Player Matchup

Cernunnos
Cernunnos
J-DUBS_805
Cernunnos
Level 140
God Stats
27W - 27L
1,500 SR
Queue Stats
97W - 123L
1,268 Elo+
Party 3
Anubis
Anubis
JuevozGigante
Anubis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 193L
1,268 Elo+
Party 3
Cthulhu
Cthulhu
LizardWizard44
Cthulhu
Level 23
God Stats
3W - 4L
1,286 SR
Queue Stats
26W - 32L
1,122 Elo+
Party 2
Fenrir
Fenrir
Musty2saucin
Fenrir
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 66L
1,268 Elo+
Party 3
Mulan
Mulan
NinjaToad13
Mulan
Level 32
God Stats
4W - 12L
1,285 SR
Queue Stats
249W - 289L
1,471 Elo+
Party 2
Team Averages
Level 60
1,414 SR
1,279 Elo+

VS

Team Averages
Level 79
1,540 SR
1,660 Elo+
Olorun
Olorun
IIzxHxzII
Olorun
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 41L
1,724 Elo+
Party 1
Geb
Geb
ll-AlaN-Il
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,545 Elo+
Party 1
Mulan
Mulan
ll-Ludwig-ll
Mulan
Level 122
God Stats
19W - 21L
1,902 SR
Queue Stats
608W - 609L
1,776 Elo+
Party 1
Neith
Neith
ll-Yaz-ll
Neith
Level 100
God Stats
19W - 35L
1,295 SR
Queue Stats
83W - 86L
1,753 Elo+
Party 1
Cu Chulainn
Cu Chulainn
menos9004
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J-DUBS_805
Cernunnos
13
3 / 0 / 5
8,395
600
3,876
4,923
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 1 / 4
9,184
656
9,748
8,724
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 2
7,912
565
4,264
5,995
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
14
4 / 2 / 6
8,612
615
6,110
10,517
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 1
7,962
569
8,497
12,407
7,420
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IIzxHxzII
Olorun
13
2 / 7 / 0
7,564
540
6,010
11,648
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 0
5,921
423
3,200
10,504
5,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 2 / 0
7,612
544
11,438
13,856
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ll-Yaz-ll
Neith
11
0 / 3 / 2
6,421
459
2,663
6,283
1,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
menos9004
Cu Chulainn
7
0 / 6 / 1
5,410
386
488
8,289
2,438
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
5
6
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
IIzxHxzII
Olorun
2
7
0
0.29
W
Cernunnos
J-DUBS_805
Cernunnos
3
0
5
5.5
W
8
1
4
10
W
5
0
2
6
W
Fenrir
4
2
6
3.5
W
3
3
1
1.17
L
0
6
0
0
L
3
2
0
1.5
L
Neith
ll-Yaz-ll
Neith
0
3
2
0.33
L
Cu Chulainn
menos9004
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
23,799
42,566
Taken
50,580
20,816
Mitigated
22,310
15,563
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
IIzxHxzII
Olorun
6,010
2,316
113
2,702
11,648
3,329
0
5,964
5,684
43,770
7,350
W
Cernunnos
J-DUBS_805
Cernunnos
3,876
1,801
0
1,455
4,923
1,683
831
565
4,358
0
51,215
W
9,748
271
0
5,017
8,724
4,367
0
4,156
4,523
55,290
0
W
4,264
774
106
1,703
5,995
3,320
384
2,308
3,647
22,977
0
W
Fenrir
6,110
1,622
0
3,476
10,517
4,026
0
1,410
8,990
0
52,285
W
8,497
1,891
0
3,806
12,407
7,420
324
65
11,748
1,450
37,286
L
3,200
601
0
490
10,504
5,554
0
4,969
5,535
17,625
0
L
11,438
2,109
34
5,670
13,856
9,340
0
1,407
11,707
0
50,300
L
Neith
ll-Yaz-ll
Neith
2,663
498
195
2,171
6,283
1,649
0
1,405
4,878
0
33,612
L
Cu Chulainn
menos9004
Cu Chulainn
488
66
0
518
8,289
2,438
0
580
7,625
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
32,928
402
Minions Killed
327
0
Camps Cleared
0
1,424,059
Distance Traveled
1,143,046
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,564
540
90
6
0
225,869
6
W
Cernunnos
8,395
600
96
7
0
290,980
0
W
Anubis
9,184
656
105
8
0
289,559
0
W
Cthulhu
7,912
565
39
3
0
276,085
0
W
Fenrir
8,612
615
103
7
0
299,959
0
W
Mulan
7,962
569
59
4
0
267,476
2
L
Geb
5,921
423
27
2
0
247,206
0
L
Mulan
7,612
544
101
7
0
251,707
0
L
Neith
6,421
459
67
5
0
213,892
4
L
Cu Chulainn
5,410
386
42
3
0
204,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role