Player Matchup

Sol
Sol
FireBrickPhoenix
Sol
Level 144
God Stats
3W - 0L
1,704 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 3
Apollo
Apollo
ITS_FGW
Apollo
Level 122
God Stats
3W - 0L
1,704 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 3
Ravana
Ravana
ScRaPyXsiZzle
Ravana
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 140L
1,432 Elo+
Party 2
Cerberus
Cerberus
Stankus14
Cerberus
Level 122
God Stats
2W - 4L
1,122 SR
Queue Stats
127W - 110L
1,499 Elo+
Party 2
Freya
Freya
codygus34
Freya
Level 91
God Stats
6W - 1L
1,500 SR
Queue Stats
141W - 114L
1,414 Elo+
Party 2
Team Averages
Level 125
1,506 SR
1,561 Elo+

VS

Team Averages
Level 68
1,611 SR
1,574 Elo+
Skadi
Skadi
AzraelsGift5205
Skadi
Level 48
God Stats
2W - 5L
1,431 SR
Queue Stats
14W - 13L
1,332 Elo+
Party 1
Nemesis
Nemesis
GrimHoodie
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Hou Yi
Hou Yi
Vibe Kamui
Hou Yi
Level 62
God Stats
6W - 9L
1,854 SR
Queue Stats
20W - 30L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
justineliot01
Nu Wa
Level 85
God Stats
3W - 3L
1,664 SR
Queue Stats
13W - 14L
1,383 Elo+
Solo
Hera
Hera
rena207ex1234
Hera
Level 141
God Stats
1W - 2L
1,604 SR
Queue Stats
20W - 25L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,187
835
7,502
9,734
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ITS_FGW
Apollo
16
5 / 1 / 14
9,470
861
4,834
7,097
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 1 / 13
10,047
913
12,774
7,667
4,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Stankus14
Cerberus
16
2 / 0 / 19
9,140
831
8,961
10,882
6,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
codygus34
Freya
16
6 / 3 / 13
9,284
844
10,660
9,560
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
8,217
747
3,658
10,754
3,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
GrimHoodie
Nemesis
12
0 / 8 / 2
7,231
657
2,270
11,902
6,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Vibe Kamui
Hou Yi
13
2 / 8 / 1
7,678
698
7,206
12,487
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 3
8,038
731
9,255
4,295
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 1
7,651
696
5,289
11,558
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
29
Kills
5
5
Deaths
29
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
6
0
6
9
L
Nemesis
GrimHoodie
Nemesis
0
8
2
0.13
W
Apollo
ITS_FGW
Apollo
5
1
14
12
W
10
1
13
16.5
W
Cerberus
Stankus14
Cerberus
2
0
19
11.5
L
Hou Yi
Vibe Kamui
Hou Yi
2
8
1
0.31
W
Freya
codygus34
Freya
6
3
13
4.17
L
1
1
3
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
27,678
44,940
Taken
50,996
19,986
Mitigated
19,579
17,355
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
791
0
503
10,754
3,763
0
5,030
5,676
0
22,008
W
7,502
3,002
0
6,113
9,734
3,041
1,454
3,317
6,251
42,396
0
L
Nemesis
GrimHoodie
Nemesis
2,270
499
0
839
11,902
6,270
0
6,683
5,219
0
8,515
W
Apollo
ITS_FGW
Apollo
4,834
2,582
0
2,833
7,097
2,831
448
1,865
5,132
0
38,198
W
12,774
3,493
0
2,078
7,667
4,245
0
1,793
5,758
0
31,744
W
Cerberus
Stankus14
Cerberus
8,961
472
0
3,431
10,882
6,893
47
2,896
7,756
35,091
0
L
Hou Yi
Vibe Kamui
Hou Yi
7,206
2,280
0
328
12,487
4,866
0
7,538
4,900
0
17,750
W
Freya
codygus34
Freya
10,660
3,745
0
2,900
9,560
2,976
1,167
3,817
5,499
30,232
0
L
9,255
1,431
352
1,159
4,295
915
979
2,372
1,868
29,248
0
L
5,289
1,380
51
1,799
11,558
3,765
266
5,381
6,143
31,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
38,815
286
Minions Killed
189
0
Camps Cleared
0
1,263,777
Distance Traveled
956,592
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,217
747
42
4
0
212,569
0
W
Sol
9,187
835
66
6
0
227,076
0
L
Nemesis
7,231
657
15
1
0
188,299
0
W
Apollo
9,470
861
65
6
0
257,709
1
W
Ravana
10,047
913
52
5
0
283,200
0
W
Cerberus
9,140
831
70
6
0
271,673
0
L
Hou Yi
7,678
698
22
2
0
175,846
0
W
Freya
9,284
844
33
3
0
224,119
0
L
Nu Wa
8,038
731
55
5
0
225,427
1
L
Hera
7,651
696
55
5
0
154,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role