Player Matchup

Nike
Nike
 
Nike
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Naes503
Persephone
Level 34
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
PMCLUNA
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Team Averages
Level 68
1,547 SR
1,500 Elo+

VS

Team Averages
Level 101
1,449 SR
1,341 Elo+
King Arthur
King Arthur
FatFreePancakes
King Arthur
Level 121
God Stats
5W - 6L
1,500 SR
Queue Stats
247W - 223L
1,223 Elo+
Party 3
Chang'e
Chang'e
KING-DANGER-RD
Chang'e
Level 104
God Stats
1W - 3L
1,247 SR
Queue Stats
74W - 101L
1,407 Elo+
Party 1
Ullr
Ullr
PoteDecodeina
Ullr
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 124L
1,385 Elo+
Party 1
Geb
Geb
ProMyChoice
Geb
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 133L
1,223 Elo+
Party 3
Nemesis
Nemesis
TickleMePickle42
Nemesis
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
236W - 227L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 0
6,021
602
768
5,206
2,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
 
Cthulhu
8
0 / 3 / 2
5,051
505
3,050
8,521
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
 
Hachiman
9
2 / 2 / 0
5,037
504
3,495
5,744
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Naes503
Persephone
8
0 / 2 / 0
5,130
513
3,580
4,942
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
PMCLUNA
Ratatoskr
10
0 / 2 / 1
5,402
540
2,733
9,016
2,302
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatFreePancakes
King Arthur
11
0 / 1 / 1
6,426
643
2,719
4,828
3,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 5
5,922
592
3,295
4,965
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 2
6,147
615
2,989
4,606
1,191
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,634
563
3,158
8,702
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 0 / 1
6,659
666
6,120
6,455
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Hachiman
 
Hachiman
2
2
0
1
W
King Arthur
FatFreePancakes
King Arthur
0
1
1
0.5
W
1
0
5
3.5
L
Persephone
Naes503
Persephone
0
2
0
0
L
Ratatoskr
PMCLUNA
Ratatoskr
0
2
1
0.25
W
3
0
2
4
W
0
1
2
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,626
Damage
18,281
33,429
Taken
29,556
10,885
Mitigated
14,137
9,514
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
768
94
0
1,859
5,206
2,489
0
0
5,206
0
31,862
L
Cthulhu
 
Cthulhu
3,050
472
267
2,278
8,521
3,881
0
2,507
5,957
13,366
0
L
Hachiman
 
Hachiman
3,495
2,385
0
1,511
5,744
1,209
0
765
4,935
0
19,622
W
King Arthur
FatFreePancakes
King Arthur
2,719
360
0
717
4,828
3,825
0
392
4,436
0
35,869
W
3,295
128
1,117
2,588
4,965
1,527
0
2,736
2,229
24,797
0
L
Persephone
Naes503
Persephone
3,580
321
0
1,529
4,942
1,004
0
1,677
3,123
25,058
0
L
Ratatoskr
PMCLUNA
Ratatoskr
2,733
704
0
2,070
9,016
2,302
0
1,195
7,753
0
35,887
W
2,989
1,246
0
1,639
4,606
1,191
1,903
142
4,464
0
33,040
W
3,158
926
391
2,381
8,702
5,635
81
2,854
5,848
13,800
0
W
6,120
2,671
0
784
6,455
1,959
0
506
5,949
0
40,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
30,788
267
Minions Killed
304
0
Camps Cleared
0
1,045,414
Distance Traveled
1,071,364
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,021
602
97
10
0
214,602
5
L
Cthulhu
5,051
505
21
2
0
189,035
10
L
Hachiman
5,037
504
34
3
0
197,007
4
W
King Arthur
6,426
643
83
8
0
219,196
2
W
Chang'e
5,922
592
57
6
0
213,013
4
L
Persephone
5,130
513
47
5
0
206,722
0
L
Ratatoskr
5,402
540
68
7
0
238,048
2
W
Ullr
6,147
615
68
7
0
201,080
1
W
Geb
5,634
563
25
3
0
203,804
2
W
Nemesis
6,659
666
71
7
0
234,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role