Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DASHIZ4LIFE
Nemesis
Level 61
God Stats
0W - 2L
1,361 SR
Queue Stats
35W - 42L
1,122 Elo+
Solo
Medusa
Medusa
MaNa_619
Medusa
Level 65
God Stats
18W - 14L
1,348 SR
Queue Stats
164W - 205L
1,421 Elo+
Solo
Atlas
Atlas
RatatoskrTheRnnr
Atlas
Level 95
God Stats
5W - 3L
1,588 SR
Queue Stats
49W - 57L
1,587 Elo+
Party 2
Persephone
Persephone
radical_nautical
Persephone
Level 125
God Stats
2W - 4L
1,276 SR
Queue Stats
92W - 89L
1,587 Elo+
Party 2
Team Averages
Level 74
1,415 SR
1,444 Elo+

VS

Team Averages
Level 64
1,440 SR
1,543 Elo+
Danzaburou
Danzaburou
DcCurry
Danzaburou
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
IMrSoIoI
Thanatos
Level 73
God Stats
5W - 4L
1,217 SR
Queue Stats
442W - 398L
1,585 Elo+
Party 1
Bacchus
Bacchus
Purp1eheart8
Bacchus
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Scylla
Scylla
Zapie514
Scylla
Level 46
God Stats
6W - 7L
1,483 SR
Queue Stats
231W - 230L
1,629 Elo+
Party 1
Horus
Horus
get_rekt_dawg35
Horus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 7 / 2
6,518
501
6,269
12,007
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
DASHIZ4LIFE
Nemesis
10
2 / 7 / 2
6,402
492
3,091
11,462
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
MaNa_619
Medusa
10
0 / 3 / 1
5,904
454
5,512
9,369
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
6,068
467
4,225
10,393
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
radical_nautical
Persephone
12
3 / 6 / 1
7,935
610
7,678
7,666
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DcCurry
Danzaburou
11
2 / 0 / 5
7,304
562
4,805
7,410
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
IMrSoIoI
Thanatos
13
11 / 3 / 4
8,788
676
11,193
12,564
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Purp1eheart8
Bacchus
11
2 / 1 / 2
6,721
517
7,648
9,422
4,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Zapie514
Scylla
14
5 / 2 / 5
8,323
640
4,893
6,442
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 2 / 1
8,666
667
4,229
9,785
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
27
27
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
7
2
0.43
L
Nemesis
DASHIZ4LIFE
Nemesis
2
7
2
0.43
W
Danzaburou
DcCurry
Danzaburou
2
0
5
4.5
W
Thanatos
IMrSoIoI
Thanatos
11
3
4
4.33
L
Medusa
MaNa_619
Medusa
0
3
1
0.17
W
Bacchus
Purp1eheart8
Bacchus
2
1
2
3
L
1
4
0
0.25
W
Scylla
Zapie514
Scylla
5
2
5
3.75
W
7
2
1
3.75
L
Persephone
radical_nautical
Persephone
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
32,768
50,897
Taken
45,623
16,901
Mitigated
16,201
10,271
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,269
1,290
0
2,478
12,007
5,003
0
1,519
10,408
336
24,167
L
Nemesis
DASHIZ4LIFE
Nemesis
3,091
1,229
0
2,729
11,462
2,761
0
1,217
10,145
0
26,987
W
Danzaburou
DcCurry
Danzaburou
4,805
1,367
716
2,243
7,410
2,229
992
1,672
5,646
0
35,920
W
Thanatos
IMrSoIoI
Thanatos
11,193
4,212
0
7,332
12,564
3,719
0
5,276
7,206
0
43,848
L
Medusa
MaNa_619
Medusa
5,512
2,964
100
3,013
9,369
2,114
0
4,229
5,140
0
37,231
W
Bacchus
Purp1eheart8
Bacchus
7,648
1,595
120
3,290
9,422
4,678
318
1,965
7,457
27,712
0
L
4,225
2,018
62
1,295
10,393
5,365
0
3,710
6,683
15,490
0
W
Scylla
Zapie514
Scylla
4,893
774
0
1,949
6,442
1,918
1,088
3,186
3,166
42,995
0
W
4,229
2,491
0
2,968
9,785
3,657
1,929
32
9,247
0
44,866
L
Persephone
radical_nautical
Persephone
7,678
624
0
594
7,666
1,658
153
1,584
5,976
44,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
39,802
256
Minions Killed
353
0
Camps Cleared
0
1,225,371
Distance Traveled
1,269,746
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,518
501
38
3
0
234,570
0
L
Nemesis
6,402
492
49
4
0
246,658
1
W
Danzaburou
7,304
562
70
5
0
246,784
1
W
Thanatos
8,788
676
64
5
0
279,280
0
L
Medusa
5,904
454
75
6
0
243,758
2
W
Bacchus
6,721
517
48
4
0
263,564
0
L
Atlas
6,068
467
14
1
0
244,054
4
W
Scylla
8,323
640
78
6
0
217,286
0
W
Horus
8,666
667
93
7
0
262,832
4
L
Persephone
7,935
610
80
6
0
256,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role