Player Matchup

Zeus
Zeus
LiL_R1pp3r_-X69
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Solo
Vamana
Vamana
Midnight7
Vamana
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
NunLenbro
Da Ji
Level 156
God Stats
1W - 2L
1,703 SR
Queue Stats
85W - 62L
1,016 Elo+
Solo
Team Averages
Level 103
1,568 SR
1,270 Elo+

VS

Team Averages
Level 87
1,428 SR
1,381 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Acosador9
Agni
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 45L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lemendolii
Ah Muzen Cab
Level 94
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 28L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,815
678
7,022
7,377
2,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Midnight7
Vamana
15
4 / 0 / 8
9,905
762
5,227
12,149
7,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
NunLenbro
Da Ji
15
8 / 1 / 5
10,127
779
11,724
8,446
4,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 3
7,829
602
4,998
11,705
13,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
10
2 / 3 / 2
8,148
627
4,647
6,100
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lemendolii
Ah Muzen Cab
13
2 / 6 / 2
8,910
685
7,254
9,849
3,095
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
3
0.63
L
Agni
2
3
2
1
W
1
4
7
1.13
W
Vamana
Midnight7
Vamana
4
0
8
8
W
Da Ji
NunLenbro
Da Ji
8
1
5
10.5
L
Ah Muzen Cab
lemendolii
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
16,899
27,972
Taken
27,654
13,910
Mitigated
18,222
7,726
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,998
664
0
3,137
11,705
13,436
0
2,445
9,124
0
11,012
L
Agni
4,647
224
0
382
6,100
1,691
0
2,060
4,004
17,311
0
W
7,022
122
49
771
7,377
2,230
515
1,799
5,578
37,388
0
W
Vamana
Midnight7
Vamana
5,227
2,815
309
4,852
12,149
7,184
1,474
1,937
10,212
0
28,883
W
Da Ji
NunLenbro
Da Ji
11,724
3,976
0
1,745
8,446
4,496
621
1,608
6,838
0
39,167
L
Ah Muzen Cab
lemendolii
Ah Muzen Cab
7,254
2,349
0
2,044
9,849
3,095
0
2,590
7,171
0
40,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
24,887
169
Minions Killed
124
9
Camps Cleared
3
746,058
Distance Traveled
600,283
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,829
602
16
1
0
255,202
2
L
Agni
8,148
627
39
3
1
124,204
3
W
Zeus
8,815
678
64
5
2
230,334
0
W
Vamana
9,905
762
67
5
0
273,099
3
W
Da Ji
10,127
779
38
3
7
242,625
0
L
Ah Muzen Cab
8,910
685
69
5
2
220,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role