Player Matchup

Rama
Rama
MEATSWEATS99
Rama
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 99L
1,500 Elo+
Party 2
Bellona
Bellona
c-penny3
Bellona
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
338W - 272L
1,195 Elo+
Party 2
Sylvanus
Sylvanus
datsAlongRun
Sylvanus
Level 26
God Stats
4W - 8L
1,577 SR
Queue Stats
110W - 51L
1,195 Elo+
Party 2
Kukulkan
Kukulkan
gunkksquad
Kukulkan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 117L
1,935 Elo+
Party 1
Camazotz
Camazotz
plowhouse1
Camazotz
Level 78
God Stats
5W - 7L
1,500 SR
Queue Stats
305W - 322L
1,935 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,552 Elo+

VS

Team Averages
Level 50
1,435 SR
1,469 Elo+
Sol
Sol
ACIO_SNIPEZ
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,291 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrFamous05
Tsukuyomi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 137L
1,500 Elo+
Party 3
Medusa
Medusa
Reegretz
Medusa
Level 98
God Stats
9W - 9L
1,500 SR
Queue Stats
275W - 287L
1,500 Elo+
Party 3
Anubis
Anubis
Try_again_HiRez
Anubis
Level 44
God Stats
0W - 4L
1,176 SR
Queue Stats
14W - 24L
1,556 Elo+
Solo
Ymir
Ymir
lx_Mal_xl
Ymir
Level 3
God Stats
3W - 8L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
14,516
660
9,486
11,808
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
c-penny3
Bellona
20
8 / 1 / 7
15,405
700
16,347
22,675
20,563
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
datsAlongRun
Sylvanus
17
2 / 3 / 13
11,544
525
7,540
20,184
23,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
gunkksquad
Kukulkan
20
11 / 1 / 5
14,016
637
15,017
5,401
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
plowhouse1
Camazotz
20
11 / 3 / 7
13,711
623
21,868
21,636
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,241
420
7,617
15,546
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MrFamous05
Tsukuyomi
15
2 / 11 / 4
9,394
427
8,742
18,904
5,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Reegretz
Medusa
17
2 / 6 / 0
10,295
468
7,158
17,554
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 1
11,012
501
9,278
20,987
10,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 5 / 4
8,277
376
2,515
16,882
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
36
Kills
7
8
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
0
4
6
L
Tsukuyomi
MrFamous05
Tsukuyomi
2
11
4
0.36
L
Medusa
Reegretz
Medusa
2
6
0
0.33
L
1
8
1
0.19
W
Bellona
c-penny3
Bellona
8
1
7
11.5
W
Sylvanus
datsAlongRun
Sylvanus
2
3
13
2.83
W
Kukulkan
gunkksquad
Kukulkan
11
1
5
13.5
L
Ymir
0
5
4
0.4
W
Camazotz
plowhouse1
Camazotz
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,258
Damage
35,310
81,704
Taken
89,873
59,344
Mitigated
37,848
40,737
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
2,029
0
3,607
15,546
4,590
0
2,910
12,636
50,859
4,506
W
9,486
7,387
0
9,088
11,808
4,628
5,510
547
11,261
0
123,054
L
Tsukuyomi
MrFamous05
Tsukuyomi
8,742
2,941
0
2,072
18,904
5,440
0
4,876
14,028
12
52,599
L
Medusa
Reegretz
Medusa
7,158
3,981
0
5,328
17,554
5,249
0
3,701
13,853
0
86,115
L
9,278
523
226
8,979
20,987
10,907
554
273
20,714
84,391
0
W
Bellona
c-penny3
Bellona
16,347
5,786
0
10,948
22,675
20,563
2,354
8,083
14,592
0
108,598
W
Sylvanus
datsAlongRun
Sylvanus
7,540
2,413
1,813
6,661
20,184
23,951
874
4,574
15,610
26,175
11,476
W
Kukulkan
gunkksquad
Kukulkan
15,017
2,398
0
505
5,401
2,132
4,031
1,965
3,436
84,842
3,306
L
Ymir
2,515
483
0
1,540
16,882
11,662
29
9,832
7,050
19,374
0
W
Camazotz
plowhouse1
Camazotz
21,868
3,124
0
11,722
21,636
8,070
969
3,983
16,789
0
99,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,192
Gold Earned
48,219
706
Minions Killed
556
0
Camps Cleared
0
2,130,190
Distance Traveled
1,840,623
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,241
420
102
5
0
419,435
0
W
Rama
14,516
660
209
10
0
401,696
4
L
Tsukuyomi
9,394
427
71
3
0
400,707
0
L
Medusa
10,295
468
155
7
0
370,282
3
L
Anubis
11,012
501
176
8
0
314,184
7
W
Bellona
15,405
700
201
9
0
443,229
2
W
Sylvanus
11,544
525
44
2
0
376,515
14
W
Kukulkan
14,016
637
142
6
0
423,971
2
L
Ymir
8,277
376
52
2
0
336,015
0
W
Camazotz
13,711
623
110
5
0
484,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role