Player Matchup

Hou Yi
Hou Yi
DreGoatedFG
Hou Yi
Level 139
God Stats
4W - 4L
1,522 SR
Queue Stats
72W - 64L
1,705 Elo+
Solo
Kukulkan
Kukulkan
LilJoeBlowEmDown
Kukulkan
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,665 Elo+
Party 2
Ao Kuang
Ao Kuang
TheyCallMeLMAN
Ao Kuang
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
378W - 336L
1,783 Elo+
Party 2
Achilles
Achilles
macncheese311
Achilles
Level 141
God Stats
5W - 12L
1,500 SR
Queue Stats
348W - 315L
1,645 Elo+
Party 2
Atlas
Atlas
shannonisepic
Atlas
Level 108
God Stats
38W - 28L
1,800 SR
Queue Stats
295W - 249L
1,783 Elo+
Party 2
Team Averages
Level 127
1,564 SR
1,716 Elo+

VS

Team Averages
Level 142
1,500 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DidntSeeDatComin
Susano
Level 160
God Stats
6W - 10L
1,500 SR
Queue Stats
320W - 287L
1,354 Elo+
Solo
Yemoja
Yemoja
QUEEN_GRAnNy
Yemoja
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 153L
1,423 Elo+
Party 1
Sol
Sol
SeraphLionKnight
Sol
Level 109
God Stats
8W - 9L
1,500 SR
Queue Stats
342W - 360L
1,717 Elo+
Solo
Sobek
Sobek
xCrazyLikeAFox
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 275L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 0 / 0
5,921
592
1,920
4,702
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,731
573
660
2,565
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
11
1 / 1 / 0
6,264
626
370
6,000
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
macncheese311
Achilles
11
1 / 1 / 0
6,540
654
1,434
4,544
2,134
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
4,995
500
235
5,619
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
1 / 2 / 0
4,284
428
1,446
2,527
796
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 0
6,213
621
3,758
5,150
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
1
0 / 0 / 0
3,413
341
0
0
0
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 0 / 0
5,245
525
2,774
4,361
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,413
341
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
3
0
0
3
W
Hou Yi
0
0
0
0
W
0
2
0
0
L
Yemoja
0
0
0
0
L
0
0
0
0
W
Ao Kuang
1
1
0
1
W
Achilles
macncheese311
Achilles
1
1
0
1
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,619
Damage
7,978
23,430
Taken
12,038
8,752
Mitigated
3,337
8,369
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,446
211
0
486
2,527
796
0
370
2,157
0
8,296
L
3,758
306
0
2,586
5,150
1,805
0
1,127
3,975
0
38,976
W
Hou Yi
1,920
1,066
0
1,907
4,702
1,449
408
2,509
2,193
0
31,516
W
660
49
0
50
2,565
756
394
600
1,965
29,197
0
L
Yemoja
0
0
0
0
0
0
0
0
0
3
0
L
2,774
864
0
3,192
4,361
736
0
79
4,282
28,437
0
W
Ao Kuang
370
129
0
3,406
6,000
1,752
0
411
5,589
30,276
3,043
W
Achilles
macncheese311
Achilles
1,434
190
0
1,379
4,544
2,134
0
609
3,935
0
33,879
W
235
39
357
1,270
5,619
2,661
0
1,199
4,420
8,787
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
22,568
318
Minions Killed
170
0
Camps Cleared
0
929,682
Distance Traveled
565,897
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,284
428
21
2
0
94,817
0
L
Susano
6,213
621
89
9
0
226,595
3
W
Hou Yi
5,921
592
71
7
0
157,699
2
W
Kukulkan
5,731
573
62
6
0
157,453
3
L
Yemoja
3,413
341
1
0
0
13,038
0
L
Sol
5,245
525
59
6
0
170,022
2
W
Ao Kuang
6,264
626
81
8
0
231,677
3
W
Achilles
6,540
654
88
9
0
216,149
1
W
Atlas
4,995
500
16
2
0
166,704
5
L
Sobek
3,413
341
0
0
0
61,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role