Player Matchup

Gilgamesh
Gilgamesh
ILIKEIKE22
Gilgamesh
Level 100
God Stats
2W - 2L
1,272 SR
Queue Stats
67W - 52L
1,519 Elo+
Party 2
Anhur
Anhur
Sazurri
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,610 Elo+
Party 3
Agni
Agni
SnekDestroyer
Agni
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
197W - 140L
1,557 Elo+
Party 2
Ganesha
Ganesha
WilliC4
Ganesha
Level 107
God Stats
19W - 5L
1,743 SR
Queue Stats
146W - 110L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
jpflyyguy
Erlang Shen
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 3
Team Averages
Level 111
1,503 SR
1,570 Elo+

VS

Team Averages
Level 106
1,473 SR
1,588 Elo+
Mercury
Mercury
AdolfTheKitty
Mercury
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Solo
Sylvanus
Sylvanus
DasOrNah
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,823 Elo+
Solo
Nox
Nox
Exiledhunter6
Nox
Level 157
God Stats
3W - 4L
1,531 SR
Queue Stats
437W - 499L
1,337 Elo+
Solo
Sol
Sol
Maxalodon
Sol
Level 124
God Stats
0W - 3L
1,264 SR
Queue Stats
22W - 23L
1,690 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McBlueeya
Ah Muzen Cab
Level 98
God Stats
4W - 3L
1,571 SR
Queue Stats
22W - 15L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ILIKEIKE22
Gilgamesh
20
6 / 2 / 6
15,061
793
19,350
17,007
8,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Sazurri
Anhur
20
5 / 4 / 4
14,773
778
20,604
20,044
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 8
15,827
833
17,722
12,886
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
WilliC4
Ganesha
20
0 / 2 / 13
14,180
746
2,447
18,390
26,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
jpflyyguy
Erlang Shen
20
6 / 4 / 13
14,593
768
13,218
23,335
12,455
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
3 / 5 / 5
13,105
690
9,598
14,195
5,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
DasOrNah
Sylvanus
19
1 / 8 / 6
12,994
684
8,370
25,104
31,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 7 / 4
12,681
667
7,360
15,758
8,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
4 / 4 / 6
13,488
710
22,595
17,370
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
McBlueeya
Ah Muzen Cab
20
4 / 1 / 8
13,452
708
19,786
13,771
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
25
Kills
15
15
Deaths
25
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
5
5
1.1
L
Sylvanus
DasOrNah
Sylvanus
1
8
6
0.5
L
3
7
4
0.71
W
Gilgamesh
ILIKEIKE22
Gilgamesh
6
2
6
4.5
L
4
4
6
1.75
L
Ah Muzen Cab
McBlueeya
Ah Muzen Cab
4
1
8
8
W
Anhur
Sazurri
Anhur
5
4
4
1.75
W
8
3
8
4
W
Ganesha
WilliC4
Ganesha
0
2
13
3.25
W
Erlang Shen
jpflyyguy
Erlang Shen
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,341
Damage
67,709
91,662
Taken
86,198
62,720
Mitigated
54,728
22,936
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
9,598
1,868
0
238
14,195
5,512
0
1,937
12,138
0
33,795
L
Sylvanus
DasOrNah
Sylvanus
8,370
1,508
2,917
6,649
25,104
31,910
0
6,403
18,371
21,695
0
L
7,360
252
0
660
15,758
8,464
0
3,700
11,904
54,662
0
W
Gilgamesh
ILIKEIKE22
Gilgamesh
19,350
3,953
0
3,066
17,007
8,896
2,171
7,449
9,558
0
78,467
L
22,595
6,785
0
4,215
17,370
4,671
0
3,026
14,208
73,868
0
L
Ah Muzen Cab
McBlueeya
Ah Muzen Cab
19,786
7,207
0
2,732
13,771
4,171
0
4,822
8,849
0
58,874
W
Anhur
Sazurri
Anhur
20,604
13,870
0
7,290
20,044
9,147
996
6,397
13,647
0
69,320
W
17,722
1,593
0
1,780
12,886
5,620
5,833
3,180
9,706
95,837
0
W
Ganesha
WilliC4
Ganesha
2,447
655
302
3,829
18,390
26,602
577
8,608
9,782
29,267
0
W
Erlang Shen
jpflyyguy
Erlang Shen
13,218
6,930
41
6,628
23,335
12,455
2,078
12,691
10,644
0
40,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,434
Gold Earned
65,720
512
Minions Killed
318
0
Camps Cleared
0
2,081,194
Distance Traveled
1,971,876
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,105
690
52
3
0
471,820
4
L
Sylvanus
12,994
684
29
2
0
320,123
4
L
Nox
12,681
667
97
5
0
389,856
0
W
Gilgamesh
15,061
793
108
6
0
432,728
1
L
Sol
13,488
710
78
4
0
345,195
1
L
Ah Muzen Cab
13,452
708
62
3
0
444,882
1
W
Anhur
14,773
778
145
8
0
380,464
2
W
Agni
15,827
833
148
8
0
392,734
1
W
Ganesha
14,180
746
20
1
0
424,547
3
W
Erlang Shen
14,593
768
91
5
0
450,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role