Player Matchup

Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kecks07TV
Zhong Kui
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 118L
1,819 Elo+
Party 2
Neith
Neith
UncleCarl25
Neith
Level 23
God Stats
16W - 15L
1,839 SR
Queue Stats
38W - 33L
1,819 Elo+
Party 2
Team Averages
Level 43
1,613 SR
1,713 Elo+

VS

Team Averages
Level 124
1,551 SR
1,528 Elo+
Ra
Ra
areddhead
Ra
Level 125
God Stats
0W - 1L
1,513 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Chaac
Chaac
deadwolf835
Chaac
Level 107
God Stats
2W - 2L
1,856 SR
Queue Stats
15W - 22L
1,542 Elo+
Party 1
Neith
Neith
thegreatjam
Neith
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 20L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 3 / 8
8,691
869
7,471
11,171
9,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Kecks07TV
Zhong Kui
13
7 / 3 / 8
8,558
856
10,362
8,737
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 12
7,555
756
6,405
5,224
1,489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,998
700
6,552
7,666
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 2
6,935
694
6,140
11,460
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 7 / 3
6,586
659
6,898
9,737
2,959

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
3
8
4
W
Zhong Kui
Kecks07TV
Zhong Kui
7
3
8
3.67
W
2
0
12
8
L
3
4
3
1.13
L
2
6
2
0.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
19,590
25,132
Taken
28,863
15,412
Mitigated
15,930
10,953
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,471
1,207
0
4,664
11,171
9,016
0
4,034
6,680
0
17,889
W
Zhong Kui
Kecks07TV
Zhong Kui
10,362
1,082
0
4,068
8,737
4,907
1,130
1,996
6,641
27,491
0
W
6,405
1,671
126
2,095
5,224
1,489
1,325
1,051
3,951
0
25,552
L
6,552
552
826
1,743
7,666
2,404
37
2,441
5,225
24,528
0
L
6,140
505
0
2,949
11,460
10,567
20
4,757
6,703
0
11,395
L
6,898
2,723
0
1,538
9,737
2,959
332
3,452
6,285
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
20,519
103
Minions Killed
80
4
Camps Cleared
4
525,457
Distance Traveled
491,234
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,691
869
11
1
0
189,218
4
W
Zhong Kui
8,558
856
40
4
2
168,276
0
W
Neith
7,555
756
52
5
2
167,963
1
L
Ra
6,998
700
48
5
2
177,666
4
L
Chaac
6,935
694
9
1
1
162,733
3
L
Neith
6,586
659
23
2
1
150,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role