Player Matchup

Mulan
Mulan
 
Mulan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CJWAGEN28
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 2
Bastet
Bastet
SuperNovaJason
Bastet
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 15L
1,252 Elo+
Party 2
Zeus
Zeus
TwoFatLips
Zeus
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
21W - 9L
1,252 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,351 Elo+

VS

Team Averages
Level 38
1,540 SR
1,537 Elo+
Danzaburou
Danzaburou
Alkee
Danzaburou
Level 23
God Stats
39W - 31L
1,702 SR
Queue Stats
261W - 247L
1,479 Elo+
Party 1
Cerberus
Cerberus
Embxsic
Cerberus
Level 20
God Stats
21W - 19L
1,500 SR
Queue Stats
130W - 113L
1,666 Elo+
Party 1
Anubis
Anubis
PrimiTive8187
Anubis
Level 101
God Stats
16W - 8L
1,500 SR
Queue Stats
205W - 173L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
bryancheese
Ne Zha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 13L
1,530 Elo+
Party 3
Tyr
Tyr
goyman1992
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
10 / 2 / 6
12,097
576
14,083
17,534
15,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Geb
 
Geb
14
0 / 5 / 5
9,516
453
1,710
17,119
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
CJWAGEN28
Cupid
15
2 / 4 / 5
9,879
470
6,340
9,723
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 1 / 11
14,073
670
23,528
17,640
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 3 / 14
12,943
616
21,379
8,162
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alkee
Danzaburou
14
8 / 7 / 2
9,628
458
9,830
14,523
3,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Embxsic
Cerberus
12
0 / 8 / 10
8,875
423
8,949
21,049
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 8 / 3
10,213
486
8,678
14,881
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
4 / 3 / 1
11,707
557
9,755
17,743
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 9 / 1
9,107
434
3,430
20,873
14,635

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
35
Kills
15
15
Deaths
35
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
2
6
6.5
W
Geb
 
Geb
0
5
5
0.5
L
Danzaburou
Alkee
Danzaburou
8
7
2
1.29
W
Cupid
CJWAGEN28
Cupid
2
4
5
1.13
L
Cerberus
Embxsic
Cerberus
0
8
10
0.63
L
3
8
3
0.56
W
16
1
11
21.5
W
7
3
14
4.67
L
Ne Zha
4
3
1
1.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,040
Damage
40,642
70,178
Taken
89,069
41,876
Mitigated
46,289
23,842
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,083
1,208
0
7,047
17,534
15,581
1,068
4,872
12,662
8,793
58,376
W
Geb
 
Geb
1,710
312
0
2,321
17,119
14,359
643
3,977
13,142
22,951
0
L
Danzaburou
Alkee
Danzaburou
9,830
4,704
124
1,131
14,523
3,747
1,706
5,990
8,273
0
44,189
W
Cupid
CJWAGEN28
Cupid
6,340
2,328
331
951
9,723
2,426
791
4,838
4,885
0
45,886
L
Cerberus
Embxsic
Cerberus
8,949
210
138
2,357
21,049
15,245
247
6,207
14,547
32,911
2,109
L
8,678
0
0
3,368
14,881
5,598
0
5,009
9,581
64,442
0
W
23,528
7,072
0
10,730
17,640
6,937
2,092
4,988
12,652
0
105,902
W
21,379
1,143
362
2,100
8,162
2,573
2,726
1,570
6,592
96,947
0
L
Ne Zha
9,755
2,462
0
3,554
17,743
7,064
0
3,719
13,756
0
107,688
L
3,430
720
0
915
20,873
14,635
399
3,165
16,771
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
49,530
518
Minions Killed
516
0
Camps Cleared
0
2,069,985
Distance Traveled
1,852,862
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,097
576
124
6
0
400,378
4
W
Geb
9,516
453
26
1
0
404,896
1
L
Danzaburou
9,628
458
88
4
0
340,206
5
W
Cupid
9,879
470
89
4
0
367,474
0
L
Cerberus
8,875
423
55
3
0
374,782
3
L
Anubis
10,213
486
121
6
0
337,753
3
W
Bastet
14,073
670
125
6
0
483,380
2
W
Zeus
12,943
616
154
7
0
413,857
1
L
Ne Zha
11,707
557
174
8
0
448,454
3
L
Tyr
9,107
434
78
4
0
351,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role