Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElGuapo8112
Geb
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 168L
1,739 Elo+
Party 1
Apollo
Apollo
bangerangplay
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,580 Elo+

VS

Team Averages
Level 73
1,588 SR
1,610 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrittoFilter
Fenrir
Level 26
God Stats
11W - 8L
1,764 SR
Queue Stats
20W - 19L
1,664 Elo+
Party 2
Raijin
Raijin
tikitanman
Raijin
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 4 / 3
3,706
741
427
5,382
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 3
3,702
740
353
2,980
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 3
3,649
730
221
2,044
669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 2 / 3
4,790
958
3,844
3,207
712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
8
2 / 0 / 1
4,738
948
1,564
2,675
1,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
tikitanman
Raijin
8
3 / 1 / 3
5,035
1,007
2,928
2,497
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
0
Kills
7
7
Deaths
3
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
3
0.38
W
Zeus
 
Zeus
2
2
3
1.75
W
Fenrir
2
0
1
2.5
L
0
1
3
1.5
L
0
2
3
0.75
W
Raijin
tikitanman
Raijin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,001
Damage
8,336
10,406
Taken
8,379
3,336
Mitigated
2,773
219
Healing
2,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
427
64
0
0
5,382
1,651
0
2,542
2,694
0
2,536
W
Zeus
 
Zeus
3,844
236
0
1,199
3,207
712
1,001
407
2,760
14,056
0
W
Fenrir
1,564
740
0
289
2,675
1,372
757
118
2,332
0
8,276
L
353
111
0
219
2,980
1,016
0
2,922
0
2,152
0
L
221
221
0
0
2,044
669
0
1,598
340
0
221
W
Raijin
tikitanman
Raijin
2,928
421
0
538
2,497
689
780
58
2,419
11,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,057
Gold Earned
14,563
6
Minions Killed
55
1
Camps Cleared
5
84,761
Distance Traveled
241,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,706
741
3
1
0
40,509
0
W
Zeus
4,790
958
22
4
2
62,323
0
W
Fenrir
4,738
948
17
3
2
90,300
0
L
Geb
3,702
740
3
1
1
30,778
0
L
Apollo
3,649
730
0
0
0
13,474
0
W
Raijin
5,035
1,007
16
3
1
89,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role