Player Matchup

Sylvanus
Sylvanus
Dvsquezi
Sylvanus
Level 131
God Stats
3W - 7L
1,500 SR
Queue Stats
494W - 503L
1,657 Elo+
Party 1
Izanami
Izanami
Gabbones10
Izanami
Level 29
God Stats
27W - 22L
1,826 SR
Queue Stats
159W - 178L
1,983 Elo+
Party 1
Chang'e
Chang'e
RAG3_Squezzy
Chang'e
Level 34
God Stats
3W - 4L
1,733 SR
Queue Stats
67W - 106L
1,381 Elo+
Solo
Mulan
Mulan
REXUS50723
Mulan
Level 39
God Stats
16W - 13L
1,710 SR
Queue Stats
142W - 147L
1,731 Elo+
Party 1
Achilles
Achilles
deadvasquez
Achilles
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 349L
1,397 Elo+
Party 1
Team Averages
Level 71
1,654 SR
1,630 Elo+

VS

Team Averages
Level 77
1,500 SR
1,601 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Big-_-Rondo
Heimdallr
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 189L
1,352 Elo+
Party 2
Freya
Freya
Geb-Jungle
Freya
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,826 Elo+
Party 3
Bakasura
Bakasura
GodSlayer7447
Bakasura
Level 42
God Stats
16W - 17L
1,500 SR
Queue Stats
68W - 61L
1,500 Elo+
Solo
Chiron
Chiron
Quaint_MF_bird
Chiron
Level 154
God Stats
8W - 8L
1,500 SR
Queue Stats
408W - 375L
1,826 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dvsquezi
Sylvanus
9
2 / 2 / 2
5,950
541
2,645
7,801
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Gabbones10
Izanami
9
0 / 2 / 0
5,241
476
801
4,596
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RAG3_Squezzy
Chang'e
9
1 / 5 / 1
5,494
499
3,255
12,043
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
0 / 2 / 2
5,314
483
2,967
6,471
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
deadvasquez
Achilles
10
4 / 2 / 3
6,060
551
4,909
9,177
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 2 / 1
5,993
545
8,678
4,723
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Big-_-Rondo
Heimdallr
12
2 / 0 / 1
6,576
598
3,891
5,250
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
11
4 / 2 / 3
6,519
593
5,885
5,555
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GodSlayer7447
Bakasura
12
2 / 3 / 3
6,523
593
5,338
7,846
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 2
6,878
625
2,634
3,241
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
12
13
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
1
1.25
W
Heimdallr
Big-_-Rondo
Heimdallr
2
0
1
2.5
L
Sylvanus
Dvsquezi
Sylvanus
2
2
2
1.5
L
Izanami
Gabbones10
Izanami
0
2
0
0
W
Freya
4
2
3
2.75
W
Bakasura
GodSlayer7447
Bakasura
2
3
3
1.17
W
2
0
2
3
L
Chang'e
RAG3_Squezzy
Chang'e
1
5
1
0.3
L
Mulan
0
2
2
0.5
L
Achilles
deadvasquez
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
26,426
40,088
Taken
26,615
13,763
Mitigated
9,498
13,600
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,678
2,904
0
1,000
4,723
1,481
47
2,110
2,613
35,037
0
W
Heimdallr
Big-_-Rondo
Heimdallr
3,891
1,937
0
3,354
5,250
1,831
684
655
4,330
0
32,539
L
Sylvanus
Dvsquezi
Sylvanus
2,645
276
1,178
2,439
7,801
2,849
0
2,413
5,388
13,760
0
L
Izanami
Gabbones10
Izanami
801
634
0
1,525
4,596
1,040
0
1,095
3,501
0
30,215
W
Freya
5,885
1,800
0
2,263
5,555
2,248
188
1,266
4,289
28,084
7,084
W
Bakasura
GodSlayer7447
Bakasura
5,338
3,949
0
1,568
7,846
2,691
0
1,512
6,262
0
32,726
W
2,634
860
183
1,730
3,241
1,247
1,135
357
2,884
0
37,648
L
Chang'e
RAG3_Squezzy
Chang'e
3,255
492
0
4,967
12,043
3,243
252
5,705
5,455
27,785
0
L
Mulan
2,967
321
0
1,661
6,471
3,404
0
810
5,575
0
18,602
L
Achilles
deadvasquez
Achilles
4,909
1,776
0
1,830
9,177
3,227
0
3,205
5,755
0
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
32,489
246
Minions Killed
349
0
Camps Cleared
0
1,056,878
Distance Traveled
1,048,779
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,993
545
68
6
0
223,899
2
W
Heimdallr
6,576
598
54
5
0
169,480
0
L
Sylvanus
5,950
541
27
2
0
198,628
5
L
Izanami
5,241
476
72
7
0
187,619
3
W
Freya
6,519
593
60
5
0
208,573
1
W
Bakasura
6,523
593
80
7
0
242,115
7
W
Chiron
6,878
625
87
8
0
204,712
1
L
Chang'e
5,494
499
45
4
0
191,079
0
L
Mulan
5,314
483
48
4
0
230,283
0
L
Achilles
6,060
551
54
5
0
249,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role