Player Matchup

Ra
Ra
Cerveza Guy
Ra
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 118L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
LeBums HeadBand
Cernunnos
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 68L
1,834 Elo+
Party 1
Hera
Hera
MoistOysters4U
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Reus17
Zeus
Level 160
God Stats
7W - 10L
1,826 SR
Queue Stats
501W - 482L
1,533 Elo+
Party 1
Mulan
Mulan
lifeistoshort
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 130L
1,766 Elo+
Party 1
Team Averages
Level 122
1,565 SR
1,664 Elo+

VS

Team Averages
Level 50
1,500 SR
1,582 Elo+
Artio
Artio
Ballesteros06
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,682 Elo+
Party 2
Zhong Kui
Zhong Kui
Mangekiosh
Zhong Kui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,682 Elo+
Party 2
Ra
Ra
SoloLaneEZ
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,447 Elo+
Solo
Ares
Ares
sholf190
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,602 Elo+
Solo
Thanatos
Thanatos
smokebear5606
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 26
11,256
750
10,298
15,213
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LeBums HeadBand
Cernunnos
20
15 / 6 / 21
13,949
930
29,242
20,059
7,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 9 / 19
10,588
706
10,687
13,331
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Reus17
Zeus
20
18 / 6 / 14
15,655
1,044
37,248
14,428
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 6 / 24
11,970
798
12,497
18,729
16,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
9,800
653
6,488
25,663
36,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mangekiosh
Zhong Kui
20
8 / 9 / 16
13,069
871
24,939
26,693
15,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 8 / 15
12,075
805
17,002
19,285
10,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
20
9 / 6 / 14
12,812
854
14,445
24,359
36,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
smokebear5606
Thanatos
18
5 / 13 / 9
11,415
761
6,513
19,406
7,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
97
44
Kills
33
33
Deaths
44
104
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
2
6
26
2.5
W
Cernunnos
LeBums HeadBand
Cernunnos
15
6
21
4.25
L
Zhong Kui
Mangekiosh
Zhong Kui
8
9
16
1.78
W
3
9
19
1.39
W
Zeus
Reus17
Zeus
18
6
14
4.17
L
8
8
15
1.94
W
6
6
24
3
L
Ares
9
6
14
2.67
L
Thanatos
smokebear5606
Thanatos
5
13
9
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,972
Damage
69,387
81,760
Taken
115,406
38,519
Mitigated
105,664
25,615
Healing
33,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,488
317
1,601
3,746
25,663
36,172
650
14,984
10,679
10,255
0
W
10,298
807
5,466
4,613
15,213
5,087
746
13,218
1,887
25,555
0
W
Cernunnos
LeBums HeadBand
Cernunnos
29,242
14,967
1,507
5,497
20,059
7,511
2,632
14,213
5,677
0
49,993
L
Zhong Kui
Mangekiosh
Zhong Kui
24,939
886
1,079
10,193
26,693
15,050
180
12,728
13,965
44,717
0
W
10,687
4,276
1,841
1,444
13,331
4,350
636
10,871
2,279
19,526
0
W
Zeus
Reus17
Zeus
37,248
6,775
0
3,281
14,428
4,750
1,296
10,841
3,404
60,242
0
L
17,002
1,549
4,469
4,853
19,285
10,163
1,203
10,605
8,680
37,111
0
W
12,497
1,404
0
1,966
18,729
16,821
205
12,900
5,639
3,883
13,024
L
Ares
14,445
256
217
2,258
24,359
36,389
787
13,437
10,922
30,455
0
L
Thanatos
smokebear5606
Thanatos
6,513
2,040
73
4,978
19,406
7,890
717
9,038
10,368
0
14,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,418
Gold Earned
59,171
154
Minions Killed
120
0
Camps Cleared
0
1,205,329
Distance Traveled
1,151,763
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,800
653
1
0
0
254,895
0
W
Ra
11,256
750
32
2
0
278,408
1
W
Cernunnos
13,949
930
43
3
0
230,897
1
L
Zhong Kui
13,069
871
45
3
0
226,239
1
W
Hera
10,588
706
19
1
0
231,606
0
W
Zeus
15,655
1,044
49
3
0
214,089
0
L
Ra
12,075
805
43
3
0
227,640
0
W
Mulan
11,970
798
11
1
0
250,329
2
L
Ares
12,812
854
21
1
0
244,856
2
L
Thanatos
11,415
761
10
1
0
198,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role