Player Matchup

Merlin
Merlin
GoofballSphere4
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Solo
Jing Wei
Jing Wei
ReallyEpicName
Jing Wei
Level 23
God Stats
0W - 3L
1,715 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Osiris
Osiris
SlumgunNL
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Solo
Vamana
Vamana
ahmad_ah2020
Vamana
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 2
Bakasura
Bakasura
fadiaj125
Bakasura
Level 74
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 2
Team Averages
Level 63
1,586 SR
1,542 Elo+

VS

Team Averages
Level 66
1,448 SR
1,256 Elo+
Nemesis
Nemesis
Bad__At__Ranked
Nemesis
Level 22
God Stats
1W - 2L
1,207 SR
Queue Stats
7W - 11L
1,189 Elo+
Solo
Rama
Rama
DeceivingCargo2
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,120 Elo+
Solo
Osiris
Osiris
Voovaann
Osiris
Level 8
God Stats
3W - 0L
1,794 SR
Queue Stats
8W - 4L
1,442 Elo+
Solo
Scylla
Scylla
chupapemunano
Scylla
Level 95
God Stats
3W - 11L
1,241 SR
Queue Stats
155W - 147L
1,221 Elo+
Party 1
Aphrodite
Aphrodite
нырыч
Aphrodite
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 4
7,670
639
3,079
12,514
3,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
0 / 4 / 5
8,129
677
7,322
13,162
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
SlumgunNL
Osiris
15
3 / 4 / 3
8,519
710
10,605
12,720
12,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
16
3 / 5 / 3
8,749
729
13,324
17,170
13,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
fadiaj125
Bakasura
15
2 / 8 / 3
8,922
744
6,159
14,567
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 13
10,835
903
19,401
22,021
12,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 1 / 9
9,968
831
11,041
9,919
4,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Voovaann
Osiris
15
1 / 5 / 18
8,934
745
5,726
14,998
12,760
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 2 / 9
11,349
946
12,964
6,218
2,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
нырыч
Aphrodite
17
6 / 0 / 18
10,004
834
9,765
7,680
4,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
8
Kills
33
33
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
0
13
17.5
W
4
1
9
8.5
L
0
12
4
0.17
L
Jing Wei
0
4
5
0.63
L
Osiris
SlumgunNL
Osiris
3
4
3
1.13
W
Osiris
Voovaann
Osiris
1
5
18
2
L
Vamana
3
5
3
0.9
W
11
2
9
7.75
L
Bakasura
fadiaj125
Bakasura
2
8
3
0.44
W
Aphrodite
нырыч
Aphrodite
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
58,897
70,133
Taken
60,836
39,017
Mitigated
35,625
11,046
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,401
10,136
0
6,416
22,021
12,277
1,278
2,395
19,347
0
43,266
W
11,041
8,863
0
4,592
9,919
4,290
2,653
657
9,224
0
48,810
L
3,079
656
0
0
12,514
3,631
41
4,328
8,186
9,995
0
L
Jing Wei
7,322
5,720
0
2,520
13,162
4,740
305
4,176
8,986
0
31,750
L
Osiris
SlumgunNL
Osiris
10,605
2,674
1,113
2,600
12,720
12,102
0
4,089
8,631
5,805
15,957
W
Osiris
Voovaann
Osiris
5,726
1,667
322
2,420
14,998
12,760
193
1,603
13,374
0
11,285
L
Vamana
13,324
5,963
0
2,492
17,170
13,620
0
5,037
12,133
0
39,437
W
12,964
1,225
0
227
6,218
2,128
2,122
155
5,786
46,850
0
L
Bakasura
fadiaj125
Bakasura
6,159
4,473
0
2,321
14,567
4,924
0
5,099
9,468
0
15,141
W
Aphrodite
нырыч
Aphrodite
9,765
1,683
7,891
5,527
7,680
4,170
716
806
6,679
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
51,090
179
Minions Killed
237
0
Camps Cleared
0
1,190,691
Distance Traveled
1,306,165
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,835
903
43
4
0
307,382
1
W
Rama
9,968
831
80
7
0
238,285
3
L
Merlin
7,670
639
20
2
0
195,372
0
L
Jing Wei
8,129
677
40
3
0
245,850
1
L
Osiris
8,519
710
32
3
0
233,110
2
W
Osiris
8,934
745
11
1
0
261,224
0
L
Vamana
8,749
729
51
4
0
251,894
3
W
Scylla
11,349
946
84
7
0
258,405
5
L
Bakasura
8,922
744
36
3
0
264,465
0
W
Aphrodite
10,004
834
19
2
0
240,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role