Player Matchup

Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Delirios
Pele
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 76L
2,050 Elo+
Solo
Nox
Nox
vaul_israclub220
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,486 Elo+
Solo
Artemis
Artemis
Тимля
Artemis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,425 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,592 Elo+

VS

Team Averages
Level 120
1,518 SR
1,569 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HitsuNabe
Morgan Le Fay
Level 83
God Stats
6W - 6L
1,285 SR
Queue Stats
434W - 434L
1,453 Elo+
Solo
Yemoja
Yemoja
I_am_Allfather
Yemoja
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 170L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
Mitchician
Erlang Shen
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,500 Elo+
Solo
Neith
Neith
Nalaymon
Neith
Level 121
God Stats
3W - 0L
1,806 SR
Queue Stats
25W - 13L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 8 / 6
11,607
774
17,995
17,740
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
15
2 / 6 / 6
9,193
613
8,079
14,708
5,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
4 / 7 / 6
10,228
682
17,993
16,817
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 8
9,836
656
8,590
10,846
3,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Тимля
Artemis
17
3 / 8 / 6
9,793
653
9,536
15,532
5,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 6 / 10
10,975
732
13,591
13,583
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
HitsuNabe
Morgan Le Fay
20
21 / 2 / 10
13,883
926
30,548
16,207
9,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 1 / 24
10,793
720
6,658
16,302
12,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Mitchician
Erlang Shen
18
5 / 4 / 19
11,074
738
10,029
17,976
19,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Nalaymon
Neith
19
3 / 1 / 17
11,438
763
11,456
13,694
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
14
Kills
35
35
Deaths
14
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
8
6
0.88
L
Hel
 
Hel
2
6
6
0.83
W
Medusa
 
Medusa
4
6
10
1.5
L
Pele
4
7
6
1
W
Morgan Le Fay
HitsuNabe
Morgan Le Fay
21
2
10
13
W
2
1
24
14
W
Erlang Shen
Mitchician
Erlang Shen
5
4
19
3.63
W
Neith
Nalaymon
Neith
3
1
17
11.5
L
1
6
8
0.83
L
Artemis
Тимля
Artemis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
72,282
75,643
Taken
77,762
24,859
Mitigated
51,224
22,949
Healing
43,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,995
1,754
992
3,613
17,740
5,731
0
7,604
10,136
35,912
0
L
Hel
 
Hel
8,079
562
7,539
4,171
14,708
5,205
0
6,612
8,096
17,851
0
W
Medusa
 
Medusa
13,591
3,335
3,395
2,487
13,583
4,714
808
6,100
7,483
0
36,032
L
Pele
17,993
3,583
171
584
16,817
5,525
0
9,029
7,788
0
36,163
W
Morgan Le Fay
HitsuNabe
Morgan Le Fay
30,548
3,331
2,096
3,944
16,207
9,162
1,694
8,746
7,461
47,088
0
W
6,658
1,547
15,929
6,210
16,302
12,608
1,394
7,124
9,178
13,884
0
W
Erlang Shen
Mitchician
Erlang Shen
10,029
3,951
1,570
3,654
17,976
19,210
1,616
6,302
11,674
579
14,845
W
Neith
Nalaymon
Neith
11,456
2,327
1,740
2,971
13,694
5,530
2,381
6,392
7,302
0
42,155
L
8,590
426
1,951
1,048
10,846
3,099
0
7,253
3,593
23,837
0
L
Artemis
Тимля
Artemis
9,536
3,976
553
2,327
15,532
5,299
0
7,075
8,457
0
16,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
58,163
153
Minions Killed
168
0
Camps Cleared
0
1,212,867
Distance Traveled
1,333,946
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,607
774
34
2
0
236,120
0
L
Hel
9,193
613
32
2
0
260,421
1
W
Medusa
10,975
732
40
3
0
251,092
1
L
Pele
10,228
682
26
2
0
264,143
0
W
Morgan Le Fay
13,883
926
45
3
0
282,766
0
W
Yemoja
10,793
720
13
1
0
267,657
3
W
Erlang Shen
11,074
738
6
0
0
283,869
0
W
Neith
11,438
763
64
4
0
248,562
0
L
Nox
9,836
656
37
2
0
232,406
2
L
Artemis
9,793
653
24
2
0
219,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role