Player Matchup

Janus
Janus
Bronze IV
B A Panda19
Janus
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,252 MMR
Party 1
Hercules
Hercules
Bronze IV
RXG Silent
Hercules
Bronze IV
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 33L
1,252 MMR
Party 1
Geb
Geb
Bronze IV
hitthatbee
Geb
Bronze IV
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 30L
1,252 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,500 SR
1,252 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,441 SR
1,397 MMR
Athena
Athena
Bronze III
LyricLaPerla
Athena
Bronze III
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
246W - 294L
1,463 MMR
Solo
Bastet
Bastet
Bronze III
l Gonzo I
Bastet
Bronze III
Level 85
God Stats
18W - 7L
1,507 SR
Queue Stats
31W - 36L
1,321 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
le pil0nneur
Morgan Le Fay
Silver III
Level 160
God Stats
4W - 5L
1,316 SR
Queue Stats
16W - 20L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
10,006
667
11,227
9,132
2,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RXG Silent
Hercules
15
5 / 3 / 3
10,304
687
13,813
20,822
19,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 7 / 6
9,757
650
7,761
17,003
20,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
FenrirZeusChaacBacchusMulan

VS

Bans
KumbhakarnaNeithGilgameshBellonaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 2 / 9
11,066
738
8,421
23,124
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
l Gonzo I
Bastet
17
10 / 2 / 4
12,106
807
16,388
15,691
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
le pil0nneur
Morgan Le Fay
17
3 / 5 / 9
11,183
746
16,815
13,157
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
14
14
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Athena
1
2
9
2.75
L
Hercules
RXG Silent
Hercules
5
3
3
2.17
L
1
7
6
0.57
W
Bastet
l Gonzo I
Bastet
10
2
4
6
W
Morgan Le Fay
le pil0nneur
Morgan Le Fay
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
41,624
46,957
Taken
51,972
42,333
Mitigated
25,866
9,023
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,227
298
0
363
9,132
2,776
418
3,251
5,590
41,076
0
W
Athena
8,421
2,242
435
11,294
23,124
11,789
189
8,988
14,136
26,088
0
L
Hercules
RXG Silent
Hercules
13,813
3,803
0
6,092
20,822
19,289
282
13,077
7,272
297
29,182
L
7,761
488
546
2,022
17,003
20,268
386
9,204
7,403
17,999
0
W
Bastet
l Gonzo I
Bastet
16,388
3,068
982
5,601
15,691
7,550
1,972
5,182
10,261
0
49,580
W
Morgan Le Fay
le pil0nneur
Morgan Le Fay
16,815
1,412
89
1,936
13,157
6,527
60
5,484
7,673
50,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
34,355
146
Minions Killed
164
1
Camps Cleared
10
791,503
Distance Traveled
917,891
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,006
667
86
6
1
246,530
1
W
Athena
11,066
738
26
2
0
313,272
1
L
Hercules
10,304
687
47
3
0
286,681
0
L
Geb
9,757
650
13
1
0
258,292
4
W
Bastet
12,106
807
58
4
5
320,934
0
W
Morgan Le Fay
11,183
746
80
5
5
283,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role