Player Matchup

Ah Puch
Ah Puch
BruthaBoom
Ah Puch
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 2
Loki
Loki
JohannGooner
Loki
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 35L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
codeman7860
Cu Chulainn
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Izanami
Izanami
nomnomturtles
Izanami
Level 108
God Stats
16W - 12L
1,500 SR
Queue Stats
25W - 28L
1,768 Elo+
Solo
Ganesha
Ganesha
tmh96
Ganesha
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,517 Elo+

VS

Team Averages
Level 82
1,581 SR
1,964 Elo+
Athena
Athena
BabaBooeey
Athena
Level 82
God Stats
24W - 16L
1,705 SR
Queue Stats
275W - 181L
2,044 Elo+
Party 1
Kuzenbo
Kuzenbo
DoDoInYourLungs
Kuzenbo
Level 96
God Stats
2W - 0L
1,702 SR
Queue Stats
69W - 26L
1,971 Elo+
Party 1
Kali
Kali
SooTaylor
Kali
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 10L
2,044 Elo+
Party 1
Hun Batz
Hun Batz
TechNonU
Hun Batz
Level 69
God Stats
6W - 0L
1,500 SR
Queue Stats
310W - 225L
1,741 Elo+
Party 1
Yemoja
Yemoja
Vlynn
Yemoja
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 76L
2,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BruthaBoom
Ah Puch
11
0 / 3 / 0
6,413
534
4,446
5,494
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
5,672
473
4,908
6,639
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
codeman7860
Cu Chulainn
11
1 / 3 / 1
6,309
526
4,713
8,031
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
11
0 / 2 / 0
6,189
516
1,642
5,790
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
tmh96
Ganesha
10
1 / 2 / 0
6,268
522
3,051
7,299
4,375
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BabaBooeey
Athena
12
3 / 1 / 3
6,680
557
4,646
7,185
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 3
5,877
490
2,661
4,202
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
12
3 / 0 / 3
6,388
532
4,023
6,088
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
TechNonU
Hun Batz
12
6 / 2 / 2
7,175
598
5,714
8,030
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Vlynn
Yemoja
13
3 / 0 / 5
7,275
606
4,714
6,855
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
BabaBooeey
Athena
3
1
3
4.5
L
Ah Puch
BruthaBoom
Ah Puch
0
3
0
0
W
0
0
3
1.5
L
1
5
1
0.3
W
Kali
3
0
3
4.5
W
Hun Batz
TechNonU
Hun Batz
6
2
2
3.5
W
Yemoja
Vlynn
Yemoja
3
0
5
5.5
L
Cu Chulainn
codeman7860
Cu Chulainn
1
3
1
0.5
L
Izanami
0
2
0
0
L
Ganesha
tmh96
Ganesha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
21,758
33,253
Taken
32,360
15,299
Mitigated
14,226
7,845
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BabaBooeey
Athena
4,646
1,159
0
1,891
7,185
4,966
0
680
5,913
29,906
0
L
Ah Puch
BruthaBoom
Ah Puch
4,446
0
0
2,051
5,494
1,844
0
2,345
2,949
37,047
0
W
2,661
1,493
0
1,704
4,202
2,460
56
1,667
2,486
12,917
0
L
4,908
934
0
802
6,639
2,079
0
576
5,959
0
29,290
W
Kali
4,023
1,603
0
4,622
6,088
2,118
0
884
5,204
0
35,027
W
Hun Batz
TechNonU
Hun Batz
5,714
2,121
0
861
8,030
2,438
0
756
7,198
0
42,194
W
Yemoja
Vlynn
Yemoja
4,714
984
354
2,496
6,855
2,244
0
3,191
3,444
41,605
0
L
Cu Chulainn
codeman7860
Cu Chulainn
4,713
1,123
0
1,724
8,031
5,641
0
3,405
4,039
0
31,503
L
Izanami
1,642
889
0
1,853
5,790
1,360
0
914
4,876
0
42,283
L
Ganesha
tmh96
Ganesha
3,051
287
0
1,415
7,299
4,375
0
3,753
3,325
16,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
33,395
327
Minions Killed
338
0
Camps Cleared
0
1,108,024
Distance Traveled
1,195,290
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,680
557
70
6
0
226,899
2
L
Ah Puch
6,413
534
88
7
0
221,322
5
W
Kuzenbo
5,877
490
26
2
0
236,805
2
L
Loki
5,672
473
63
5
0
228,808
4
W
Kali
6,388
532
58
5
0
245,571
3
W
Hun Batz
7,175
598
84
7
0
255,209
2
W
Yemoja
7,275
606
100
8
0
230,806
2
L
Cu Chulainn
6,309
526
62
5
0
211,004
2
L
Izanami
6,189
516
102
9
0
223,013
3
L
Ganesha
6,268
522
12
1
0
223,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role