Player Matchup

Bakasura
Bakasura
Im_Klimax
Bakasura
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 1
Nike
Nike
Marley-kiwi-
Nike
Level 126
God Stats
3W - 3L
1,685 SR
Queue Stats
52W - 37L
1,133 Elo+
Party 1
Ymir
Ymir
SickDawg916
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Odin
Odin
x6ft_under
Odin
Level 125
God Stats
19W - 8L
1,984 SR
Queue Stats
43W - 36L
1,267 Elo+
Party 1
Chaac
Chaac
xdHI0
Chaac
Level 31
God Stats
6W - 4L
1,757 SR
Queue Stats
108W - 112L
1,670 Elo+
Solo
Team Averages
Level 87
1,642 SR
1,267 Elo+

VS

Team Averages
Level 42
1,545 SR
1,472 Elo+
Medusa
Medusa
AgonizedFuture
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,190 Elo+
Party 2
Kuzenbo
Kuzenbo
PoorHispanic
Kuzenbo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,677 Elo+
Party 3
Agni
Agni
Widd3l
Agni
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 31L
1,141 Elo+
Party 2
Fenrir
Fenrir
bigboy0407
Fenrir
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 20L
1,677 Elo+
Party 3
Gilgamesh
Gilgamesh
nMFilthy
Gilgamesh
Level 63
God Stats
2W - 3L
1,725 SR
Queue Stats
28W - 20L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Im_Klimax
Bakasura
19
6 / 11 / 4
15,523
1,194
19,903
32,305
13,527
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 10 / 2
12,627
971
8,141
26,627
9,641
17
0 / 9 / 4
12,145
934
3,359
19,703
18,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 3 / 3
12,722
979
6,368
12,369
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
xdHI0
Chaac
20
1 / 9 / 8
14,562
1,120
18,075
33,826
60,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
15,256
1,174
25,922
15,316
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
PoorHispanic
Kuzenbo
20
2 / 0 / 23
13,742
1,057
12,052
7,154
14,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Widd3l
Agni
20
11 / 2 / 23
16,291
1,253
31,039
9,010
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
bigboy0407
Fenrir
20
11 / 1 / 21
16,409
1,262
20,865
14,921
11,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
nMFilthy
Gilgamesh
20
10 / 1 / 21
15,332
1,179
28,520
16,403
17,631
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
152
10
Kills
42
42
Deaths
10
21
Assists
110
Player
Kills
Deaths
Assists
KDA
W
8
6
22
3.17
L
Bakasura
Im_Klimax
Bakasura
6
11
4
0.73
L
2
10
2
0.3
W
Kuzenbo
PoorHispanic
Kuzenbo
2
0
23
13.5
L
0
9
4
0.22
W
Agni
Widd3l
Agni
11
2
23
11.25
W
Fenrir
bigboy0407
Fenrir
11
1
21
21.5
W
Gilgamesh
nMFilthy
Gilgamesh
10
1
21
20.5
L
1
3
3
0.83
L
Chaac
xdHI0
Chaac
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,846
Damage
118,398
124,830
Taken
62,804
114,039
Mitigated
53,163
11,867
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,922
14,620
0
1,572
15,316
6,387
0
910
13,755
0
36,684
L
Bakasura
Im_Klimax
Bakasura
19,903
14,410
0
3,159
32,305
13,527
0
12,303
19,205
0
38,177
L
8,141
253
0
318
26,627
9,641
0
10,176
15,632
0
19,194
W
Kuzenbo
PoorHispanic
Kuzenbo
12,052
4,382
0
61
7,154
14,276
0
1,068
5,667
15,066
0
L
3,359
1,023
0
0
19,703
18,486
0
4,846
14,487
7,904
0
W
Agni
Widd3l
Agni
31,039
1,516
744
2,690
9,010
3,721
0
582
8,160
66,096
0
W
Fenrir
bigboy0407
Fenrir
20,865
8,889
0
3,966
14,921
11,148
0
702
13,241
0
36,620
W
Gilgamesh
nMFilthy
Gilgamesh
28,520
7,046
0
1,923
16,403
17,631
0
1,570
13,526
8,648
37,094
L
6,368
0
580
1,193
12,369
12,383
0
3,773
8,236
0
17,375
L
Chaac
xdHI0
Chaac
18,075
2,070
957
5,660
33,826
60,002
0
15,915
16,672
1,495
49,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,579
Gold Earned
77,030
188
Minions Killed
205
7
Camps Cleared
10
1,066,802
Distance Traveled
1,224,971
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,256
1,174
35
3
2
197,382
1
L
Bakasura
15,523
1,194
72
6
4
276,168
0
L
Nike
12,627
971
21
2
0
238,899
0
W
Kuzenbo
13,742
1,057
4
0
0
233,541
0
L
Ymir
12,145
934
4
0
2
140,252
2
W
Agni
16,291
1,253
88
7
1
268,418
0
W
Fenrir
16,409
1,262
35
3
4
259,002
0
W
Gilgamesh
15,332
1,179
43
3
3
266,628
0
L
Odin
12,722
979
18
1
1
194,038
0
L
Chaac
14,562
1,120
73
6
0
217,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role