Player Matchup

Susano
Susano
 
Susano
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JavierAlejRod
Ymir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 102L
1,437 Elo+
Party 2
Neith
Neith
KaelaniXD
Neith
Level 16
God Stats
13W - 32L
1,266 SR
Queue Stats
54W - 102L
1,201 Elo+
Solo
Hou Yi
Hou Yi
Summerheadd
Hou Yi
Level 29
God Stats
6W - 6L
1,772 SR
Queue Stats
14W - 25L
1,697 Elo+
Party 3
Tiamat
Tiamat
aggrose113
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,922 Elo+
Party 3
Team Averages
Level 66
1,508 SR
1,551 Elo+

VS

Team Averages
Level 60
1,501 SR
1,617 Elo+
Zeus
Zeus
DrDeath062
Zeus
Level 67
God Stats
38W - 18L
1,623 SR
Queue Stats
122W - 134L
1,541 Elo+
Party 1
Hel
Hel
Fionnaghuala
Hel
Level 128
God Stats
4W - 2L
1,735 SR
Queue Stats
188W - 199L
1,381 Elo+
Party 1
Achilles
Achilles
HUFFYrider
Achilles
Level 28
God Stats
2W - 3L
1,121 SR
Queue Stats
70W - 55L
1,735 Elo+
Solo
Chaac
Chaac
SpaceForcePanzer
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,734 Elo+
Party 1
Olorun
Olorun
inyohead
Olorun
Level 47
God Stats
4W - 2L
1,526 SR
Queue Stats
17W - 14L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 7 / 3
8,457
769
9,251
14,465
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 6
8,094
736
6,382
17,234
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
KaelaniXD
Neith
14
0 / 7 / 3
7,594
690
2,901
10,038
3,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
2 / 5 / 1
7,723
702
2,167
10,232
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
aggrose113
Tiamat
16
4 / 6 / 3
9,477
862
9,194
14,927
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,005
910
19,754
6,601
2,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 5 / 9
9,375
852
7,524
12,234
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
HUFFYrider
Achilles
18
11 / 1 / 9
10,355
941
13,943
10,652
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 14
9,017
820
8,850
14,103
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Olorun
inyohead
Olorun
17
3 / 0 / 10
9,594
872
9,684
4,883
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
11
Kills
31
31
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
7
3
0.79
W
8
3
12
4.67
W
6
5
9
2.1
W
Achilles
HUFFYrider
Achilles
11
1
9
15.5
L
1
6
6
0.67
L
Neith
KaelaniXD
Neith
0
7
3
0.21
W
3
2
14
5
L
Hou Yi
2
5
1
0.5
L
Tiamat
aggrose113
Tiamat
4
6
3
0.92
W
Olorun
inyohead
Olorun
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
59,755
66,896
Taken
48,473
33,080
Mitigated
38,325
9,325
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,251
739
0
563
14,465
5,419
0
7,610
6,399
0
25,612
W
19,754
2,824
94
1,479
6,601
2,373
451
2,786
3,622
46,662
0
W
7,524
699
2,909
5,341
12,234
4,536
238
4,104
7,994
30,270
0
W
Achilles
HUFFYrider
Achilles
13,943
4,802
554
3,853
10,652
15,213
139
3,190
7,375
0
33,047
L
6,382
880
298
2,441
17,234
14,517
0
9,639
6,786
10,898
0
L
Neith
KaelaniXD
Neith
2,901
177
227
1,009
10,038
3,530
861
3,596
6,032
0
22,295
W
8,850
1,783
0
7,213
14,103
14,024
135
3,372
10,589
0
23,869
L
Hou Yi
2,167
808
0
902
10,232
2,486
0
6,480
3,389
0
15,980
L
Tiamat
aggrose113
Tiamat
9,194
1,116
128
3,757
14,927
7,128
0
9,374
5,112
27,767
0
W
Olorun
inyohead
Olorun
9,684
5,515
719
2,475
4,883
2,179
5,742
1,544
3,317
38,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
48,346
165
Minions Killed
233
0
Camps Cleared
0
961,692
Distance Traveled
1,114,216
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,457
769
25
2
0
207,627
2
W
Zeus
10,005
910
53
5
0
179,777
5
W
Hel
9,375
852
49
4
0
230,683
0
W
Achilles
10,355
941
36
3
0
257,260
3
L
Ymir
8,094
736
11
1
0
209,062
1
L
Neith
7,594
690
41
4
0
197,542
0
W
Chaac
9,017
820
36
3
0
220,618
0
L
Hou Yi
7,723
702
29
3
0
163,980
0
L
Tiamat
9,477
862
59
5
0
183,481
0
W
Olorun
9,594
872
59
5
0
225,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role