Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Danosensei
Artemis
Level 121
God Stats
1W - 4L
1,163 SR
Queue Stats
12W - 19L
1,283 Elo+
Party 1
Kali
Kali
ErickCB1299
Kali
Level 126
God Stats
9W - 12L
1,500 SR
Queue Stats
78W - 67L
1,560 Elo+
Party 1
Fenrir
Fenrir
andrespro1
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
furcas23
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,701 Elo+
Solo
Team Averages
Level 84
1,433 SR
1,509 Elo+

VS

Team Averages
Level 48
1,504 SR
1,475 Elo+
Hades
Hades
Barbatos227
Hades
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
114W - 131L
1,869 Elo+
Party 2
Rama
Rama
N1NE0
Rama
Level 157
God Stats
1W - 1L
1,520 SR
Queue Stats
49W - 70L
1,677 Elo+
Party 2
Hera
Hera
SeekerOfToast
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Zeus
Zeus
UpperMountain77
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,202 Elo+
Solo
Bellona
Bellona
sevencrowd1275
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 2 / 5
9,265
927
11,638
6,745
3,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Danosensei
Artemis
15
0 / 2 / 9
8,088
809
6,755
5,090
1,901
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 9
9,371
937
8,317
12,525
5,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
andrespro1
Fenrir
14
2 / 3 / 7
8,026
803
4,051
10,224
5,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
furcas23
Bacchus
14
5 / 2 / 9
8,415
842
8,247
10,733
9,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,509
751
4,199
9,022
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
N1NE0
Rama
15
2 / 3 / 1
8,254
825
5,757
8,735
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 1
7,310
731
5,764
8,297
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 2
7,574
757
5,892
7,345
2,312
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 7
7,987
799
6,287
12,170
7,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
23
Kills
11
11
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
5
5.25
L
2
5
4
0.8
W
Artemis
Danosensei
Artemis
0
2
9
2.25
W
8
2
9
6.25
L
Rama
N1NE0
Rama
2
3
1
0.83
L
3
6
1
0.58
L
2
4
2
0.75
W
Fenrir
andrespro1
Fenrir
2
3
7
1.83
W
Bacchus
furcas23
Bacchus
5
2
9
4.75
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
27,899
45,317
Taken
45,569
24,975
Mitigated
22,233
11,545
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,638
1,406
1,079
2,975
6,745
3,099
210
2,167
4,498
34,776
0
L
4,199
900
349
1,616
9,022
5,572
0
4,032
4,990
14,638
0
W
Artemis
Danosensei
Artemis
6,755
2,925
0
285
5,090
1,901
1,394
2,199
2,817
0
32,157
W
8,317
4,817
0
4,373
12,525
5,277
29
2,665
9,764
0
30,479
L
Rama
N1NE0
Rama
5,757
4,516
0
797
8,735
3,220
370
3,424
5,311
0
32,107
L
5,764
1,927
0
176
8,297
3,222
0
2,896
5,401
14,120
0
L
5,892
1,511
0
592
7,345
2,312
0
4,943
2,402
18,317
0
W
Fenrir
andrespro1
Fenrir
4,051
784
0
794
10,224
5,450
404
4,489
5,595
0
23,137
W
Bacchus
furcas23
Bacchus
8,247
764
0
2,039
10,733
9,248
253
3,867
6,788
17,421
0
L
6,287
2,875
0
476
12,170
7,907
0
4,590
7,580
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
38,634
206
Minions Killed
157
0
Camps Cleared
0
1,062,224
Distance Traveled
858,048
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,265
927
53
5
0
198,975
4
L
Hades
7,509
751
28
3
0
178,436
0
W
Artemis
8,088
809
56
6
0
186,873
1
W
Kali
9,371
937
34
3
0
253,801
2
L
Rama
8,254
825
63
6
0
189,607
3
L
Hera
7,310
731
25
3
0
171,439
1
L
Zeus
7,574
757
22
2
0
146,894
0
W
Fenrir
8,026
803
37
4
0
190,205
0
W
Bacchus
8,415
842
26
3
0
232,370
2
L
Bellona
7,987
799
19
2
0
171,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role