
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,470 Elo+
Party 3
Horus
Horus
TheMightiestUwU
Horus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 157L
1,275 Elo+
Party 2
Team Averages
Level 137
1,461 SR
1,386 Elo+

VS

Team Averages
Level 91
1,641 SR
1,678 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ChoniTheTiger
Thanatos
Level 115
God Stats
1W - 1L
1,449 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Ganesha
Ganesha
SHOWSTOMPER831
Ganesha
Level 24
God Stats
3W - 0L
1,739 SR
Queue Stats
15W - 6L
1,816 Elo+
Party 1
Danzaburou
Danzaburou
Swigmo
Danzaburou
Level 139
God Stats
10W - 5L
1,778 SR
Queue Stats
45W - 33L
1,811 Elo+
Party 1
Poseidon
Poseidon
ojuann
Poseidon
Level 18
God Stats
4W - 0L
1,739 SR
Queue Stats
18W - 4L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 4 / 3
9,673
744
13,190
12,912
4,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 5
9,439
726
18,791
6,932
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 5
8,920
686
6,529
6,538
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 2
8,741
672
4,811
12,329
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 5
8,419
648
6,271
15,754
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 4 / 11
9,685
745
6,428
15,212
11,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
ChoniTheTiger
Thanatos
15
2 / 2 / 6
9,156
704
3,541
8,030
2,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 15
9,913
763
5,266
15,218
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Swigmo
Danzaburou
19
10 / 2 / 6
12,169
936
14,651
12,948
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
ojuann
Poseidon
17
2 / 2 / 7
10,373
798
10,462
9,840
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
10
Kills
16
17
Deaths
13
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
4
3
1.88
W
Horus
 
Horus
2
4
11
1.88
L
2
3
5
1.5
W
Thanatos
ChoniTheTiger
Thanatos
2
2
6
2.5
L
1
2
5
1.75
L
1
5
2
0.4
W
0
3
15
2.5
W
Danzaburou
Swigmo
Danzaburou
10
2
6
6.5
L
0
3
5
0.83
W
Poseidon
ojuann
Poseidon
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,592
Damage
40,348
54,465
Taken
61,248
27,661
Mitigated
36,779
19,675
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,190
3,878
905
2,547
12,912
4,982
815
3,728
9,184
0
31,919
W
Horus
 
Horus
6,428
3,565
5,251
4,420
15,212
11,076
0
6,677
7,517
0
8,613
L
18,791
885
0
1,259
6,932
2,267
174
387
6,545
49,508
0
W
Thanatos
ChoniTheTiger
Thanatos
3,541
389
0
2,516
8,030
2,624
738
3,732
3,760
0
13,947
L
6,529
514
2,752
1,926
6,538
2,251
491
1,727
4,811
34,154
0
L
4,811
1,800
0
3,897
12,329
6,515
0
2,978
9,351
0
17,213
W
5,266
275
0
1,434
15,218
14,781
252
7,455
6,682
11,415
0
W
Danzaburou
Swigmo
Danzaburou
14,651
7,304
0
3,537
12,948
5,194
5,509
2,800
9,692
0
50,939
L
6,271
2,486
1,062
5,327
15,754
11,646
0
6,908
8,846
0
12,398
W
Poseidon
ojuann
Poseidon
10,462
1,293
0
250
9,840
3,104
679
2,554
6,932
60,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
51,296
213
Minions Killed
218
0
Camps Cleared
0
1,338,735
Distance Traveled
1,392,799
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,673
744
42
3
0
267,496
4
W
Horus
9,685
745
8
1
0
286,311
4
L
Zeus
9,439
726
60
5
0
261,249
0
W
Thanatos
9,156
704
23
2
0
306,531
5
L
Chang'e
8,920
686
58
4
0
264,054
2
L
Set
8,741
672
34
3
0
252,753
0
W
Ganesha
9,913
763
0
0
0
282,464
4
W
Danzaburou
12,169
936
91
7
0
250,903
1
L
Horus
8,419
648
19
1
0
293,183
1
W
Poseidon
10,373
798
96
7
0
266,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role