Player Matchup

Chang'e
Chang'e
Nerdboyiam
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
SanctionedOG
Amaterasu
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
576W - 430L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taylormonsdurr
Morgan Le Fay
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 82L
1,592 Elo+
Party 1
Nox
Nox
nightraid71
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,286 Elo+
Solo
Tyr
Tyr
rRedman
Tyr
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 182L
1,610 Elo+
Solo
Team Averages
Level 148
1,500 SR
1,517 Elo+

VS

Team Averages
Level 139
1,543 SR
1,477 Elo+
Anhur
Anhur
Beat12345
Anhur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,140 Elo+
Solo
Ne Zha
Ne Zha
BudgetRevan
Ne Zha
Level 70
God Stats
17W - 10L
1,715 SR
Queue Stats
697W - 621L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Maiyavanti
Cernunnos
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 72L
1,536 Elo+
Party 2
Ra
Ra
MasterFeef
Ra
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 65L
1,536 Elo+
Party 2
Eset
Eset
ooJeNoo
Eset
Level 160
God Stats
10W - 14L
1,500 SR
Queue Stats
520W - 536L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nerdboyiam
Chang'e
18
7 / 4 / 10
11,395
814
17,767
15,734
7,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
SanctionedOG
Amaterasu
19
3 / 3 / 16
11,098
793
11,069
27,871
26,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Taylormonsdurr
Morgan Le Fay
16
2 / 5 / 10
9,762
697
7,928
12,105
4,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
7 / 3 / 12
11,742
839
20,214
15,071
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
16
2 / 6 / 7
9,856
704
6,735
15,087
14,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beat12345
Anhur
17
1 / 3 / 17
9,718
694
7,107
15,512
7,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
3 / 5 / 14
9,570
684
17,330
19,897
15,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Maiyavanti
Cernunnos
17
4 / 4 / 11
10,104
722
18,542
16,545
9,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 8
10,399
743
13,152
11,032
5,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
ooJeNoo
Eset
17
7 / 5 / 10
10,244
732
16,361
11,893
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
81
21
Kills
21
21
Deaths
21
55
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
Beat12345
Anhur
1
3
17
3.17
L
Ne Zha
3
5
14
2
L
Cernunnos
Maiyavanti
Cernunnos
4
4
11
2.38
L
6
4
8
2.5
W
Chang'e
Nerdboyiam
Chang'e
7
4
10
3
W
Amaterasu
SanctionedOG
Amaterasu
3
3
16
3.67
W
Morgan Le Fay
Taylormonsdurr
Morgan Le Fay
2
5
10
1.4
W
7
3
12
4.33
L
Eset
ooJeNoo
Eset
7
5
10
2.4
W
Tyr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
72,492
85,868
Taken
74,879
59,333
Mitigated
43,439
40,234
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Beat12345
Anhur
7,107
2,547
809
1,849
15,512
7,449
958
10,270
5,104
0
16,485
L
Ne Zha
17,330
2,015
2,070
4,580
19,897
15,608
0
9,414
10,370
0
37,074
L
Cernunnos
Maiyavanti
Cernunnos
18,542
7,024
727
4,457
16,545
9,715
709
11,133
5,345
0
35,369
L
13,152
664
11,174
3,048
11,032
5,994
160
7,564
3,426
29,333
0
W
Chang'e
Nerdboyiam
Chang'e
17,767
786
8,196
6,825
15,734
7,800
2,115
6,500
9,234
36,453
0
W
Amaterasu
SanctionedOG
Amaterasu
11,069
1,871
2,578
13,130
27,871
26,920
705
6,926
20,945
0
16,414
W
Morgan Le Fay
Taylormonsdurr
Morgan Le Fay
7,928
905
1,412
1,092
12,105
4,258
371
5,432
6,673
23,286
0
W
20,214
250
1,389
3,641
15,071
6,127
1,643
5,303
9,768
49,881
0
L
Eset
ooJeNoo
Eset
16,361
53
3,281
1,370
11,893
4,673
76
7,096
4,725
23,448
0
W
Tyr
6,735
91
351
1,620
15,087
14,228
808
5,352
9,735
0
11,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,853
Gold Earned
50,035
151
Minions Killed
143
0
Camps Cleared
0
1,367,290
Distance Traveled
1,252,319
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,718
694
42
3
0
223,431
1
L
Ne Zha
9,570
684
15
1
0
256,228
1
L
Cernunnos
10,104
722
39
3
0
245,420
0
L
Ra
10,399
743
33
2
0
280,747
0
W
Chang'e
11,395
814
30
2
0
258,960
4
W
Amaterasu
11,098
793
15
1
0
308,858
3
W
Morgan Le Fay
9,762
697
29
2
0
227,721
1
W
Nox
11,742
839
68
5
0
286,405
1
L
Eset
10,244
732
14
1
0
246,493
0
W
Tyr
9,856
704
9
1
0
285,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role