Player Matchup

Ganesha
Ganesha
BGunter88
Ganesha
Level 125
God Stats
8W - 5L
1,649 SR
Queue Stats
39W - 52L
1,496 Elo+
Party 1
Tiamat
Tiamat
Brady87
Tiamat
Level 136
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 83L
1,480 Elo+
Party 1
Hercules
Hercules
FilthEKasual
Hercules
Level 88
God Stats
1W - 4L
1,229 SR
Queue Stats
31W - 47L
1,511 Elo+
Party 1
Medusa
Medusa
Trytogess
Medusa
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 66L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
tcook1817
Ne Zha
Level 107
God Stats
8W - 14L
1,312 SR
Queue Stats
59W - 100L
1,291 Elo+
Party 1
Team Averages
Level 120
1,438 SR
1,465 Elo+

VS

Team Averages
Level 93
1,490 SR
1,582 Elo+
Heimdallr
Heimdallr
AfricanChance
Heimdallr
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 108L
1,653 Elo+
Party 2
Cabrakan
Cabrakan
BrightenKid
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
FrostbiteRelic
Baron Samedi
Level 104
God Stats
5W - 8L
1,450 SR
Queue Stats
55W - 49L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
GrandPappyClean
Xing Tian
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 71L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
PowerHDDecibel
Nu Wa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BGunter88
Ganesha
19
1 / 0 / 25
11,959
703
13,829
19,264
23,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Brady87
Tiamat
20
8 / 4 / 19
13,681
805
25,860
15,676
10,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FilthEKasual
Hercules
19
5 / 1 / 15
13,311
783
9,842
15,745
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Trytogess
Medusa
20
11 / 1 / 9
13,862
815
23,986
15,023
6,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
tcook1817
Ne Zha
20
7 / 4 / 10
13,074
769
10,160
16,776
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfricanChance
Heimdallr
19
1 / 3 / 4
11,616
683
16,172
11,696
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
BrightenKid
Cabrakan
18
2 / 8 / 8
11,967
704
8,235
22,563
26,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FrostbiteRelic
Baron Samedi
18
1 / 8 / 5
11,249
662
8,978
16,013
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
GrandPappyClean
Xing Tian
17
2 / 8 / 3
11,404
671
8,891
34,697
26,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 5 / 2
11,804
694
19,780
13,244
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
32
Kills
10
10
Deaths
32
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AfricanChance
Heimdallr
1
3
4
1
W
Ganesha
BGunter88
Ganesha
1
0
25
13.5
W
Tiamat
Brady87
Tiamat
8
4
19
4.38
L
Cabrakan
BrightenKid
Cabrakan
2
8
8
0.75
W
Hercules
FilthEKasual
Hercules
5
1
15
12.5
L
Baron Samedi
FrostbiteRelic
Baron Samedi
1
8
5
0.44
L
Xing Tian
GrandPappyClean
Xing Tian
2
8
3
0.44
L
4
5
2
1
W
Medusa
Trytogess
Medusa
11
1
9
15.5
W
Ne Zha
tcook1817
Ne Zha
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,677
Damage
62,056
82,484
Taken
98,213
68,865
Mitigated
66,471
18,860
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AfricanChance
Heimdallr
16,172
4,837
0
1,624
11,696
3,964
0
3,872
7,680
0
47,655
W
Ganesha
BGunter88
Ganesha
13,829
425
0
2,243
19,264
23,696
873
8,776
10,488
30,887
0
W
Tiamat
Brady87
Tiamat
25,860
1,397
119
4,373
15,676
10,833
2,671
9,039
6,637
73,662
0
L
Cabrakan
BrightenKid
Cabrakan
8,235
1,464
0
544
22,563
26,728
0
7,378
14,464
19,684
0
W
Hercules
FilthEKasual
Hercules
9,842
2,161
0
6,071
15,745
18,928
707
8,974
6,771
93
29,423
L
Baron Samedi
FrostbiteRelic
Baron Samedi
8,978
559
1,546
3,164
16,013
5,262
0
5,972
9,788
45,524
0
L
Xing Tian
GrandPappyClean
Xing Tian
8,891
764
526
8,487
34,697
26,083
0
15,844
18,029
25,160
0
L
19,780
2,976
0
1,137
13,244
4,434
0
5,063
7,940
64,613
0
W
Medusa
Trytogess
Medusa
23,986
10,197
0
1,795
15,023
6,992
3,684
7,883
7,140
0
69,401
W
Ne Zha
tcook1817
Ne Zha
10,160
394
0
4,259
16,776
8,416
1,003
11,212
5,564
0
39,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,887
Gold Earned
58,040
316
Minions Killed
286
0
Camps Cleared
0
1,979,991
Distance Traveled
1,582,465
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,616
683
74
4
0
339,327
0
W
Ganesha
11,959
703
4
0
0
421,505
3
W
Tiamat
13,681
805
107
6
0
372,822
5
L
Cabrakan
11,967
704
23
1
0
298,700
2
W
Hercules
13,311
783
53
3
0
413,557
0
L
Baron Samedi
11,249
662
68
4
0
295,659
1
L
Xing Tian
11,404
671
26
2
0
341,350
3
L
Nu Wa
11,804
694
95
6
0
307,429
1
W
Medusa
13,862
815
105
6
0
378,247
2
W
Ne Zha
13,074
769
47
3
0
393,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role