Player Matchup

Izanami
Izanami
BLZebob
Izanami
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 45L
1,350 Elo+
Party 1
Janus
Janus
Jabzzyyy
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 177L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
LeprosyParty
Sylvanus
Level 15
God Stats
31W - 34L
1,460 SR
Queue Stats
175W - 160L
1,437 Elo+
Party 1
Ravana
Ravana
SweetishRiddare
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,659 Elo+
Solo
Kukulkan
Kukulkan
gear722
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 45
1,492 SR
1,489 Elo+

VS

Team Averages
Level 98
1,565 SR
1,541 Elo+
Chang'e
Chang'e
Fiendmonty
Chang'e
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 301L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
MR ZOMBER
Gilgamesh
Level 29
God Stats
12W - 6L
1,544 SR
Queue Stats
72W - 91L
1,529 Elo+
Party 2
King Arthur
King Arthur
Pyronius961
King Arthur
Level 125
God Stats
2W - 3L
1,307 SR
Queue Stats
5W - 10L
1,245 Elo+
Solo
Artemis
Artemis
Xermet
Artemis
Level 106
God Stats
8W - 0L
1,972 SR
Queue Stats
172W - 186L
1,626 Elo+
Party 2
Olorun
Olorun
carelessimp
Olorun
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 100L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLZebob
Izanami
13
0 / 3 / 3
6,748
675
6,793
7,732
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jabzzyyy
Janus
15
3 / 3 / 4
8,505
851
12,860
6,616
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LeprosyParty
Sylvanus
13
2 / 6 / 2
7,597
760
5,143
15,633
13,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 5 / 3
8,164
816
6,109
14,422
9,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
gear722
Kukulkan
14
1 / 4 / 1
7,458
746
2,644
6,779
2,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fiendmonty
Chang'e
15
4 / 2 / 9
8,398
840
9,431
9,343
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MR ZOMBER
Gilgamesh
15
3 / 0 / 9
8,688
869
7,726
8,164
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Pyronius961
King Arthur
16
3 / 2 / 7
8,756
876
4,570
9,475
3,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Xermet
Artemis
17
10 / 1 / 7
9,457
946
16,528
10,958
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
1 / 4 / 8
7,848
785
6,519
7,333
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
21
21
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLZebob
Izanami
0
3
3
0.5
W
Chang'e
Fiendmonty
Chang'e
4
2
9
4.25
L
Janus
Jabzzyyy
Janus
3
3
4
1.67
L
Sylvanus
LeprosyParty
Sylvanus
2
6
2
0.5
W
Gilgamesh
MR ZOMBER
Gilgamesh
3
0
9
7.5
W
King Arthur
Pyronius961
King Arthur
3
2
7
3.25
L
3
5
3
0.9
W
Artemis
Xermet
Artemis
10
1
7
13.5
W
Olorun
1
4
8
1.25
L
Kukulkan
gear722
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,549
Damage
44,774
51,182
Taken
45,273
30,645
Mitigated
19,147
8,643
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLZebob
Izanami
6,793
2,632
0
1,440
7,732
2,886
0
3,435
4,297
0
23,662
W
Chang'e
Fiendmonty
Chang'e
9,431
873
2,109
3,379
9,343
3,208
589
3,723
5,506
33,309
0
L
Janus
Jabzzyyy
Janus
12,860
293
126
592
6,616
2,488
0
1,731
4,885
33,364
0
L
Sylvanus
LeprosyParty
Sylvanus
5,143
429
2,499
2,744
15,633
13,794
0
7,730
7,903
8,333
0
W
Gilgamesh
MR ZOMBER
Gilgamesh
7,726
1,391
1,526
1,870
8,164
5,253
104
3,456
4,510
0
21,951
W
King Arthur
Pyronius961
King Arthur
4,570
363
366
4,339
9,475
3,565
195
4,305
4,981
0
33,510
L
6,109
1,362
0
1,242
14,422
9,120
0
2,648
10,675
0
26,426
W
Artemis
Xermet
Artemis
16,528
9,769
0
5,221
10,958
4,567
994
4,550
6,248
0
34,834
W
Olorun
6,519
4,661
64
1,444
7,333
2,554
0
3,762
3,381
19,657
0
L
Kukulkan
gear722
Kukulkan
2,644
835
0
0
6,779
2,357
0
406
6,373
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
43,147
186
Minions Killed
232
0
Camps Cleared
0
993,802
Distance Traveled
1,087,501
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,748
675
28
3
0
199,898
0
W
Chang'e
8,398
840
52
5
0
207,644
2
L
Janus
8,505
851
63
6
0
207,581
0
L
Sylvanus
7,597
760
4
0
0
188,808
3
W
Gilgamesh
8,688
869
28
3
0
241,711
1
W
King Arthur
8,756
876
63
6
0
235,004
2
L
Ravana
8,164
816
52
5
0
212,485
0
W
Artemis
9,457
946
53
5
0
211,635
0
W
Olorun
7,848
785
36
4
0
191,507
1
L
Kukulkan
7,458
746
39
4
0
185,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role