Player Matchup

Medusa
Medusa
BSNCosmeticMOTE
Medusa
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
119W - 120L
1,500 Elo+
Party 2
Ares
Ares
ImMoyanaise
Ares
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Superchixn
Morgan Le Fay
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 76L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Washoe Johnny
Sun Wukong
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 134L
1,500 Elo+
Party 2
Bastet
Bastet
zackattack20107
Bastet
Level 83
God Stats
5W - 11L
1,500 SR
Queue Stats
159W - 154L
1,500 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,500 Elo+

VS

Team Averages
Level 65
1,457 SR
1,540 Elo+
Izanami
Izanami
Alma Bellum
Izanami
Level 30
God Stats
9W - 12L
1,154 SR
Queue Stats
415W - 409L
1,102 Elo+
Party 3
Geb
Geb
EasyMoney03_
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
MilkBearx52
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Morriartii
Jormungandr
Level 146
God Stats
7W - 1L
1,632 SR
Queue Stats
141W - 137L
1,730 Elo+
Party 1
Loki
Loki
Trusionx
Loki
Level 107
God Stats
11W - 11L
1,500 SR
Queue Stats
86W - 76L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,347
408
1,935
4,074
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
7,983
444
7,996
9,110
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Superchixn
Morgan Le Fay
8
0 / 2 / 1
6,675
371
480
3,544
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Washoe Johnny
Sun Wukong
15
0 / 3 / 0
8,977
499
4,542
17,379
11,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 2
8,778
488
8,663
12,404
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alma Bellum
Izanami
13
1 / 2 / 3
8,138
452
5,316
12,257
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 4
7,729
429
4,266
12,469
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
MilkBearx52
Kukulkan
6
0 / 0 / 1
5,800
322
91
959
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Morriartii
Jormungandr
16
2 / 0 / 2
9,738
541
9,970
9,909
11,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
16
5 / 2 / 0
9,576
532
6,421
12,268
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
8
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alma Bellum
Izanami
1
2
3
1.25
L
1
0
1
1.5
W
0
2
4
1
L
2
1
3
3.5
W
Kukulkan
MilkBearx52
Kukulkan
0
0
1
0.5
W
Jormungandr
Morriartii
Jormungandr
2
0
2
3
L
Morgan Le Fay
Superchixn
Morgan Le Fay
0
2
1
0.25
W
Loki
5
2
0
2.5
L
Sun Wukong
Washoe Johnny
Sun Wukong
0
3
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
26,064
46,511
Taken
47,862
26,213
Mitigated
30,855
11,487
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alma Bellum
Izanami
5,316
3,464
0
3,492
12,257
3,558
866
1,931
10,059
0
63,753
L
1,935
859
0
1,408
4,074
1,154
399
652
3,422
0
31,893
W
4,266
681
344
2,102
12,469
10,788
0
4,898
7,018
17,352
0
L
7,996
1,133
0
836
9,110
8,249
363
1,840
7,270
30,334
0
W
Kukulkan
MilkBearx52
Kukulkan
91
0
0
0
959
189
0
0
959
1,976
0
W
Jormungandr
Morriartii
Jormungandr
9,970
3,346
361
4,232
9,909
11,695
538
0
9,909
70,827
0
L
Morgan Le Fay
Superchixn
Morgan Le Fay
480
131
0
500
3,544
994
145
353
3,191
22,698
0
W
Loki
6,421
1,314
0
5,993
12,268
4,625
0
704
11,441
0
69,352
L
Sun Wukong
Washoe Johnny
Sun Wukong
4,542
1,351
0
5,039
17,379
11,558
0
9,155
8,224
0
62,711
L
8,663
2,373
0
3,704
12,404
4,258
0
2,327
10,077
0
62,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
40,981
371
Minions Killed
399
0
Camps Cleared
0
1,438,229
Distance Traveled
1,562,139
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,138
452
124
7
0
330,199
0
L
Medusa
7,347
408
54
3
0
229,829
3
W
Geb
7,729
429
22
1
0
353,406
2
L
Ares
7,983
444
47
3
0
330,748
2
W
Kukulkan
5,800
322
5
0
0
155,537
0
W
Jormungandr
9,738
541
131
7
0
361,079
2
L
Morgan Le Fay
6,675
371
50
3
0
156,829
4
W
Loki
9,576
532
117
7
0
361,918
3
L
Sun Wukong
8,977
499
121
7
0
327,327
3
L
Bastet
8,778
488
99
6
0
393,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role